Nov 7th 2010 7:05PM I'll vouch for SUBA games, as I've been playing their "Ace Online" for a couple years now, have bought membership through a variety of different methods including in-store games cards (available at Target for example) 3rd party game cards (Ultimate game card for example) as well as made Suba point purchases directly through their website. Its on the up-and-up.
Suba is Canadian by the way, and while they are relatively new on the block (just celebrated their 2nd anniversary this summer) and they don't have a huge number of bigname titles, the few they do have are pretty decent and have decent sized followings of players.
Jul 29th 2010 11:48AM For those of you saying "Hmm, never even heard of Exteel until now", do a little search for free-to-play when you have a couple minutes free time and you might be surprised at what you find. There are dozens of mmo-type games with decent sized user bases that have been going on for years without you even knowing about it (such as Exteel) in any genre you can imagine. Many of these games are never really advertised much beyond the several free mmo sites - which if you don't frequent you would never know about.
I somewhat blame Massively for never having mentioned Exteel until now, although I realize that not everything can be covered in such a wide market by a single website. I also realize that this site covers the more mainstream mmo titles, sprinkled with the occasional lesser-known "editor favorite" here or there, but I still feel that a little but more could be done to help out the *quality* lesser-known titles with higher than average production quality and large user bases that have been around for a while, not just new games coming out.
Played Exteel several times myself, but it never really hooked me and the game mechanics weren't my cup of tea. Solid game though, and runs great using the Unreal2 Engine, sad to see it go.
Jun 26th 2010 12:08PM I definitely spend more time outside in the spring and summer, mainly cycling. So less time gaming but I feel the extra physical activity actually improves and enhances my gaming performance. Basically unless it's raining or threatening to, I hit the bike trail for at least two hours or more so that means a little less available time to devote to games.
Jun 22nd 2010 12:38AM Great summary of what might seem like rather generic lore at first glance, but really does go a little deeper than what you expect with a little bit of digging. There seems to be a lot *implied* as you explore the world through the leveling process, rather than a linear storyline that is layed out in perfect detail. I like the mix of just enough story to keep things moving forward but not so much as to bog you down.
Jun 20th 2010 2:35PM Pretty much for the past two years I've tried almost all the "MMO" -type F2P games, like waaay too many to list them all. See the above comments because most of them I've tried.
Besides WoW and GW, the ones I keep on my 'current' list are Runes of Magic, Criimecraft, Free Realms, Sword of the New World, Atlantica, GhostX, Dungeon Fighter, S4 League, Drift City, Perfect World, and my current favorite Ace Online (space shooter kinda like if Starfox was an MMO).
May 25th 2010 10:38PM Not much information to go on yet, but I certainly like the idea of a true Heaven VS Hell mmo. Hopefully they get the balance right between humor and seriousness but that's a pretty tall order considering the subject can be a little touchy for some. They can't make it TOO heavy, but something along the lines of a Free Realms style would be way too light (at least for my tastes).
The little devils in that pic seems like they may be erring on the side of "too light-hearted".
Apr 5th 2010 6:32PM Seffrid, well *I* didn't create an account for this and I'll heartliy echo Jeff's comments, and then some. RoM does so many things "just right" that the few minor faults pointed out in the OP almost seem ridiculous to even mention in light of the overall merits of the game. There are many cynical people around these days - and rightly so in this seeming age of mediocrity in MMOs. The very few games that rise above the others can be difficult to spot amidst the ever growing numbers of merely average games rushed out to make a quick buck, but RoM is definitely one of the few that have a real feel of attention to being around for the long haul, and the quality and polish are really only equalled perhaps by Allods in the F2P realm.
In my opinion anyone not already burned out by the Fantasy-based MMO and are fed up with paying a monthly subscription to Blizzard can't really do any better than RoM. Those should definitely check it out if they've held off until now.
Mar 23rd 2010 3:43PM Looking forward to the new column, even though I don't play this great game as much as I used to when I had a bit more time on my hands.
Jan 30th 2010 6:53PM The resolution may be low, but the game is big on fun! I think the graphics are nice, bright and colorful and full of variety for the 2-D hand-drawn style they are in.
Jan 19th 2010 11:47AM I think its a great idea as long as the quality of the show matches that of the game, and vice versa. I would watch a weekly WoW TV show where events in the series matched in-game World Events and where next week's show reflected what happened overall during the event.