Dec 15th 2008 2:22PM A fine ethical article, clearly set and wow-related.
There is a thing as "client is king" but there's also "how to educate the client". The BS should have told him; 'sorry mate, is a bop'.
If he did, he made a favour, the client would remember him as a guy to trust and who knows what follow-ups the client could make.
(Besides ofcourse acting as a general nice human being)
What happened above was a greedy scummy way to make some (and not so much even) small game-gold. At least the BS could have given the vendor-money back after 'his lack of expertise fault'.
For now? I'd thinks the BS is ripe for a guild-wide ignore.
Nov 10th 2008 10:55AM engyneer bear needs engyneer driver
Nov 8th 2008 1:55PM hunterpet needs more steroids
Nov 5th 2008 1:14PM Big grats Cronin! Awesome stuff, hope to see you popping round (always knew there was a murlocspirit in that bubble of yours ;)
Sep 20th 2007 12:48AM Ooooh, flash-back.
What's better then one Drakki-kite?
Two offcourse! Somehow the group botched the fight at the two adds, tank down and dps on low health.
My dwarfy hunter just came back from Rend's room, took a deep breath and kited Drakki again to Rends room (this time i died there, dam the conflaggeration-thinghy). Meanwhile the day was saved and this time the group was on full health, ready to pound Drakki into little scales.
Good times :)
Sep 5th 2007 5:30AM @26
some one-handed fisties:
Mag'hari Fury Brand, Diamond Tipped Claws, Serpent's Fangs, Sporeling Claw :)
And yes, all have remarkable unimpressive graphics.
Seems odd to have problems with coding a mirrored model to sort the main and offhand out.
And yes, it feels as if fistweapons are an un-easy mix between dagger and sword for rogue-talents. Would be interesting to have, say, a more 'shredding' or 'bleed' bonus to fist-talents instead of the bland +5% crit.
Aug 30th 2007 6:45AM and who continually use caster poisons on melee targets
Maybe because the rogue just offed a caster-mob?
I wonder if there is any rogue at all who would add poisons to a stack of weapons and starts swapping them in-fight with a cluster of different mobs.
However I must stress one thing about Deadly that I've seen time and time again... Unless you're 100% sure that your blades/maces/fists of fury aren't going to go flying and smack the wrong thing, please don't use this poison in groups where you're going to be dealing with a lot of crowd control -- especially in close quarters.
Please keep your precious sheep/shackled out of melee range to start with. Its a barbrawl upclose. It's ugly, a tasty sheep will get hit when smack in the middle of a fisticuff.
A good sapped mob is outside the fight, so kindly keep yer sheep there too.
And IF a mob is dotted (as shown by the icon) stop trying to re-sheep it. Throwing a lump of ice on it helps more.
My personal favourite is a sharpy stone on the MH and a Deadly Poison on the off-hand.
Sometimes a cripple for the odd mob (adds at Moroes).
I'm pretty disgusted with Eviscarate at lvl70 as a finisher (hello? I have SS's doing more damage then a 5cp evis!!), but boy, does Envenom rocks (ignoring a mob's armour is pretty :)
I kinda hoped there would be more flavours in poison, coupled with rare reagents to balance things out. See rogue-only quests at Ravenhold, thats a lovely garden there, could be a hub for all kinds of interesting poison-quests:
- Rust-dust for a dot for mechanical mobs (lowers speed/armour) (blacksmith made)
- Holy shroom to slap undeads. (alchemy made)
- Acid's to dot mechs/elementals/heavy plate (and for bonus, afflicts one's wielded weapons too!)
- Mind-waffle, to turn a hostile mob friendly. (enchanter made)
- dr Boom's Potent Cocktail (needs 5 stacks before doing any damage, but then its BOOM time! ;)(goblin-engineer made)
- World-Shattering Micro-cogs (makes a mob (and his stats) smaller with each stack (gnome-enginering, odd change it makes the mob bigger!
Aug 30th 2007 3:40AM end-reward:
After a succesfull killing and burning spree, you talk to a npc in Iron Forge and get a cute little orphan, who occasionaly puts up a hat and starts tapdancing...
Seriously, killing whole Murloc & Gnoll villages is less evil in this scheme?
I wouldn't mind a bit more dark choices in-game.
Howbout a human pops out one of the burning with a question mark above. On accept you can OR escorte him and his family outside (and fail on burning Strat) OR not accept and lure his family out and slaughter them for even more reputation.
Its standard RPG: rescue the princes, but you have a limited amount to carry with you.
9 out of 10 players carry the loot out first and come back later for the (hopefully still breathing) princes.
Lighten up, people!
Jul 26th 2007 3:48AM With wings please
Jul 26th 2007 3:41AM "Nichols has kicked his World of Warcraft habit and has sold the gaming account, containing the characters he had painstakingly created, for $US300."'
At least he got his customer spared Teh HoRrors of (lack of selfcontrol) loosing Teh RL.
Or would this be a documented scam? (see Blizz-ToU)