Sep 20th 2006 7:32PM Goody Two Shoes - Adam and the Ants
Aug 4th 2006 1:43PM I'm now on my 4th post-40 character and this was the first time I did all the quests in the Hinterlands. Dont know why I never did em before. Its sorta like they are out of the way and there's a ton of other places to go at the same level. You really have to work at it to get to the Hinterlands in the first place.
I've still never gotten the mallet though... I can't recall the number of times I've been in ZF and everyone is standing around the pool looking at one another "Who's got the mallet?" "I dont have one" "I thought you had one" "Anyone got an alt with the mallet?" "/g hey, anyone have the mallet for ZF? We just need to summon Ghaz"
Aug 4th 2006 12:06PM Uldaman is one of the better examples of what Blizzard called "bad instance design". It suffers from escalating difficulty so bad that groups that enter the instance while being the right level have pretty much no chance at finishing the instance. I've gone through it so many times with different characters that we often know right at the beginning what we'll be able to do, which quests and bosses, and which will be out of reach for a few levels. I've even done the whole thing with little trouble and then kept eating it on Archedas.
Blizzard admitted at Blizcon that the idea of instances getting harder was failure in some of the early instance design. Thats one of the reasons they are going to the "winged" model like Scarlet Monestary. Lets you work on the stuff you are the right levels for and doesnt make you trudge through the lower stuff once you've moved onto the harder bits. That and you can break it up into chunks so you dont always have to commit 4+ hours to a big instance.
Feb 24th 2006 11:48AM Murky FTW! I've seen a dancing Murky bring a 40man MC raid to a halt so everyone can watch and listen.
I've gotten rid of all my non-combat pets except Murky. Though I put my jubling in the bank just in case.