Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag 51-point-talents

Encrypted Text: Our ancestors would not be proud

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we'll be talking about how Rogue weaponry is changing with the upcoming WotLK expansion.

With a sharpening stone in one hand, he begins to hone the dagger to a fiercely sharp point. Sparks of metal and chunks of dried blood fall from the weapon with each stroke of his trained hand. Once satisfied with his work, the Rogue raises the blade high above his head; the edge catches a ray of the Sun's light and shines with a deadly glow.

The dagger is lowered, and solemnly wrapped in a piece of black mageweave. The assassin hands the dark bundle to his apprentice, who is bowing in reverence. The neophyte takes the gift, and promptly places it in her backpack. Outraged, the elder Rogue demands to know why his student would insult him by not even admiring the gift. She sarcastically replies: "Sorry pops, nobody uses 1.8 speed daggers anymore! Read the patch notes." As she skips off to hunt down a rare panther, the master shakes his head in confusion and shame.

Read more →

Filed under: Rogue, Expansions, Features, Raiding, Classes, Buffs, (Rogue) Encrypted Text, Wrath of the Lich King

Encrypted Text: Trunks of the Trees, Subtlety

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we finish a discussion of 51 point talents. We'll be covering Shadow Dance, the final talent in Subtlety.

With the nefarious Patch Tuesday behind us, we now have available to us a plethora of new talents. Other classes received their 51 point talent trees as well, and balance is but a faint whisper of what it once was. I killed a Warrior earlier tonight in a full stunlock, and I saw a Retribution Paladin throw a Holy Light for over 7,000.

What sets Rogues apart is the true uniqueness of the new abilities. They are very different from anything we have ever seen before, and this can cause confusion and makes them harder to evaluate in terms of usefulness. I have been able to test Shadow Dance first hand, find my full report after the cut.

Read more →

Filed under: Rogue, Patches, Tips, Talents, (Rogue) Encrypted Text

The Art of War(craft): PvP 3.0


For a few weeks, we'll be in uncharted territory. When Patch 3.0 hits, all players will receive a free respec and a plethora of new talents will be available to us. The difference is that players who opt to go 51 points deep in a tree will only get 10 points to spend elsewhere, so we won't have the full PvP experience until Wrath of the Lich King hits and players receive the full complement of talents upon reaching Level 80 along with some cool new abilities.

In the interim between 3.0 and Wrath, PvP will be awkward as players learn to adapt to the new builds, learn their opponents' new tricks, and even attempt new playing styles. One interesting change to PvP 3.0 is the knockback which some classes will gain and use to great effect. Others will be able to leap through the air -- backwards, forwards -- it'll be fun and sometimes frustrating as we relearn how to PvP.

Read more →

Filed under: Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior, Analysis / Opinion, PvP, Death Knight, The Art of War(craft) (PvP), Battlegrounds

Wrath Hunter Talent Analysis, Part I: Marksmanship

Hunter talents are out, and there's definitely a lot to say about them, both good and bad. While we have discussed some of the changes to the lower Survival tree, what we haven't touched on is all the new talents and the talent changes in other trees. If I was to sum it all up in one sentence, I'd say this: The 51 point talents look lackluster, but most of the rest is downright drool inducing.

Marksmanship's early tiers are now full of easily obtainable goodies for any Hunter, Survival's gained even more group and raid buff utility, and Beastmastery has even more amazing pet synergy.

There's a lot to cover, so we'll tackle it one tree at a time. First, we'll look at Marksmanship, which was once premiere Hunter tree, but has fallen a bit to Beastmastery in Burning Crusade. It's certainly seen some marked improvement for Wrath so far, and even if you don't plan to spec Marksmanship, you'll at least want to know about the first few tier talents, as you'll probably want to grab many of them anyway.

Read more →

Filed under: Hunter, Patches, Analysis / Opinion, Expansions, Talents, Wrath of the Lich King

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events


Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories