Nov 25th 2010 12:23PM A great idea form a marketing standpoint, people won't be stuck spending a month skilling learning points so they can learn everything else. I know it was mentioned sometime ago, nice to see the execution. Good Job CCP
Nov 24th 2010 12:12PM Next time you folks want something in the game fixed, remember the fact the fact that this revenue is not available. I find it that Eve players are some of the biggest complainers in the game about stuff not being right however they will deny the developers revenue opportunities to which funds could be allocated. The kids posting here and in the forums have no idea what managing operational costs along with development costs entail.
Never mind the fact that PLEX for Neural Remaps are nothing but an adjunct to the RMT activity already existing in the game such as buying a player in the character bazaar. The biggest complainers in the game are the Sr. guys who slugged it through the long trudge to get the SP's they have. Essentially by disallowing neural remaps, it will take longer for new players to get the requisite skill points necessary to be viable in null sec where you play. Essentially putting a roadblock to the growth of null sec space. Way to shoot yourselfs in the foot guys, sacraficing more players getting active into the game for the sake of your own SP epeens. Way to think that one through.
Nov 13th 2010 9:20AM These guys are the biggest waste of 0's and 1's in the game. Seriously, they should just be done away with as it's really just a marketing / PR thing put in place. CCP is going to do what it wants to do anyway.
Airfare is cheap at thier corporate discount, expensing these guys up for a little lip service is no big sweat of thier backs.
Might as well redo the forums and let the CCP guys post survey's and let people vote up or down and get rid of these no talent @ss clown ego maniacs.
Nov 4th 2010 1:35PM As a Curt Schilling fan in a Red Sox uniform, the one thing you have to take into account here is that he's fanatical about is passions. Curt has always been a huge fan of the MMO's. I'm going to be very hard pressed to believe that we're not going to see a solid product emerge for players to enjoy. If he's approaching gaming even remotely close to they way he pursued his endeavors on the diamond, we're all going to be happy with what's to come. I only hope that 38 Studio's isn't viewing the WoW model as the single path to success, homogenization and e-z mode was great for the WoW subscriber growth, but I'm hardpressed to believe it's the path to breaking into the business.
If you ask me, we're seeing sound business decisions that afford 38 studios the most advantageous operational structure for ongoiong product development. In a state covered from top to bottom with union and political corruption, the jobs in the future will greatly outperform for the RI economy than any road construction project mentioned by whackanewbie in the first comment.
Nov 2nd 2010 10:48AM Would probably be a better documentary to make before Blizzard took raiding and the entire game to E-Z Mode. But $$'s matter more than challenging content, it's a business after all.
Oct 12th 2010 4:03PM Not a game breaking mechanic and sorry to all the nay sayers. This is a great way to help people get started in the game. If it's only for 30 days, that's cool by me. The first 3 months it's really a slog and people seem to forget those first days in the game.
It's has zero or little impact on gameplay except for the new people, I think a prudent move.
Oct 11th 2010 1:47PM I do give prop's to Blizzard for growing the subscriber base to what it is.
WoTLK killed it for me or WoW EZ Mode as I like to call it. It became more about the subscribers numbers than it was about pushing peoples skills to the max. When you log in and everyone is wearing epic gear, is it really epic?
Casual gamers are thier niche, hats off to them for all that success in appealing to that market. I had no hard feelings about my 5 years invested gone to the wayside. My fondest memories were working for weeks on end trying to get Ragnoros down with my Guild Mates. Having to farm all over azeroth for the consumables for each attempt. Sneaking into BRD because my guild mates needed fire resist gear that could only be crafted in a single forge. Having to bring a druid with me to heal my rogue because there was a chance I couldn't solo that boss. Real investment of player time that created required that built up to those epic moments.
Thanks for the memories, and good luck to catering to the casual player base focus. It's just not a game of committment and fortitude anymore.
Oct 8th 2010 6:10PM I think this just got bogged down in the what's the typical corporate run-around, we'll get to it eventually kind of thing or Eve wants to do it themselves for the revenue and hasn't gotten around to it yet.
Either way, there are so many great app's that have lived and died due to the fact that the cost and continued support (everchanging API revisions) that it becomes more difficult to justify keeping the app's alive.
I repeatedly say Eve Online has some of the smartest MMO players out there, CCP hopefully will break new ground in encouraging players to help them innovate the game unlike most MMO's. Embrace don't shun is the point. I would have been happy to pay $9.95 a year to Capsuleer or something like that, it would have been quite reasonable to help compensate these guys for running the servers and supporting the bi-annual expansions. Thanks for the coverage on this Massively.
Oct 4th 2010 1:33PM Gear Score, Juveniles Chat Channels, WoW Easy Mode and the great epic giveaway sent me packing. I remember showing up at Gamestop at 10PM to get in line for the last two expansions. Sorry Blizzard, the game isn't worthy of my time or money anymore.
Sep 23rd 2010 10:53PM The Eve Player base does not want to walk around space stations, I mean seriously no one gives a crap about avatars. If I wanted to walk around I'd reactivate my WoW subscription.
Avatars provide a superficial gratification intended to grab subscribers from other MMO's. More look and feel like those guys. As quick as those trials activate, they will expire because the game is hardcore MMO, it's not cute fluffy WoW where you log in and you basically get free epic gear just hit your I-WIN button.
CCP has been incredibly fortunate to have a loyal player base. CCP created a complex game that is not for the average ADHD player who just wants stuff handed to them. I feel Incarna is not rewarding loyalty, it's exploiting that loyalty. If CCP really wanted to grow it's player base it ought to look closer at the following areas.
1) Improving the starting experience. You get a bunch of starter missions but really they should look at making this experience better, it's a pretty steep learning curve. I do like the fact that it weeds out the morons from migrating over from WoW et al, but more focus needs to be in this area.
2) Get proactive on getting bots/macro's out of the game instead of pretending they don't exist. Christ, I will do some icemining while I'm getting some stuff done and my usual spot used to have 1-2 macros, I can count no less than 15 every time I'm there now. I'm thinking about downloading and trying out the software myself since CCP's been completely mute on the subject for more than a year. Guess it must be ok now and legal hasn't gotten around to making the changes in the EULA.
3) Don't push out an expansion for the sake of pushing out an expansion every 6 months. Planetary Interaction is an ABSOLUTE train wreck, having to click on 180 extractors on 2 accounts isn't a mini-game, it's a job. Do I need to go into faction warfare (I didn't think so)
4) Convert Low Sec into Null Sec, I mean seriously no one wants to go to low sec anyway so why cater to the 2% of the population that just wants to gate camp. Make them learn how to PVP in null sec with the big boys.
5) Put up Buy Orders and remove 10% of the minerals from the market each month, if you're not going to spend money on solving the macro problem. This might be the cheap and easy fix since the insurance changes were a joke.
6) Fire the Economist you have on stuff, sure Iceland is a pretty tough relocation, I mean you guys probably hired the guy because he was the only one in the country at the time but he obviously doesn't play the game and ins't giving you guys good direction.