Nov 16th 2007 9:01PM There are a couple of ways to pull.
You can pull with a hunter and use a low threat attack(scorpid sting) and let the tank grab it via auto attack. And then start building threat.
Pull with high damage/threat abilities. And make the tank taunt the mob off. This will give the tank a big amount of initial threat to work with if the hunter uses Feign death after that.
A tank can pull the mobs so everything is focused on him/her and then the other people can peel off mobs to cc. This works well with multiple mobs. And this much easier on the hunter that needs to trap. This way you can trap a mob to the side of the group instead of in front of the group.
Of course there is misdirection... cast it and use some high threat abilities.
Personally as a hunter i never understood the idea of a magepull. They die even faster then a hunter and they can CC when they want to.
Personally for a simple 5man instance the tank is the best person to pull. If your going towards raids then the hunter is the best class for the job.
Jul 25th 2007 7:43PM Woot sweet new kitty mount FTW :)
Who wouldn't want it! :)
Jun 22nd 2007 4:04AM LOL @ 3
CTMod is one of the best ways to start playing with addons. There are a lot of ACE mods that simply lack an gui to configure the addon which makes it hard for newer players. And ACE isn't the holy grail! I wish people would stop and realize that. There are way to many crappy "ace" addons.
May 9th 2007 9:02PM @7
There are 2 ways to pull.
You can pull with low damage(threat) and a warrior could pull the mob to him with 1 swing from the sword. You could save taunt for when you need it.
The second one is what you described. It's like misdirection pulling with taunt. Can work very will if the hunter uses FD and the tank taunts in time.