|Joystiq Xbox||1 Comment|
Jan 13th 2011 5:00PM Istaria also has Satyrs (goat folks), Dryads (fairy folks), Sslik (lizard folks), and Saris (cat folks) races as well as the Dragons.
Though, you don't really see too many things other than the Dragons - they get pretty *huge* and are hard to miss so it seems like there's a zillion of them.
And in response to the Shadowbane list; Istaria is still running. ;)
I jest, I really miss my centaur prelate... And my Aracoix thief was the terror of two servers.
Jan 10th 2011 10:45AM Similar to all of the above... I'm in the industry, so it's in my best interest to sample everyone else's dog food as well as eat my own - so I tend to try just about everything that comes out for 30-60 days minimum.
I have few long-term relationships with MMOs... Was was in Shadownbane until they pulled the literal plug, and I pay Virtrium yearly so that my Dragon in Istaria can keep his lair in one piece even though I only play for 60 days a year, but that's it.
This of course stresses real-world friends that I play with, who are generally enamored with WoW and can't conceive of wanting to play anything else - then again WoW was their first so they don't really know what they're missing. I started in UO back in the mid 90's...
Also as above, I think Rift is gonna be my next semi-long term MMO relationship... It's about 95% of what I'm looking for - it just needs a bit deeper race selection and it'll be 100%. I guess that's what expansions are for. :)
Dec 28th 2010 10:13AM To finally put WoW behind me.
I did pretty good last year and took about four months off right before Cata hit. Cata just hasn't been 'all that' for me... Was great for the first 15 levels or so of the two new races and the 5 levels getting to 85 twice, but it quickly became the same old 2004 Corolla, but with new tires and a big airbrushed dragon on the hood!
The problem is, WoW is *still* the best MMO out there, even after all these years and countless attempts from countless studios... I'm thinking I just need to step back from MMOs in general for a while and revisit the genera in a couple years. :)
Dec 22nd 2010 3:38PM It's an effect called 'vocal minority'...
Five bad 11 year olds out of the 5000 people on your server is extremely noticeable due to the bullhorn that is the trade channel. Trade chat unfairly allows a couple people to monopolize intellectual bandwidth, mostly because the signal to noise in the channel on most servers is so low to begin with. This of course makes the remaining 4995 'normal folks' on the server essentially invisible because they either don't say anything in trade, or have it turned off.
If you can get even 20 people in a channel to discuss something intellectual, the 'bads' will go elsewhere due to the decreased volume they have.
This is how it works on Wyrmrest Accord most of the time, at least on the red team - our trade chat is typically something like a discussion of the socio-political pressures Garrosh is under or the implications of the battle for Gilneas as seen by the general Forsaken population. Occasionally we'll get an influx of new players who want to do the rectal linking thing, but they tend to get drowned out pretty quick and life resumes as normal.
Dec 20th 2010 10:23AM I've did a lot of tanking this last weekend being as healing is simply just no fun right now, which led to a lot of trial and error dungeon discovery - my favorite method.
A long time ago I created a warrior bank alt, and over the years the warrior was occasionally played as arms for the odd PvP weekend. He eventually made 80 due to BG exp and had a full set of PvP gear... Well, Friday night I logged him in, did the free respec, bought a decent shield and a 1hander and went to work.
I did most of my 'learning' on LFD groups this weekend. The guild would have been more than happy to help me out, but I was kinda wanting to try it on my own...
First off, if you've always wanted to try tanking but were too afraid, now is the perfect time as your average dungeon finder healer (there are still 3-4 of them out there) will *love* you for taking it easy, discussing things, pulling smaller groups, and simply asking "Ready for the boss?" before charging in.
Now if you can get the huntard in the group to (A) let you sunder at least once before blowing every cooldown, (B) shoot the thing you are actively building threat on, or (C) figure out how to feign, you will learn to love your 30 second queue times. It would also be nice if they (hunters) had a long enough attention span to actually make it through the entire dungeon... *Every* LFD group I was in over the weekend - if it had a hunter at the beginning, somewhere in the middle they'd vanish and we'd have to find another DPS.
