Sep 23rd 2009 1:19PM Hm... When China bans skeleton in undead model due to its violent characteristics, it is called "repress freedom of speech or idea" and "government official corruption". All I hear is everyone screaming foul play. And an European country bans drinking in online game, everybody all of sudden can discuss intelligently.
funny world ...
Jul 12th 2009 10:07PM Big big gratz to Stars. I remember less than 2 years ago, western guilds (US & EU) argues that Asian guilds cannot come up with their own strategies. All Asian guilds do is to be copycat. Keep in mind that TBC was not even released in CWOW when Nihilum downed Illidan.
I was reading through the website where Stars posted the original Chinese post. The most frequent replies say "老外读中文", meaning western players must read Chinese to understand the strategy.
I can tell you there are a lot of national pride. Maybe average Joe does not care, but for elite and semi professional gamers, this definitely feels good.
Apr 20th 2008 1:42PM Sigh... here is the deal people:
1. the design (what you think the game should be played inside your head) is vastly different from the reality (how the game is played in the live realm). All valid and interesting thoughts, but I'd be surprised that Blz never thought any of above ideas. It simply cannot be done... Think of this way. The idea of letting raid group split up. How do we define the split? Is it melee vs. caster or based on certain class? No matter what we decide, we gonna have massive forum posts of "QQ, is so OP. must have it to proceed in "
2. If we did 90% of feedbacks wanted us to do, all we gonna get is more QQ. Don't kid ourselves, nobody wanted BRD or ST. Do I miss BRD or ST? You bet. I pride myself over knowing my ways in these instances. However, the frustration of learning curve is simply not worth the efforts. Go into the instance, kill last boss, return quest and collect loots are the only way to go.
Most of suggestions in the comments are simply backtracking pre-tbc dungeon designs. Optional route, optional bosses, more quests that do not involve last boss... They are BAD ideas and are exactly what Blz tried to avoid in TBC.
Apr 11th 2008 1:33PM Way less than the American/European tools, such as yourself, playing on American/European servers.
Feb 12th 2008 1:12PM It is always interesting to see the other side of argument. I enjoy reading your post, but I have to disagree. Although I raid, I keep daily casual. I work on my dailies daily, but I don't necessarily have to complete them everyday.
For example, I am still in the process of my Netherwing grind. I was collecting cyrstals last night. In an hour, I got 16 and called it a night. Maybe I'll go back tonight and get another 16. Then on the third day, I will have enough to turn in my daily.
Dec 10th 2007 10:36PM I think it has a lot to do what your toons are. For example, my gnome looks extremely cute on an elephant while riding elepant makes every other race look stupid. My dwarf looks just fine on his ram, but a night elf on a goat? Not so much.
Here is my general order for alliance mounts
1. Cat - night elf
2. Elephant - draenei
3. ram - dwarf
4. horse - human
5. mechanical chicken - gnome
Nov 6th 2007 2:57PM I took a look of the Taiwan WoW webpage.
The firework party is to celebrate 2-year anniversary of WoW Taiwan. And it is for Taiwanese players only.
And according to the article, 2.3 will be released (at least in Taiwan) next week.
Oct 29th 2007 5:06PM Quoted:
2. i couldn't make out the last character cause my memory sucks. they call themselves 'the seven day ?' something or another.
The last character means "room" or "hall". The third character means "day". "Day hall" means heaven in Chinese. You can't just translate Chinese based on individual character.
Jun 4th 2007 8:42PM If you think "add blood" is weird, guess what they call the class who heal.
Here, we call them healers. In China, they call them "milk daddy" or "milk mommy"
I swear to god I am not making this up. Go check with your friends who play China WoW.
May 4th 2007 2:58PM I am also on a little break from WoW. It has only been three months, but boy didn't it seem like eternity. Hats off to the guys who managed to quit for a year. And I quited right before TBC.
The funny part is I never really officially quited or took a break. It started from a promise that I will stop playing for a few days till the weekend. Then I challenged myself if i can not play for the entire weekend.
Then I canceled my subscription. I waited for another week and felt no great urge to comeback. So after 2 or 3 weeks after stop playing, I uninstalled the game.
I never looked back since.
I feel bad because I never said the proper goodbyes to all my friends and guildie. To them, I simply disappeared. I still have over 2000g and tons of crafting mats in my bank that I know they will be good to many of my friends. I simply did not have the encouragement to log back into the game after the first a few days...