Oct 21st 2011 5:04PM If they make talent selection / skill trees anything like Rift then they are very much on the right track. I would very much enjoy Wow with the dynamic soul trees that Rift has. Another thing they should take from Rift, the ability to dynamically release content quickly. If Wow was able to release content and patches the way Rift can that would make it very interesting.
I left Rift because the pvp had become ridiculous. I may come back to Wow, but right now GW2 looks the most interesting MMO to me right now, because of it's PVP system.
Jun 2nd 2011 6:32PM Why does Blizzard charge for server transfers ? Because it makes Blizzard profits and people will pay for it. End of story. Trion is in a different situation because they want to attract subscribers and they do not think charging for server transfers makes sense for their business. Comparing Trion to a lemonade stand shows your fanboy status and pure ignorance. How Wow Insider could have you speak authoritatively about anything technical or mmo industry related boggles the mind. I realize it is not easy to fill 90 minutes of a podcast but that was a prepared question and you could have thought of a better answer than that.
Apr 25th 2011 6:48PM I like the idea of rolling with 35 players for a guild. Whoever gets benched for raid comp purposes can have a good time with 10 man raiding or 10 man battlegrounds. I absolutely see the issue with having to bench people and those people getting tired of the bench and looking for raiding elsewhere. I think all players should be willing to rotate to keep everyone interested. It is a total pain to expect that every raid night EXACTLY 25 people will be able to show and block off 4 hours. There are tons of activities that don't require exactly 25 people. Well I see 25 man raiding going away anyway.
Apr 25th 2011 6:36PM Yeah you are right. Many people do not like to tank and allowing more classes the ability to tank won't solve this issue. But because people do not like tanking or healing the queue times started to get to 35-40 minutes. Blizzard's response was to bribe the tanks and healers so the queue times would go down. That was a LAZY FIX. And that exacerbated the divide between hybrid and pure dps classes, by allowing hybrids to take advantage of their versatility by being able to queue as tank or heals and get the special goody bag.
Why roll pure dps? The pure dps numbers are not that much better then hybrids, mostly because those classes constantly complain when the pure dps numbers are too high. But yet they happily take advantage of super fast queue times. So if the hybrids are going to do as much damage as the pures then make all the classes have some versatility. Unless blizz just wants everyone to roll druid or pally.
Apr 24th 2011 8:40AM It would be nice if pure dps classes were given the abilities needed to tank a heroic.
Frost Mages, demo warlocks, BM hunters and Combat rogues only need some tweaks and they could probably do it. Being able to tank a heroic is not the same requirement as being able to tank in a raid. And making the class in question throw points into tanking talents which could be made useless for PVP should not throw class balance off.
This would give us more tanks and at least people will be on their favorite class and be able to get the tank/healer bonus.
This "reward" program will only force more people into the hybrid classes
Apr 16th 2011 9:11PM 1. Why not allow raids to be played as single player content?
It does not have to drop loot but then the people that have no interest in guilds can see the cinematics and the bosses. "Join a guild, its a MMO" is not a valid response. I am sure people have to wait until an expansion drops so they can experience the last expansions end bosses. I spent plenty of time in ICC and I gained nothing from the experience, just a fatter ass. I did the whole guild thing in Wrath. The people I raided ICC with turned out to be dbags.
2. What about making the wow leveling experience improve the player?
So what I mean is if you want to level your character you have to do something outside of the game that makes you better? So if you want to learn a new spell then you have to solve a math problem or answer a question?
I am not saying this has to be mandatory but it could be an option. So leveling your character could be an educational experience or you have to complete an exercise program like Wii fit or Kinect sports?
Right now leveling a character involves sitting in one place clicking a few buttons. If you made it so you actually had to do some work maybe the process would be more engaging?
Just some thoughts. I played Wow for almost all of wotlk and a little bit of cata. I am pretty sure I am done with all MMOs at this stage.
Mar 18th 2011 11:13PM I actually could write at some length about PKI, security tokens and wow security specifically since I have a background on those topics. But seeing what posts get highlighted and what gets voted down around here illustrates to me that my time would be better spent explaining the concept of newspapers to my dog. A few people wanted to discuss the subject, but a few seem determined to blather on this subject which they know little about as they seem to do with every other topic.
Mar 18th 2011 4:11PM @Sleutel
Mar 18th 2011 3:57PM Along with the complex diagrams, please include interesting or informative content as well.
Mar 18th 2011 3:45PM What makes you certain that wow is safe?