Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag 4.3

The Light and How to Swing It: The new tanking gear of patch 4.3

Begging the valor point vendor
Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Protection specialist Matt Walsh spends most of his time receiving concussions for the benefit of 24 other people, obsessing over his hair (a blood elf racial!), and maintaining the tankadin-focused blog Righteous Defense.

Last week, we talked about what you needed to know to prepare for the dawning of the Hour of Twilight. Now let's talk about what shiny new purples you can expect to rip from the still-warm carcasses that will lie in your wake as your cut a swath through the new content.

Our itemization goals haven't changed since 4.2. Mastery is still king, and threat stats are still to be avoided. In the list below, I didn't list the gear in any particular order, so don't expect the top choice to be the best. Indeed, the best piece will depend on how much mastery you have and thus how close you are to block cap.

Read more →

Filed under: Paladin, (Paladin) The Light and How to Swing It

The Light and How to Swing It: 3 things tankadins need to know

Tier 13
Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Protection specialist Matt Walsh spends most of his time receiving concussions for the benefit of 24 other people, obsessing over his hair (a Blood Elf racial!), and maintaining the tankadin-focused blog Righteous Defense.

Patch 4.3 is upon us, and the Hour of Twilight has come. Once more, it falls to us rugged men and women of plate-covered action to strap on our Bulwarks of Azzinoth (because, seriously, what other shield would you transmogrify to?) and march into the fray. Deathwing's assault on Azeroth is coming to a head, and to make sure we're ready for the challenges beyond, we need to be as prepared as possible.

4.3 is a pretty tame patch when it comes to class changes -- no nerfs or buffs galore ... my kind of patch. Nonetheless, there are three key things you need to know about the patch to bring your absolute best to the table. Let's dig in.

Read more →

Filed under: Paladin, (Paladin) The Light and How to Swing It

Spiritual Guidance: Healing priests in patch 4.3

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for LearnToRaid.com and produces the Circle of Healing Podcast.

Like a sperm whale (or a bowl of petunias), patch 4.3 might be hitting live servers this week. Whichever it is, it's going to be a big one, so I figured I'd piece together a small guide for holy and discipline priests that recaps, follows up, and aggregates tons of stuff you might have forgotten or completely missed about the patch.

I'll also be addressing that little talent calculator that popped in for a visit in the middle of last week and wiped its feet all over my clean carpet.

Read more →

Filed under: Priest, (Priest) Spiritual Guidance

Encrypted Text: Top rogue gear in patch 4.3

blackfang battleweave set
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

If you studied my Excel usage patterns, you would be able to easily predict when a new patch is scheduled to drop. As soon as the release date is relatively fixed, I start working on my gear acquisition plan. My rogue takes priority when it comes to gearing up quickly. I'll spend as much gold or as many valor points as necessary to make sure I'm ahead of everyone else.

I typically spend my holy paladin's first batch of available valor points on the BoE valor piece for my rogue. Healers don't need gear anyway, right? If I can get my gear faster, my raid will be able to down bosses faster, and I'll get my hands on the Fangs of the Father sooner. It's a win-win scenario, and so when it comes to my rogue, I spare no expense. Please note that there are now three different levels of gear available, with the introduction of the Raid Finder difficulty level. The gear is identical between all three tiers and is simply scaled up or down appropriately.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Blood Sport: How will patch 4.3 impact PvP?

WoW Insider covers the world of player vs. player action in Blood Sport for fans of battleground, world PvP and Arena play. Steering you to victory is Olivia Grace, who spends most of her time in Azeroth as a restoration shaman turning people into frogs.

With patch 4.3 imminent and Arena season 10 due to end Nov. 29, it seems reasonable to assume the patch will appear in early December. While you're racing to get your team into title range, get that last piece of gear, or just running laps of your capital city, you might be thinking forward to the arrival of the patch and wondering what your fate will be in PvP as the nerf bat winds up for another swing. Firstly, let's deal with some housekeeping.

Conquest points, the PvP equivalent of valor points, will now be far, far easier to earn from ordinary Battlegrounds. The first daily Battleground win will now award 100 conquest points, up from 25, and wins after that will award 50 conquest point, up from, well, none! The conquest cap will remain, so while it will still be far quicker to reach it through Arena, it will also be attainable via Battlegrounds of the non-rated variety. This makes it far easier for solo players to build up the resilience numbers people often demand (fairly or otherwise) for access to Arena and Rated Battleground teams or just to gear for Battlegrounds.

Read more →

Filed under: PvP, Blood Sport (Arena PvP)

Spiritual Guidance: Patch 4.3 holy priest buffs and more tier 13 set bonuses

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for LearnToRaid.com and produces the Circle of Healing Podcast.

You'd really think after all this time Blizzard would have done the obvious and invented some sort of healing hand grenade for holy priests. It could be the little brother of Lightwell or perhaps some sort of talent upgrade to Holy Nova -- toss the grenade to a specific location on the dungeon floor and in 10, 15, or whatever seconds, an explosion of AOE healing would nuke the area. Wouldn't that be fun? Naturally there'd have to be some witty flavor text on the tooltip, but -- wait, what day is this? Dawn looks at her calendar. Oh! Uh ... Never mind what I just said.

Today, we've got to get caught up on patch 4.3 news. We've been up to our necks in priest news from patch 4.3 recently. Last week, we got a first look at our two-piece and four-piece set bonuses for priest tier 13; this week, we got a look at the gear model itself and a hefty list of mostly positive changes. We also (shock and awe) already received a few tweaks to our tier 13 set bonuses, so there is quite a lot to tackle today. First, let's talk fashion.

