Jan 13th 2012 9:20AM In Blackwing Lair, I was a fury warrior. Crul'Shorukh dropped, the awesome 1-H axe with attack power, and a couple of hunters bid a lot of DKP on it. At the time, I didn't have any DKP at all, and couldn't have bid on it. The raid leader decided that it was a better weapon for a fury warrior and gave the axe to me anyway. Those hunters were pissed and caused a big stink.
Dec 2nd 2011 4:56PM It's awesome that you're digging into writing guides, but to be honest, this guide is really wordy for a boss as simple as Morchok. This boss is less complicated than many of the 5-man bosses. A good rule of thumb is, can an average guild figure how to kill a boss in less time than it takes to read the guide? If the answer is yes, then consider keeping it short.
Feb 3rd 2010 9:10AM I'm in a raiding guild that has been together since '05. We raid 4 nights a week, and right now we're 8/12 in 10 and 25-man.
Jan 8th 2009 11:06AM I was surprised the two factions are so different. The Frenzyheart are such punks that it's almost like Blizzard expects you to pick Oracle. They should have made both factions equally detestable or equally noble, in their own way, like Scryers versus Aldor.
Dec 12th 2008 11:29AM Rogues running around with Bloodfang? I don't think so... I'm talking about the old days, when Tier 2 dropped in Molten Core and had palette swap art, and maybe one guild on your server had even started raiding MC.
Dec 12th 2008 9:35AM Things I miss about the old days:
-Having lots of high-level blue items meant that you were reasonably hardcore. If you had your full Tier 0 set, you were flat out godly. Arcanite Reaper, Barman's Shanker, Icebarbed Spear, Rod of the Ogre Magi, Hand of Justice, Draconian Deflector: blues were the best items in the game back in the day, and you didn't need to raid to get the best loot.
-The PvP champ guilds. Before cross-server BGs, there was always that PvP guild that got things going. They were good, and you could count on them for an epic battle either world or in Warsong/AV. Nowadays, PvP guilds are more concerned with Arenas. That one super guild who used to ramp up Southshore raids and challenge the best in Warsong Gulch doesn't exist anymore.
-No healer/tank shortage. In the old days, druids, paladins, and priests healed. Most warriors tanked. That was that. I don't recall ever sitting in chat trying to drum up a group for an instance. Everyone always wanted to do something... as far as I know, this was back before the days when burnout was rampant.
-The Epic feel of the world. Granted, Wrath of the Lich King brings that feel back quite a bit, but the WoW player base is just too seasoned at this point. Pre-TBC, it could take you months to explore everything and hit level 60. The world seemed incredibly vast, especially in the days before epic--and later flying--mounts were numerous.
Nov 7th 2008 12:54PM Daddy needs a new game card
Sep 14th 2007 12:58PM I bet the people calling him dork would never be brave enough to do something like that. And what does this have to do with having friends? That doesn't make any sense. When I was in high school some of the most popular kids in school did stuff way crazier than that. I wonder how many friends the 300 people who will be in the Halo 3 line at 12:00 AM have (answer: 299.)