May 6th 2009 4:00PM Brazil is the only country in all of Latin America whose official language is Portuguese. However, since Brazil is home to more than half of all South Americans, there's a pretty even split between Spanish and Portuguese speakers in South America.
If you add the North American countries south of the US, they all speak Spanish, so the majority of all latin americans speak Spanish.
Other notable countries that speak Portuguese are Portugal and a few African countries such as Angola, Mozambique, East Timor, etc.
Just thought I'd clear that up.
Apr 21st 2009 1:35PM Patch 3.1.1? What is this, Warcraft for Workgroups?
Jan 17th 2008 5:24PM Although I've been playing WoW for nearly 3 years, I first tried the mouseturn / keybind approach about one year ago. Until then I was fine with keyboard turning and click-mashing my abilities.
At first, I had a hard time figuring out which keys to bind where. I had WASD figured out as my forward/back/strafe, but couldn't figure out how to put ALL of my abilities on nearby keys. The function keys are wayy too far away to hit while strafing or running, but I didn't want to come up with crazy key combos (Control-Shift-1? Shift-Alt-3?).
So what I came up with is mainly using q, e, r, f, c, x, and z, plus those keys with shift, plus 1-5. I put 1-5 on the bottom left action bar (the one above your default), and these are typically "special case" usage. Like using my Horde trinket or Will of the Forsaken. The letters are for bread-and-butter abilities, and generally the more I use them the easier they are to hit.
For example, on my rogue, here are some of my main keybinds:
E - Backstab (Ambush if stealthed)
Q - Sinister Strike
R - Slice n Dice
F - Kick
C - Kidney Shot
Z - Eviscerate
X - Rupture (Garrote if stealthed)
T - Adrenaline Rush
Shift-E - Gouge (or Cheap Shot if Stealthed)
Shift-Q - Shiv (similar to SS)
Shift-R - Blade Flurry (similar to SnD)
Shift-F - Cloak of Shadows
Shift-C - Vanish
3 - Evasion
4 - Blind
5 - Sprint
I don't have bindings for Shift-Z or Shift-X, they're too hard to hit as it is.
Anyway, there are a few things I noticed when learning to use my keybindings. First, you have to train yourself to use them. It will be awkward at first, but eventually your abilities become second nature. Second, your response time will be Much better. Using Kick for example, is nearly instantaneous now, whereas before I had to use my mouse to hunt for the icon in time. Third, you have a lot more mobility - it's much easier to use abilites while moving or turning or jumping.
So in summary, if you don't keybind, you should try it. It's actually pretty awesome.
Nov 26th 2007 5:59PM What I did for my rogue was to analyze each item on a +upgrade per honor point (or arena point) basis. Using shadowpanther.net, I can easily get a rating system for PVE (DAEP) or PVP (AEP), calculate the upgrade amount (eg. +21 DAEP and +30 AEP) for a single item, and then divide by the cost (eg. 14,500 honor points).
Now you have a list of ratios in terms of the "strength" of the upgrade per honor or arena point, and you can then decide which items are the best deal for you and your gear. For me, I want items which are upgrades for both PVE and PVP simultaneously. Therefore, I'm planning on buying the Vindicator's Bracers and the Gladiator's Chestpiece tomorrow because they offer the best bang for my honor point buck. I'm also going to buy the S2 offhand dagger because it's cheap and it's the best offhand dagger in the game outside of SSC or TK or BT (and there are still Karazhan/Zul'Aman mainhand daggers which would be an upgrade).
Unfortunately, as far as I know, the non-rogue classes don't have easy PVE and PVP formulas to rate gear. If you can figure that out, you're 90% there. You could still calculate upgrade (or downgrade) ratios for each stat for a given piece, and then come up with your own formulas for PVP and PVE for your spec I guess...in that case, Excel is your friend.
Nov 20th 2007 4:21PM Cell phone hearth charm??? I don't get it. Could someone explain?
It says, "The perfect size for your cell phone". Perfect size for what? Photographing next to your cell phone???
Side note: Is there a way to change my password on this site? I can't remember the garbage password assigned to me.
Oct 31st 2007 4:39PM I hate it when people complain about the season 1 gear for honor points as being "welfare epics". I personally think that Blizzard has to start offering older season gear for honor so that people can have an ice cream cone's chance in an oven of catching up.
Let's say that you're new to the Arena system, you just formed a 2v2 or 3v3 team, and you're a pretty good player, you have a viable arena spec, but your gear sucks. How do you progress in the arena? You have some options:
a) Start raiding Karazhan or higher level raids for Purples, hoping they will be better for PVP than your blues and greens. Drops are sporadic, and usually more tuned for PVE anyway.
b) Take your ten losses every week and earn 200 arena points a week. Earn one new item every month or two, getting most of the current season set until the season ends. Your performance in the arena will probably improve once every two months as well.
c) Spend a lot of time in the battlegrounds fighting for pvp gear upgrades. You get season 1 gear, which is still inferior to arena gear, for putting in lots and lots of time and effort, without having to wait for months at a time. Now you have decent gear, can improve your arena rating, and accelerate your arena points.
Though I love raiding, the fastest path to a decent arena team to me sounds like option (c). Furthermore, if Blizzard didn't start offering season 1 gear then the current pvp set would suck by a factor of three generations. You'd have no way to bootstrap yourself other than luck or perhaps stacking your team with friends who are much better geared than you are.
Oh and lastly, as far as the honor cap, I think it's fine. I see no possible way I could spend enough time pvping to reach that cap.
Oct 15th 2007 11:01AM I'm definitely psyched for this. I think this will help a lot with Blizzard's mistake of forcing guilds to take a difficult path in moving straight from 10-man Karazhan to 25-man Gruul's/Magtheridon/SSC.
It's very difficult for any guild to make the step from doing Karazhan every week into doing two Karazhans every week (keeping raid IDs separate), and then ramping up the numbers for 25-man raids. This will make it much easier for smaller guilds who can really only sustain the numbers for a 10-man raid group every week to progress in terms of gear and to experience new boss fights and content.
Also, if your guild is one-shotting Karazhan in one night, it gives you something to do for the rest of the week. I mean besides daily quests, rep grinds, honor grinds, and arena.
Oct 8th 2007 3:41PM As a rogue:
1) Razoregore the Untamed - Had to Gouge mobs to stop them from attacking the mind-controlled Razoregore while he destroys eggs. Awesome. I diagrammed this once for some co-workers to show them why I liked raiding.
2) Vaelastrasz - Nearly infinite energy and huge dps? Yes please.
3) Onyxia - Running around killing a dragon, trying not to get flamed to death, after only three trash pulls. Delicious.
Oh and my least favorite raid boss of all time is Bloodlord Mandokir. I can't believe some of you guys listed him as your favorite. Nearly every time I went to ZG with my guild we would go for him, wipe several times, and call it a night. Not fun.
Jun 20th 2007 1:02PM 1) Free respecs
2) Heroic ZG / MC / BWL / Ony / Scholo / etc.
3) Flying mounts in Azeroth