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Posts with tag 90s-ganking

Let the blood be spilled

Let the Blood be Spilled
Blizzard Community Manager Daxxarri has taken again to the forums to weigh in on a thread bemoaning level 90s ganking on PvP servers. While it is hardly news that max-level players will occasionally take the opportunity to grief or gank lower level players, indeed, it's been a state of play that's existed pretty much since the game began, CRZ has likely increased the regularity and severity of these occurrences.

There seem to be two vying camps of opinion on this issue, and it's pretty clear from his posts which one Daxxarri falls into:

Daxxarri
This is going to sound weird, and while I do empathize with the frustration that's being expressed in this thread, this conversation still warms the cockles of my black little heart.

Why? Because for too long there was very little distinction between playing on a PvE realm and playing on a PvP realm. We had inadvertently created a situation where there was little risk when leveling in the world on a PvP realm. The experiences were, for all practical purposes, virtually identical, but that wasn't what we had in mind.

Life on a PvP realm can be nasty, brutish and short. Justice is in very short supply. Every action you take in the world carries with it an added level of risk, from questing, to hunting down profession materials, to simply traveling from place to place. You can be attacked at any time, sometimes by an overwhelming force. Of course, the shoe can also be on the other foot, and you'll be able to turn the tables on your attacker, or find clever ways to delay them or escape from them. Some will become roaming slayers, seeking out enemies to destroy.

In short, the experience on a PvP server is different. We want it to be different, and that includes everything from honorable conflict on the field of battle to horribly despicable ganking. It's all part of the fabric that makes a PvP server what it is.

Let the blood be spilled.

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Filed under: Mists of Pandaria

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