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Posts with tag 210

2.1 PTR notes, continued

Here's the rest of them; first part here. Please leave comments back over on the first part.

- Hellfire Citadel: Blood Furnace
Shadowmoon Adepts on Heroic now double attack instead of triple
attack on occasion.
Laughing Skull Legionnaire no longer uses the "Sweeping Strikes"
ability.
Shadowmoon Technician's "Silence" spell is used less frequently.
Laughing Skull Warden will stay engaged with his main target on
Heroic difficulty.
The Maker's "Exploding Beaker" damage and knockback radii have
changed for consistency to both be 8 yards.
The Maker's "Exploding Beaker" damage has been increased on Heroic
difficulty.
Shadowmoon Technician's "Throw Dynamite" ability damage has been
increased.
Nascent Fel Orc will Dual Wield properly now.
Keli'dan the Breaker's "Shadow Bolt Volley" has had both its damage
and range increased
Shadowmoon Channeler's "Mark of Shadow" will have a longer delay
before being cast at the start of the fight and now does more damage.
Felguard Annihilators and Felguard Brutes will now do less damage.
- Hellfire Citadel: Shattered Halls
The "Resist Shadow" buff cast by Shadowmoon Acolytes will be
dispelled from players if they leave the dungeon.
Shattered Hand Reavers will do less damage in Heroic difficulty.
The "Uppercut" used by the Shattered Hand Reaver now has a smaller
combat range.
Rabid Warhounds on Heroic will now do less damage.
Shattered Hand Houndmaster's "Impaling bolt" damage and movement
impairing effects have been increased.
Warbringer O'mrogg now applies a smaller amount of threat to the
target of his "Beatdown" ability and will now correctly disable his
"Burning Maul" ability after a wipe.
Warbringer O'mrogg and Warchief Kargath Bladefist can be seen from a
farther distance.
Warchief Kargath Bladefist can now travel slightly farther during
"Blade Dance".

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Filed under: Patches

Fake (?) 2.1 patch notes

There are a few constants in World of Warcraft. Mages will pull aggro. People in the forums will complain about every class, build, area, and profession. And as patches draw closer, people will make fake patch notes. So normally I wouldn't even bother posting something like this (unless it was unusually entertaining). However, as our pal Boubouille points out, this particular set of fakes came out three days ago, and contains the names to the new Darkmoon cards. Those names were just posted today by Ommra (check out line 39 in the original of these patch notes, and compare to today's Blue Notes). Coincidence? Shenanigans? Probably something like that. But just in case, here's some patch notes that may or may not be real.

Again, there's no particular reason to think these are real aside from the fact that they seem to have had the names of the new Darkmoon cards early. Grain of salt, and all that. And if they are real, I will be very disappointed, because they contain a substantial Paladin healing nerf: Illumination cut to 50%. Illumination is a Paladin Holy talent that, for five points, gives a 100% chance to get a mana refund on heal crits. It's a big part of the reason why pallies are such efficient healers. While I agree that there are some discrepancies between Priest and Paladin healing at the moment, I do not think the solution is to nerf Paladins; buffing Priests would be far better in my book (and most Paladins would agree with me, I think).

To be sure, the patch notes do have some Priest changes, but they're along the typical lines of how Blizz has been dealing with Priests: give us tricks we really, really don't want and won't use (lolwell), and then keep buffing them to try to make us use them. Of course, they never buff them enough to make them actually good (with the exception of the 5% spirit boost on Improved Death Spirit of Redemption), so the net result is buffs to talents and skills we never use. This time around it's a mana cost reduction (33%) to Binding Heal and unspecified improvements to Circle of Terrible Healing. Sorry Blizz, still not going to use them. GG though. Well, notes after the cut at any rate. Even if these are fake, they're still somewhat interesting.

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Filed under: Patches

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