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World of Warcraft Patch 3.2 Mage Guide


WoW.com has covered patch 3.2 extensively. Everything from the surprising changes to flying mounts, to the latest and greatest loot, and all the changes in between. In our patch 3.2 class, raiding, and PvP guides we take a look at exactly what changes and how the changes will affect your playing.

So...a patch happened or something? I guess it's a big deal. People are excited or whatever. I'm way too cool to show any kind of positive emotion, so...meh. Meh, I say.

Ok, I can't keep that up. Patches always make me happy. I've been known to break into song and engage in impromptu yet highly choreographed dance routines on patch days. This time around it was a little number called "Living Bomb is Castable on Multiple Targets Now...Yay!" The lyrics are actually quite clever. They go like this: "Living Bomb is castable on multiple targets now...yay!" repeated several times, and sung to the tune of whatever Wiggles song my kids happen to be listening to in the background at the time. Or sometimes to the Knight Rider theme. Don't ask me why. I'm a musical genius and I don't have to explain myself to you.

Anyway, let's take a quick look at the ways this patch will be affecting Mages. Here's a five-word preview:
  • Living
  • Bomb
  • Multiple
  • Targets
  • Yay

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Filed under: Mage, Patches, Analysis / Opinion, Guides, Classes, Talents

World of Warcraft Patch 3.2 Death Knight Guide


WoW.com has covered patch 3.2 extensively. Everything from the surprising changes to flying mounts, to the latest and greatest loot, and all the changes in between. In our patch 3.2 class, raiding, and PvP guides we take a look at exactly what changes and how the changes will affect your playing.

With the arrival of Patch 3.2, let's take stock of what's going on with Death Knights and how things have turned out for us. The Patch 3.2 PTR's been the testing grounds for a few major changes to various trees and play styles, and now it'll be interesting to see how things play out on the live server. You can see the basic size of the Death Knight changes in this original analysis of the patch changes, but some things have changed since then, as we will note below.

Tanking

We do get a couple hits to tanking this patch. Frost Presence will be switching from a health buff to a stamina buff, and Veteran of the Third War will be nerfed to only a 3% stamina gain at the top level. Toughness is also dropping from 15% to 10% armor buffed at its top level. Honestly, I don't think these changes alone will be so bad as to drop us too low on the tanking totem pole, especially since we've been up at the top so long.

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Filed under: Patches, Items, Analysis / Opinion, PvP, Instances, Raiding, Guides, Talents, Death Knight

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