Oct 4th 2007 1:22PM So how does this work with priests "Spiritual Guidance", which increases damage and healing by 25% of your spirit. So if I have 500 spirit, I get 125 damage and healing, and for those 125 healing another 42 damage? It sure isn't that easy..
Sep 14th 2007 7:55AM @17: Have a look at sw_unilog (and sw_fixlogstrings) which is an addition to sw_stats. /swunilog lets you brouse your combatlog ingame and even search for names, damage, targets, whatever.
Sep 10th 2007 11:44AM We have two groups and have completely different groups compositions every week. Both groups had parallel progression and are equal.
Sep 7th 2007 1:15AM There's this idea going around in my mind since ever, and it would be perfect for woodworkers: they should be able to build traps which can be used to catch critters, which in turn can be tamed and sold to other players. Finally a way to get your own cute little skunk!
Sep 4th 2007 11:40AM When after a few hours no kill in AV gave you honor because you already had killed everybody more than three times.
Sep 4th 2007 1:38AM I just hope that Bêâstmâstêr, Shådøwhûntér and the like never ever get answersto their questions or invites into groups!
The game that beats WOW in stupid names by far is GuildWars. GW-naming is actually that bad that I can't play it.
Aug 24th 2007 3:03AM When thinking of zones that don't have any instances yet and that have obvious entrances, there are Un'Goro Crater with some silithid-caves, Azshara has a huge gate guarded by Furbolgs in the north in Timbermaw Hold, Tanaris already has two instances which very sadly makes Udlum less likely. Hinterlands doesn't have any instances, we might see more trolls there, maybe an underwater entrance at the turtle shore where ruins lead into the water. Winterspring could have Owlbeasts or blue dragonflight caves, or frost giants, but there is no obvious entrance. The highborne in Winterspring might be some opponents in an instance, too. But of all things that come to mind, I'd give Grim Batol the best chances, although Udlum would be close up but looses as there are already ZF and CoT.
Aug 22nd 2007 8:44AM Once while hanging out just in front of the jail in Stormwind we couldn't help overhearing a crying woman. She apparrantly asked her love to marry her, but he said no. We talked with her, tried to calm her down, tried to soothe her, but all just got worse and suddenly she decided to put an end to it all - and jumped into the canal. Well, our warlock castet unending breath on her and we tried our best on psychology, but after approx. 2h it started to get boring. We finally left, but she was still there whining more than one hour later, when I walked by once more.
Aug 6th 2007 1:26AM @13+14: If you go exploring along the southern shore of Kalimdor to where the map fragments lead you where the treasure is, climb into the hills from there -- there is a huge crater of unfinished landscape with ordinary textures. If it is still accessible (it is almost a year since I've been there). Maybe they removed that.
Aug 2nd 2007 9:45AM Believe me, Maiden is no problem anymore, and I'm HoTting for sure. Besides I'm playing a priest and try to jump into consecration anyway. No need to call people names.
BTW, how can you step into consecration 1-2 secs before if there is no certain recurrence? Repentance can be cast after 30 secs cooldown, but she might cast it much later - you don't know. So you could end up standing in consecration for at worst 15 sec anly able to HoT, dispell magic, but not proper heals. But that is only a problem for groups that just start raiding Kara.