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  • Slayblaze
  • Member Since May 3rd, 2007

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Massively36 Comments

Recent Comments:

LOVE open beta is now live {Massively}

Jan 7th 2010 6:47PM (and by "they" I mean "he")

LOVE open beta is now live {Massively}

Jan 7th 2010 6:46PM You have to BUY your way into the beta.

They should be paying ME to help them test their game.

...and yes I did read through the eintire page so I know why they are doing it. It's still stupid.

Win a lifetime of LotRO from Massively {Massively}

Dec 23rd 2009 3:12PM Gollum..!

Massively's Guild Wars costume set giveaway {Massively}

Dec 21st 2009 7:31PM Nice, lots of other GW players here -- Grenth for me please

The catch point of the free-to-play model {Massively}

Dec 6th 2009 12:45PM There does seem to be a recent trend for F2P games to make changes that scale back the free content to regain profitability, and I predict a massive backlash from the player bases of those games. We are seeing the backlash already. Players have a very low tolerance level when it comes to the kind of changes that end up costing them more $$ especially with the incredible high number of games active on the scene right now. I know most players concentrate on just a small number of games at any one time so they may be unaware of how crowded the market is right now, but it is huge. There are tons of really good games - many of them F2P - and the player is kind of forced into being wise with their gaming budget both monetarily and timewise. There is only so much time in a day to devote to gaming and players want to invest that in a game or two or three that is worthy of their effort. It's understandable that these MMOs want to attract a large playerbase, but when they change things up or trick the players into a sub then they are going about things the wrong way.

The F2P's as well as the Subscription games should err on the side of giving away too much content instead of the current trend of scaling it back, or what they will see if their players start leaving en mass, leaving them with zero dollars instead of what they currently have. It is a fine line indeed, but I really think the key is to make more things accessable to the free/casual players - not less.

Hellgate: Tokyo, still not for you! {Massively}

Dec 3rd 2009 9:30PM I didn't think it was all that bad as most did, maybe because it was not on my short "primary games" list but rather a secondary game that I played only every so often. I thought it was fairly addictive and also at the time one of the very few games that actually took advantage of DX10. Wouldn't mind some kind of private server (shhh don't tell) but then again maybe there are some since I never have looked for any for HGL.

Allods Online enters second closed beta, and we have keys for you! {Massively}

Nov 25th 2009 8:05PM I just got this tweeted from #AllodsGame:

"Quick clarification: Your CB1 account will work for all remaining CB's! You won't have to worry about obtaining a new key!"

So the only ones who can use these new upcoming beta keys are those who have not already been playing.. er... beta testing it.

WoW 5th Anniversary Giveaway: 5 Razer Naga gaming mice {WoW}

Nov 24th 2009 1:48PM I vant von of these!