Jan 18th 2009 7:40PM What we do know about Nozdormu allows us to speculate on the meaning of this information.
We know that when he was empowered with his powers over time by the Titans they showed him his own death so that he would know that even he and his control of time was not all powerful.
We also know that Nozy' has been missing for quite a while (according to Chromie).
This could mean that Nozdormu doesn't want to die and created the Infinite Dragonflight to change history and thus prevent the events that led to his demise.
Or the Infinite Dragonflight are somehow part of how he will die and Nozdormu created them so that his inevitable death would come to pass so that time itself would not get screwed up.
Perhaps we've only seen a small part of the Infinite Dragonflight's attacks and Nozdormu is busy dealing with most of them.
The Infinite Dragonflight could even have been created for the sole purpose of giving random adventurers something to do.
Dec 9th 2008 4:57AM The reason your white attacks chance to miss is so high is because you're Duel-Wielding, whether using 2 One-Handers OR 2 Two-Handers (thanks to Titans Grip) your auto-attack miss chance will sky rocket. Its the same for Rogues, Shammies, Hunters etc.
What Duel-Wielding doesn't change is your hit chance with special (Yellow) attacks... unless you are using Titans Grip which is the exception to this rule by reducing the chance to hit of some special attacks by 5% (giving a total of something like 13% miss chance for those special attacks with Titans Grip).
Oct 7th 2008 3:26PM I think your focusing too much on Protector of the Pack not helping you solo, what other talent will reduce damage by 12% for just 3 points?
Droods are looking good right now and I plan on standing right behind my fuzzy friends (slightly to the left of the giant birds, just in front of the walking trees) and plowing through quests, instances and raids in style!
Jun 7th 2007 8:08AM Just make Heroic Black Temple tbh....
May 26th 2007 10:01PM Without raiding that list seems fairly accurate but i would suggest Spaulders of the Torn-heart from the Cypher of Damnation questline for mages
11 more spelldamage and 19 more spell crit, much less stam/int..... unfortunatly it looks like arcanist :
May 26th 2007 9:38PM assuming i dont have to go out of my way ill always give food and water to someone who asks or make them a portal, i never ask for anything in return.
in a raid though i prefer just being traded, its faster that way
May 23rd 2007 9:51AM Im thinkin' Gruul...... lets see if he chains shatter :>
May 22nd 2007 6:46AM I was surprised when i saw this post as you usually post with a greater understanding of the subject at hand... anyway:
how to make:
Primal Mooncloth: 1 Primal Life, 1 Primal Water, 1 imbuned NW bolt
can be done at any moonwell, gives a 12/per 5 health and mana buff for 1 hour, usually sells for the lowest of all the cloth's
Spellcloth: 1 Primal Fire, 1 Primal Mana, 1 imbuned NW bolt
can be done anywhere in Netherstorm, upon completion you get attacked by a lv 70 elemental, no immunities can chain-cast arcane bolts for 850ish and has a 4 second shadow bolt that hits for 3500+, ive found it easy to difficult to kill depending on my counterspell timing, drops 1-3 motes of fire and 1-3 motes of mana when killed, usually sells for the highest out of the cloth's (with the highest mat cost)
Shadowcloth: 1 Primal Fire, 1 Primal Shadow, 1 imbuned NW bolt
can only be made at the Altar of Shadows in Shadowmoon Valley (south and a little bit west of the Scryer base, visible on the map), at the intended level for the zone 68+ it shouldnt be too difficult to reach, gives a +50 stam buff for an hour, usually sells for less than Spellcloth but more than Primal Mooncloth