Oct 2nd 2007 1:21PM @20: You're right on the money there. While my guild and others claim to be "RP" and we're on an RP server, there's still nowhere near the level of roleplaying you'd get in an actual RPG.
That being said...yes, I'm a middle aged guy who rolled a female blood elf tune. Honestly, it was the same reasons most others are saying. First, it makes absolutely no difference to gameplay, and second, I'd rather stare at a female's butt for the several days of play it'll take to get to 70 than at yet another male orc or troll or tauren butt.
The only time I've ever received any reactions even slightly gender-specific was after I'd had my high level tailor make black mageweave armor for the tune. Was running around Dalaran, got a lot of whistles and flirts, and started wondering why till I turned her around and saw the armor.
Aug 22nd 2007 1:20PM Illidan must be really bored; he's actually got two MySpace pages...
Perhaps one is an impostor? I'm not so sure about a Demon Lord who claims Thrall as a friend.
Jul 30th 2007 6:18PM BRK, thanks for this wonderful post. I dabbled with a couple of classes before latching onto the hunter craze, and he's been my main for the past couple of years.
Funny you mention Molten Core...that was where I proved (in good company, it seems) that a single hunter really can kill 39 other people with a single click. We were all lining up in the entryway...you know, the big room everybody stands around in for a couple hours waiting for everybody else to finally get there...and I was targeting the big red giants to check out their stats, or try. Then I remembered to turn off growl...and learned that the left click on the growl icon does something very different from the right click.
May 24th 2007 7:06PM @22: Essence of water was a pretty worthless one on my server even before the expansion; it was too easy to fish out of Azshara. An essence of fire would fetch anywhere from 4 to 15 gold, though, depending on the supply vs. demand curve at any given moment.
Having the higher level mobs transitioning to fewer essences and more motes (and, at level 70, maybe even a primal every so often) would be nice. Regardless, I agree that Blizz has done a good thing here. It was OK paying several gold back when the stuff you were crafting was end-game shizzle quality stuff, but now it's just something to DE when you get a better green in the Outlands.
May 18th 2007 7:18PM Alright...I didn't know Tseric at all; a shammy is one character I've never really played, so I only saw his blue posts once or twice. So I don't have any history to go by.
That being said, I have been on the front line of customer service and tech service, both, and I've run my own service business, and I currently serve as Dean of a college where customer service is on the curriculum. I have to say that those of you who say no to "the customer is always right" really don't understand what it's saying. The customer is the very reason the business is in business, and if the customer is incorrect about something then it's the CSR's job to educate. It's also the CSR's job to moderate the conversation...the person who mentioned hanging up on a customer was right to do so. And finally...the poster who said that CM's are not CSR's is very wrong...companies work best when EVERY employee that comes in contact with a customer is a CSR.
As a CSR, you CAN'T afford to lose control and go off on the customer. You just can't do it, and if you find yourself having to then it's time to seek opportunities elsewhere. Otherwise you're not doing anyone any good...you, the company, or the customers.
That being said, I agree with about 95% of what was said. The WoW forums are a nightmare. They're practically unmoderated, for one thing, and semi-moderated public forums are the WORST way to interact with customers. I really do wish WoW would do something about them...though I admit, there are some real tidbits of wisdom scattered throughout.
OK, nuff said...back to work for me.
May 18th 2007 3:46PM @17: Yeah, the water and food disappear from your inventory when you log out, but if you (as I do with my mage alt) know you're logging out and pass them along to a guildie, then the goodies don't disappear till they log out. It's not tied to the mage logging out, but rather to the person whose inventory the food is in logging out.
@15: I agree. There's nothing all that logical about "I'm taking part of your soul and storing it for the next half hour, or until you ungroup with me, whichever comes first." Logical, no. But on the other hand, it does break a process that apparently Blizz considers an exploit, so THAT part of it...the fact that it brings the game mechanics back in line...is logical.
@11: Yeah, motes of shadow have seemed to have drop off just about everything in the Outlands for awhile. It's been sweet, but the corresponding glut of them on the market has dropped the price...well, that and the fact that there aren't THAT many recipes that call for primal shadows. It'll be nice to see the price come back in line with the other primals.
