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  • novelty22
  • Member Since Apr 16th, 2007

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Recent Comments:

Rolling restarts on all realms {WoW}

Feb 5th 2009 2:36PM i' find it more disturbing how this no longer amazes me, but yet is expected .... probably why I play less than ever before

no reason to make something that i used to find very enjoying less fun than it has been in the last year or more, it's like small moments of enjoyment interrupted by thinking that i'd find it in some game where the issues only get worse (and that's 4 years worth of getting worse)

so be it

Authentication server and official forums down [UPDATED x10] {WoW}

Jan 9th 2009 5:02PM After so many years of seeing this kind of stuff, one starts to wonder why I just don't stay logged in 24/7. You'd think if people started doing this it might make the problems worsen enough, to let blizzard know they shouldn't anticipate or appreciate or patience and understanding because if they believe most of the players are such, they are only fooling themselves. Why they have pride in more subscribers and more $$ is beyond human understanding ... because we all know by now it doesn't go where it should be going and that's to keep up with the amount of what they brag and boast about.

Just wondering how many people will argue with that fact.

Official interactive Northrend map {WoW}

Nov 13th 2008 7:18PM That's the main reason leveling a horde toon is so much quicker than alliance (especially 1-60)

Alliance flight paths and travel hubs are just poorly located, or either clever enough to allow for long /afk's.

Average time to get to level 70 on an alliance toon is almost 2 days more /played, and i had to narrow it down to lack of flight paths or just long flights. Lets not mention boats.....

Weigh in on the downtime debacle {WoW}

Nov 12th 2008 12:26PM you'd think 4 years later...

now i'm expecting the opposite of the TBC launch (pretty much smooth/flawless) into nothing but....


FOX news covers WoW's Zombie Invasion {WoW}

Oct 29th 2008 5:32PM they're all biased, but fox is evil by stating it's "Fair and Balanced" ...

Fair by misleading you into thinking this....

Breakfast Topic: Using server downtime productively {WoW}

Nov 13th 2007 2:19PM i always like to see how many times they update the estimated downtime and how it looks "to require more time than originally anticipated" , count, compare, and equate the length that wow has been released and show my boss ....

this way i can do horrid at my job too and get away with so much it's down right hilarious (boss plays wow too)

Blood Sport: Rock, paper, scissors? {WoW}

Oct 29th 2007 6:13PM They never really have since beta. Now with removing the lack of 2 handed play entirely with hunters in 2.3 it is fairly obvious that they only have the developers play 1 class per patch and one will always OP'd ...In beta warlocks were the most likely to get ganked by anyone they OP almost all. Wow, think they'd have learned from that huge mistake by now.

PTR Notes: New Arena weapons, Fanatacism tweak, Hunter dead zone {WoW}

Oct 25th 2007 9:06PM That hunter deadzone change is almost as retarded as things could get. I know i'm no longer bringing mine into PvP just as I'll no longer bring my warlock or rogue. Seems like blizzard only plays one class per patch. If i get overpowered...I just feel like there's no challenge in playing that toon; usually due to boredom setting in....bah..

Hunter deadzone will soon be DoA {WoW}

Oct 13th 2007 11:18AM Hunters will soon become the new "warlocks" when this happens...everyone screaming everywhere "nerf hunters"...not like they aren't kinda OP'd as it is if you aren't in that deadzone....

I've played both sides ...the hunter...and the person trying to kill the hunter...and like I did with my warlock, i'll be too ashamed of knowing less skill will be involved and eventually get bored of him...