Jul 17th 2009 4:51PM This would be freaking awesome to get...
Feb 2nd 2009 3:29PM I definitely agree with calling that player out. How you go about it depends in large part the company that you keep. Calling someone a dick in front of children or other people might not be appropriate, but that word describes that member pretty effectively.
In general, I have no compunctions about calling stuff as I see it. I know for a fact that I can be an asshole at times, and I will say so. A large part of succeeding in the world is knowing yourself, and criticism from others can expose that to you. For instance, if someone is being a dick, I will call them out on that. No point in pussyfooting around it, if you don't get the point across clearly, most people do not get it.
Now, there is another viewpoint. Some people might not be a[insert insult here], but they might ACT that way once in a while. I like to say: "you might not be a dick, but that was still a dick move."
Feb 2nd 2009 7:27AM I beg to differ about gemming for hit past the cap. The amount of damage you get by capping spell hit is very low in comparison to the returns that you get by gemming straight strength, especially with regards to blood.
Basically, you compare what % of your DPS comes from spells (not scourge strike, counts as melee), and calculate gain you would get by capping their hit. I would wager that it would be considerably less that equivalent amount of points spent on strength.
Jan 26th 2009 8:08AM I had no problems whatsoever on my shaman, despite changing from resto to enh with only 2 green weapons and the majority of my gear a mish-mash of cloth/leather spellpower items.
Yes, the miss rate is terrible (worse for me, weapon skills were at 250ish), but as long as you keep up water shield, you can heal yourself with basically no mana issues.
Jan 11th 2009 1:46AM The key to not spawning slimes or getting caught in poison clouds as melee, is to be on the SIDE of Grob. If positioned right, you can avoid parries, slimes, and clouds.
My guild has done this guy fairly easily with a group of all melee except one hunter, so really, it depends on how well your DPS is paying attention.
Jan 6th 2009 7:29PM The best Mod IMO for any on proc abilities such as Maelstrom Weapon, Hot Streak, Frostbite, Rime, Brain Freeze, Killing Machine etc, would definitely be Power Auras.
Extremely customizable, and easy to configure. You can set it up so that whenever MW hits 5 stacks it will pop up a texture (color can be set, as well as position, and transparency), with the time left on the Buff. It is an essential part of getting a working HUD, where you can tell immediately what abilities you have ready without diverting attention from your surroundings.
Dec 21st 2008 7:50PM PvE requires a different gear set, not skill set.
If arenas were non-existent, people would see the Magister's Terrace fight as PvE encounter. It really is PvE, they have a set ability list and actions, and they will not vary from it.
PvP is dynamic, PvE is not (the boss fights don't change sporadically, they don't do target swaps and CC rotations etc).
I'm not saying PvE takes no skill, just it is in no way harder than PvP.
Dec 20th 2008 6:20PM @PeeWee:
So, PvE is harder than PvP? Why is it then that an extremely simple, hardcoded "pvp" fight like in Magisters Terrace caused endless QQ on the forums?
I would like to see your 2.2k rated team for you to say that PvE is harder than PvP.
Dec 16th 2008 11:11AM Yet somehow, I am not 14 years old, nor a girl. Thanks for the ad hominem. I said you were immature because your post /was/ immature. I use terms when they apply. It was bitching, and you essentially called everyone that likes to play arena an asshole. Thanks for the stereotype.
And not everyone that played arena S1 - S4 was a geared rogue, again stereotyping. Just because you have issues with some rogues on your server does not mean that you should take out your rage on every single arena player. There is this neat little option that can auto-ignore duels, I suggest you use it.
And again, why the hell are you posting on a topic about arena if you hate it so much? Really, all it shows is that you want to bitch, and other people to see it. If you are a prot paladin, why the hell do you even care about arena? I bet it the underlying reasons for both of these is what I said earlier: you suck at PvP.
It is a trend easily seen; every single person that has said they hate arena tend to have bad ratings. Now, there are exceptions, but one can still see the pattern.
Dec 16th 2008 10:31AM I played uncommon combos with RL friends. It works up to a point, just don't expect 2k+ consistently.
If you are hitting a brick wall, perhaps the issue isn't necessarily your comp, it might be your skill/gear.
For instance, I ran Arc/Fire Mage + Felguard Lock in S3/S4. Got up to 1800 in a difficult double DPS. The key? Communication. Coordinate your CC rotations and bursts. Call out when swapping targets, interrupting spells, or stuns.
And play the comp all the time. The more you play it, the better you will know your teammate and how they will react.