May 16th 2007 3:45PM BRK...you rock, despite being a d&*n dwarf.
I admit, I've had Misdirection on my button bar for months. "Hmm, isn't this a nice-sounding toy. Can't wait till I get some free time to figure out how to use it." Haven't gotten the free time yet, so I thank you, BRK, for cluing me in. I especially like your description of the ninja use; I'll cherish that info.
I enjoyed what you said about trapping, and will try to incorporate the verbal cues into my own work. Invariably the mob is gonna break the trap and get to me with, like, 5 seconds left on the trap cooldown, and what drives me nuts is when I'm ignoring it, doing five more seconds of 500 dps on the boss while the cooldown is expiring, somebody decides to be helpful and DoT's the dang thing. Maybe the verbal cues will help....
Another thing that drives me nuts is when tanks decide to run the entire string of mobs by the trap. That results in, "Hunter has blue...no, green...no, star...OK, I have no clue which mob is in that trap." For some reason some tanks decide to watch which side I run off to to set my trap and then FOLLOW me over there to pull. Grargh! I need a big sign that says, "Trap here...Tank Stay Away!"
I've heard a lot of people complaining about FD. I really am sorry when a heal is in process and I FD out of it, but that's just bad timing. On the other hand, there's the issue of healers freaking out from an FD...usually in my groups I just remind the healer that if they see my pet still there when my bar drops to zero...I'm fine. It's a no-brainer. If I really die, my pet un-summons. At least they're apparently going to fix that in the next patch; hunters won't freak out inexperienced healers any more.
As for the healing...that, I don't agree with ya on, BRK. In the instances there are way too many situations where AoE damage is coming in, and unlike some hunters I can only pay attention to so many things at once. Being in a group where my health bar is constantly topped off allows me to pay just a little more attention to the trap and the dps and the pet's health.
Finally...I gotta agree with someone previously who requested a tidbit describing the art of kiting. I've read other hunters describe it, some better than others, and I can do it...but it's something I can learn to do better.
MQ (and Link Hogthrob)
May 15th 2007 6:52PM @47, I gotta agree that Matter of Time was a pain in the tush quest, and whoever mentioned Linkin's Stupid Sword had me rolling my eyes too (though the rewards for that questline weren't half bad). And I'd also forgotten about the page collecting quests...thanks a lot to y'all who reminded me of those :-P
I'm surprised, though, that no one mentioned http://www.wowhead.com/?quest=571 (Mok'thardin's Enchantment) yet. It got to the point that I said a cussword with every gorilla I killed. Three hours later...lookee! One stupid d&*( @#$# "aged gorilla sinew".
May 15th 2007 6:06PM My bastid brother (OK, I guess that's not a very effective insult to use on your brother, considering its implications) talked me into starting this silly game. Maybe I'm just stupid, but to this guy who'd never played an MMO before the manual's description of the classes read like this: "Blah blah blah priest blah heal blah blah warrior blah fight blah blah mages blah spells." Thus, I created several little characters at first. My undead warrior ran right outta the n00b area, looking for the guy who was "just down the hill", and somehow never made it back to the starting area...he's been corpse-stuck somewhere near Brill for two years. I made a human 'lock because the dark side of the force sounded cool, but he kept dying ("what, you mean I'm not supposed to stand there and fist-fight?"). I made a tauren hunter that my brother came up and helped level for a little while, but he got boring (never made it to 10 to get a pet). Then there was the nelf warrior I started who was the most boring of all...charge, miss, block, parry, miss, 10 damage, miss, miss, 9 damage, block, parry, miss, miss, 15 damage...rinse and repeat.
Finally we got organized and the Chaotic Onslaught was born. I decided to try a hunter again, and because others were there I went ahead and played past 10...and then past 20, and past 30. I love the abilities and wide range of capabilities of a hunter...so he's still my main.
On the other hand, since then I've started another lock, a mage, and a warrior. Even the warrior is fun once you get several levels under your belt. The mage is a blast...literally...and the lock I've played up to 63 and have really enjoyed it so far. I started a druid, but I realized that I still *hate* Mulgore too much to level anyone else through there. Wish they'd've allowed blood elf druids.
So...I'm definitely not one of those folks who say there's a "best" class.