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Posts with tag 64-bit

Patch 4.3.3 will break the current 64-bit WoW client

While there are many of us enjoying the splendor that the 64-bit WoW client brings us, the upcoming patch 4.3.3 (which is likely to hit this week) will break this client. The 32-bit client will still work, however, and for the time being, everyone will need to use that.

We do not know how long it will be until a new, functioning client will be released.

Furthermore, if you are running the 64-bit client, according to Blizzard you need to delete the following files in order for the patch to work properly:
  • Wow-64.exe (PC)
  • MovieProxy.exe (PC)
  • Battle.net-64.dll (PC)
  • World of Warcraft-64.app (Mac)
More information on this issue is available on the support website. If all of this discussion sounds like an alien language to you, check out our brief explainer.

And of course, when a new 64-bit client appears, we'll let you know right away.

Filed under: News items

Official patch notes for patch 4.3.2

Patch 4.3.2 is at hand, and you can find the full list of patch notes after the cut. If you haven't been keeping track, this is not a content patch; it just updates some features, fixes some bugs, and adds the new 64-bit client (finally). Also of note: Players can no longer receive two of the same item at the same time when winning loot from a Raid Finder boss, Vengeance no longer acts off player damage, and Aspect of the Hawk got a big ol' buff.

Update: The patch will not be releasing today after all, barring some sort of miracle. Remember, if Blizzard hasn't said it, it isn't guaranteed. Sorry! But heck, why don't you brush up on your patch notes anyway?

Read more →

Filed under: News items

What's the difference between a 32- and 64-bit client?

One of the most frequently asked questions around here these days is what exactly the difference is between a 32- and 64-bit client of World of Warcraft. Blizzard, which has been hinting at a 64-bit WoW client for some time now, has finally announced that such a client exists and can be downloaded for testing on the PTR. This is great news for people with computers that have large amounts of RAM and hefty processors, as well as great news for general improvements to WoW's structure itself.

In order to use a 64-bit client of WoW, you need to have a 64-bit operating system on your computer. The main difference between 32- and 64-bit operating systems (usually Windows) is that one deals with information in a more efficient way. Information in a 32-bit operating system is dealt with in pieces of information that are 32 bits wide, while 64-bit operating systems deal with information that is 64 bits wide -- double the alternative. With this larger bit structure comes better efficiency and the ability to use or "see" more RAM in your computer. 32-bit systems can only use 4 gigabytes of RAM and your 32-bit WoW client can only use 2 gigabytes, whereas the amount a 64-bit system can use is almost unlimited.

While we don't fully know exactly what improvements to the game will come with the 64-bit client, we can assume that more efficient processing power and the ability to stack more RAM for WoW to use might give some players a big frame rate boost and better performance. Lifehacker has an old article about how to tell if you have a 32- or 64-bit operation system.

Filed under: News items

64-bit World of Warcraft game client now available for testing

So, remember the hints that've been dropped recently about a 64-bit game client? Well, it's here. In a blue post on the PTR forums, Dresorull has formally announced the client's existence and provided a link to a 64-bit executable file that runs in place of the normal 32-bit one. (This means that you won't have to download a huge new version of the game, just a small file that you can then toggle between in the launcher settings.) This is still being heavily tested; it will only work on the PTR and is being distributed separately from the PTR itself.

Now, before you get too excited, realize that this isn't a panacea. If you're running a 32-bit OS, you won't be able to use this at all, and a 64-bit system with limited memory (say, 4GB of RAM or less) may actually see decreased performance due to the increased memory usage of 64-bit programs. Systems with more memory, however, will be able to cache more program data in RAM. This should help speed up things that require large reads from the hard drive, such as changing zones, and may increase stability for those who run lots of addons.

A 64-bit client is now available for use with the 4.3.2 PTR. You can download it at the link below, unzip it into your PTR directory, and then run the executable to test it.

• The 64-bit client is being distributed separately from the PTR as it is not yet supported for use with World of Warcraft.
• This can only be used with the 4.3.2 PTR, it is not to be used with the live version of the game.
• A Mac version is not available yet, though we are working on one and plan for it to be available in the near future.
• The game's built in voice chat does not currently work in the 64-bit client.


Filed under: News items

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