Read more →

Filed under: Priest, (Priest) Spiritual Guidance

The Light and How to Swing It: Patch 4.3 news and paladin T13 bonuses

Paladin tier 13
Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Protection specialist Matt Walsh spends most of his time receiving concussions for the benefit of 24 other people, obsessing over his hair (a blood elf racial!), and maintaining the tankadin-focused blog Righteous Defense.

The ball has begun rolling on patch 4.3, with the player test realm officially going up Tuesday night for public consumption. There isn't terribly much of interest just yet -- only the first iteration of the patch, so obviously much more is in store for us. Still, there are some interesting changes (and some glaringly absent ones) that demand discussion. Let's dig in.

Read more →

Filed under: Paladin, (Paladin) The Light and How to Swing It

Addon Spotlight: Raiding essentials for DPS

Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

Yesterday, we prematurely learned that the Raid Finder coming in patch 4.3 would feature a new difficulty level associated with randomly putting together a 25-man raid group and allowing players who normally would not be privy to raiding content to see these awesome locations and epic boss battles. A lot of new people will be flooding into the raiding game come patch 4.3, so why not take a few minutes early on and get ready for the day when you too might just be able to come face to face with the denizens of the Firelands, leaders of Deathwing's armies, and even the former earthwarder himself? Raiding is getting more accessible, but you're still going to need tools to do the job right.

These raiding essential guides are meant to get players who might be new to the whole raiding game up and ready for the new difficulty of raiding coming in the next big update patch. We will discuss why certain addons are good to have, example fight mechanics, and basic tips to make sure you're running your addons smart.

Read more →

Filed under: Add-Ons, AddOn Spotlight

Blizzard looking for "meaningful difference" in expansion releases

World of Warcraft's expansion cycle is not the norm in the MMO genre. The Blizzard expansion cycle is a new boxed expansion every two years, on average. According to Gameinformer, which got to talk to Tom Chilton at the Gamescom show in Germany last week, Blizzard is on track for a more timely release schedule with World of Warcraft expansions.

Chilton told Gameinformer:
We've been able to do it in one sense, but not as much as I would like to in another sense. I would like for all patches to reliably have raid bosses. Our first Cataclysm patch didn't have raid bosses. From a raider's persepctive, it probably doesn't feel any faster than it did before. For us, where the biggest improvement is going to be in this cycle is in the actual expansion release. Traditionally we've only been able to do an expansion about every two years. We're really hoping to make a meaningful difference in that.

Read more →

Filed under: Blizzard, Cataclysm

Blizzard issues transmogrification system clarifications

Transmogrification Preview
The new transmogrification system announced this week will allow players to change the appearance of their gear without losing the stats associated with them. This new system will be launching with patch 4.3. For everything you need to know about transmogrification, check out our Queue FAQ on the system, as well as Blizzard's official preview.

Many players had questions, however, about the minutiae of the system. Will players be able to convert weapons to legendary skins that they have completed or found? Will there be alternative ways to find cool set items without having to go back to the old content and farm for it? What about some of the gear that isn't available anymore or hard to get? Can we use silly items with the transmogrification system? Blizzard's Kaivax and Zarhym took to the forums to issue some clarifications on these questions and more.

Players will need to have both items, the item to be worn and the item to be used as the model, for transmogrification to work. There will not be free presets of gear to choose from, so you will need the pieces you want to wear in the transmogrification process. Also, Blizzard is exploring new, alternative ways to distribute older gear like the death knight starter armor and the old dungeon tier sets. Blizzard also wants to respect the hard work of the artists, so we may not be able to use silly items, such as fish that are daggers and what-not. Hit the jump for lots of blue posts.

Read more →

Filed under: Cataclysm

Deathwing fight will feature a ride on his back

German site Buffed.de recently posted a rundown on the newest patch 4.3 news from Gamescom in Germany, where Tom Chilton revealed that part of the Deathwing fight will take place on the back of the Aspect of Death. We might actually be fighting Deathwing multiple times, with one of the fights being on his back. The translation is a little fuzzy, but there will definitely be some fighting while in-flight as players try to bring the great dragon down.

Gamescom has already brought us huge WoW news in the form of the gear transmogrifiers as well as gear storage NPCs and the fact that we will get to face Deathwing sooner than we thought. Stay tuned for more announcements.

Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Look at what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: Blizzard, Cataclysm

Patch 4.2 Firelands and daily quests preview up now

If you've been waiting for Patch 4.2 preview videos, Blizzard has you covered. Yes, the official site has video trailers previewing not only the Firelands raid, but also what we're going to be doing for our daily quests to restore the former glory of Mount Hyjal after the eruption of the fire elementals and their lord Ragnaros onto its slopes. So far, I see a whole lot of magma- and fire-based things to kill, some chaotic-looking mechanics, and Fandral "I am so on fire" Staghelm seems to make an appearance near the end with fire scorpion and firecat forms.

After the break, you can watch the Daily Quest preview movie. It shows a bit of the natural world reclaimed but in general is mostly some kicking vistas. Looks like 4.2 is going to be a rather incendiary one for Cataclysm.

Read more →

Filed under: Analysis / Opinion, Raiding, Cataclysm

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories

Joystiq

Massively

Engadget