Oct 22nd 2010 7:36AM There've been a lot of moments of astonishment over the years, things like entering the Barrens, riding Zepps, Karazhan, Nagrand, Netherstorm, the engines of Storm Peaks, but what really stands out for me is one moment.
I'd gone through life as an Ally lowbie without ever completing Deadmines, preferring my Hordeside main to her. So one day, some Hordeside guildies decide to head over to Westfall for a quick Deadmines run, just for fun. We sneak in and massacre our way through, easily getting past the forge, where I'd been massacred before. I hang back a bit, looting and such, letting everyone who's seen it, run on ahead. Rather bored, I run through the next set of doors and suddenly the tiny tunnels that I thought were the whole of Deadmines opens out into this MASSIVE cavern, with right in the centre, this HUUUUUGE ship I recognise as a Horde Juggernaut from WC2. Just the unexpectedness of the moment and the sudden grandeur have always stuck in my mind as a moment of wonder.
Sep 25th 2010 3:10PM Having water-walked the whole way round from Tanaris to the Tauren farm at Silithus, I can say there's a nice, easy, if deadlier way to take a look at the cave down there: go to Zangarmarsh. The shape's the same as the Sporeggar cave in the southeast.
Apr 19th 2009 8:11AM An old one but a good one, seen in Stormwind before the Honour reforms: Corporal Nobbs.
Jan 2nd 2008 9:38PM Highest point in Azeroth is either Teldrassil (from where you can jump to Darkshore, travelling through about 40 seconds of fatigue) or Hyjal. On the latter, I've seen a vid somewhere of a gnome mage doing a mount-jump-dismount and hopping all the way across Felwood and Darkshore to the sea outside Auberdine.
Dec 13th 2007 11:53AM I'm not a completist as such, but I am trying to get the full range of recipes from the cooking dailies. Now if only that Godsbedamned cake recipe would pop up...
Dec 9th 2007 9:00AM I've had a guild collapse out from under me at least once. Logged off in the evening with a friendly, apparently stable, if rather inactive guild, woke up the next morning (or at least the next time I logged on) with a grey tabard and no Guild tab. Thankfully, it was my first char, so I just kept on levelling and eventually found a nice, stable guild that I kept 'till 70 and on.
Oct 20th 2007 5:57AM There're a good few cool things in the new world as well. Most people will know about the dead man with the axe-split skull on the island above Garadar and the dragon skeleton in another floating island, but fewer will know about the Ship In Space off the edge of Netherstorm, near the violet eye village, or the cave of cats near Skettis, the hookah on the Zangarmarsh mushroom (haven't seen this one myself, but I've heard of it) or the Nagrand Orphanage, north of the Circle of Blood Ogre village
Jul 18th 2007 7:52AM Firstly, Gquit or no, noone deserves to have that done to their char. If anything, whoever did that almost certainly deserves a ban himself.
Secondly, that was quite possibly the dullest Warcraft movie I've ever seen. Endless, unnecessary swathes of him running round Darnassus, bumping into things, obviously not being able to find anything, masses of pointless detail. He can't even suicide the poor guy's char properly. He's on Teldrassil, ffs! If you want to kill someone there, throw him and his ghost off the tree, so's it's a nice, spectacular finish, at the least.
Jun 26th 2007 6:56PM Agh, so many to choose from...
I certainly agree with at least three other people here: the Furbolg totem translation quest utterly MADE the Draenei starting area for me, with the sneaking and swimming and shapeshifting... The Fel and Furious seems to be an awesome natural bookend to Outland questing: you start your life in the new world getting hunted down and crushed by these giant monstrosities of Metal, then end it by taking control of one, and, for the SH key quest, killing one. In the old world, the culmination of any Warlock is of course the ritual in DM West, the flustered running about and finnally getting your burning steed....
Other than those, anything with a well thought-out plot on Blizz's part is generally awesome: the slow-growing tale of Stalvan Mistmantle, the intrigue and assassinations of The Missing Diplomat, the overall Machinations of Panthaleon the Calculator, and, by extension, Kael'thas in Outland (Standing on the ledge below the miniboss in the BElf stronghold in Terrokar and overhearing his conversation is an very good piece of work.)
Then there are the smaller pieces of silly: the Kurken, digging through Dung in at least two places, the Mechanical yeti, and the poignant bits; taking back the Forsaken woman's ring/medallion to her slain Paladin husband's grave, reuniting lovers, sending small messages, even small pieces of dialogue.
It's hard to choose, really.
Jun 6th 2007 8:42PM @20: I doubt Armory'll ever replace Wowhead/Thott, as they're simply much easier and quicker to browse during a swift alt-tab, compared to Armory at the moment. These changes, however, at least put it on a par with those and come up with some good ideas for it.
That said, come on, Blizz, get them implemented on EU!