Oct 14th 2008 8:15PM Buy the 6 remaining pets I need to clock over 50 and get a skunk, wootwoot!
Sep 29th 2008 7:52PM For the Horde!
Jun 30th 2008 8:47PM No. They have *a* taunt on a 35sec cooldown, but Death Grip's primary use is the pull, not the taunt. They have a separate taunt called Blood Boil on a much shorter cooldown; it taunts everything in an area which is diseased, so it could be either very good, or very bad, depending on the circumstances.
Jul 25th 2007 7:42PM I comment... for the win.
Jun 11th 2007 7:47PM "Oh, looks like she's sleeping, maybe we should come back another time."
Jun 3rd 2007 8:32PM The real trouble is KEEPING them playing, I found. My girlfriend played a Troll Shaman to 60, then pretty much stopped playing. When BC came out, she played to 70, then stopped again. She loves playing the levelling game, because we can just go out and do some quests together, make some meaningful progress, all good. But when you hit level cap, you raid, or you quit.
Raiding is fine for those who like it, but it's scheduled, it's demanding, it requires dedication (more so in BC than in WoW 1.0, imo) and it's not a way for a girlfriend to spend time with her boyfriend, not in her view, not in mine.
Everything that isn't raiding at level 70 in BC is spinning your wheels on the spot. In the words of my girlfriend, "what's the point?"
May 23rd 2007 8:39PM I'd just like to second that Predatory Instinct's primary purpose is that 15% AoE resist chance. It's useful for both cat and bear -- AoE includes those AoE debuffs mobs like to throw around in KZ, for instance.
My own build skips Thick Hide for Swiftshifting, and drops 2pts from Intensity for 2pts in Brutal Impact. It's a cat solo/raid build, with plenty of offtank ability. Without Thick Hide, my quest/crafted greens and blues put me at 20k ac, 12k hp, uncrittable (405 def, 28 resilience). That's more than enough to OT in KZ if needed.
Also, don't underestimate Brutal Impact if tanking Heroics -- a lot of trash mobs that are not CCable are stunnable, such as the guards in Setthek. The extra couple of seconds can really help there.
In cat I ride around 2.2k AP unbuffed, 28% crit. Note that a Feral build has a +6% crit talent as well as LotP, so Armory crit% will be 11% below a cat or bear's final crit value.
(My talent distribution is 0/46/15 in the end. I spent a very long time as 0/46/14+1 unable to decide between Nature's Grasp for PvP and Intensity for a better Enrage. Lack of rage for tanking and lack of interest in Arenas settled it.)