Rogues? I love you. Playing a rogue apparently requires enough skill and determination that the average player has the ability to see something through to the end. The average rogue also seems to understand this whole 'assist' thing, probably because their DPS is high enough, yet they are squishy and standing 'right there', that pulling agro is essentially guaranteed death... After last weekend, I'll take a rogue over a hunter any time.
And a well played mage is essentially a WIN button right now. The one I spent most of the weekend with really understood CC and made the occasional DPS-repositioning-body-pull or pathing add a learning experience rather than a wipe.
Anyways, back to the me tanking this weekend thing; it was mostly trial and error. Seeing the new dungeons was a real hoot, playing with some of the unusual mechanics was fun, and overall I think it was a great waste of time.
I think heavily researching the fights would have seriously watered down the fun of just running in and doing it. Heroics might be another story, but I'll probably still try them a few times 'from the hip' first just so I know 'why' the strategy works and am not just following dance steps to win.
Dec 16th 2010 10:00AM I've pretty much given up on healing - while I can still main heal a ten-man, I find I just really don't want to...
Healing in WoW has never been "fun", and now it's just kinda this stressful pain in the rump where you slow down the progression of the group because you're always sitting and you have yet more bars to micromanage. Even sitting to get mana has become this split-second tactical thing that has to be timed just right or you fail.
All the sitting to get my mana back up has allowed me to see the insides of the raid instance though - I used to spend all of my time staring straight down at my priest (mustn't stand in the fire ya know) with grid in the middle of the screen... Most of the time I never 'saw' the boss we were killing until it was on farm.
And there's so little room for error now. You can literally cast one spell a fraction of a second too late, because you're running triage now rather than simply healing folks, and someone dies... Lag has killed more people since 4.0 than anything else in my opinion.
Seriously, when you see talents that force you to let raid members fall below 35% to use it, that's not fun - that's Machiavellian torture.
Dec 7th 2010 9:51AM I'll be in after work.
So far I've leveled a Tauren priest and paladin to 30+, an orc rogue to 30, a troll druid to 10-ish, and a forsaken hunter to around 10 as well.
Yes, I started over from the ground floor a couple weeks back - all of my 80's in all of their hard-won raid gear? Deleted. My raiding guild? Disbanded. My vast bank full of riches culled from the game world? Disbursed.
I started over on one of the RP servers because, while the game is 'old hat' and I can put up with that - it's the community of $#!t talking 12 year olds with the education of a turnip and absolutely no grasp of the language that really got to me. And I kept hearing that the RP servers were mostly adults.
So I moved to the *worst* progression server in the world... And I've not had more fun with the game since that chilly November morning in 2004.
Full disclosure: I'm not a roleplayer - I'm more of a PvPer with raid tendencies.
But, imagine wandering through the new streets of Orgrimmar and not hearing "Fresh ICC run, need tank and heals, GS and achiev a must" or some ADD riddled freak show yelling something inane over and over and over until banned - but instead hearing other players, in character, discussing quest lines or their latest battle... The city almost feels real.
Even trade chat the other night was a civil discussion about Garrosh's leadership qualifications as viewed by everyone but the Orcs...
It's almost culture shock coming from a PvP server - but I think I like it.
Dec 6th 2010 6:04PM @ElfLove
Just play on an RP server... The one I'm on is *the worst* progression server in the world - and I never hear any flack about my gearscore. :)
Dec 2nd 2010 3:22PM Vanish doesn't feel 'fixed' yet. When I fire off a vanish about 50% of the time the mage/priest/random autotarget class DPSes me down anyways because vanish didn't break the target.
Hitting vanish and having mindflay keep on ticking - so you hit sprint and get about 12 miles away on the other side of several walls - and mindflay keeps on ticking - sucks.
When vanish does work though, it's pure awesomesauce.
Nov 30th 2010 11:26AM Yep. On my server there are at least two troll druids in *every* random LFD instance, an average of 3 in *every* random BG, and they are sweeping across Azeroth like some sort of LSD-inspired locust plague.
Never knew there was so much interest in playing a druid that wasn't an elf/cow. :)