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Posts with tag Azshara-Crater

WoW Archivist: Paths not taken

Path of the Titans at Blizzcon
WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

Recently, Blizzard addressed rumors that their ultra-secret next MMO, codenamed Titan, had been "reset." Developers were indeed reassigned to other projects as the slimmed-down team made "some large design and technology changes to the game." Since we don't know anything about Titan for sure, despite some compelling leaks, we'll never know what features the game would have had as part of its original design.

The WoW team, on the other hand, has backed away from many different announced features and content additions that didn't work out. This week's WoW Archivist will look at some of the more interesting and infamous canceled or delayed features.


Believe it or not, player housing was briefly tested in alpha. Model viewers showed files going back to alpha in a folder called "playerhousing" (as shown below). Only human houses were ever designed. Blizzard also added a portal in Stormwind as an entrance to an instanced player housing area. An alpha blue poster named Katricia wrote, "Our current idea (which could change) is to extend the cities to have player housing neighborhoods. For example, in the canal area of Stormwind players can see a blue instance portal behind a large portcullis; this is the entrance to the player housing neighborhood in Stormwind."

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Filed under: WoW Archivist

The Lost Worlds of WoW

I was browsing the various webcomics and blogs I read when I stumbled across the Lost World of Warcraft site. I'm sure it's not new to a great many of you, and the information may not be earth-shakingly current, but the ease of having it all in one place to browse and the neat graphics available meant that I spent a while browsing it. I especially enjoyed looking over the Azshara Crater entry, since that's one of my favorite bits of speculation. I still think they should either make it a 25 man PvP battleground (since 25 is the new 40) or a raid instance zone similar to the CoT version of Mount Hyjal.

The site's a little behind the times (it seems to have stopped updating around the time TBC was in beta) but it's still a solid little snapshot of places that never got off the ground or which ended up removed or never intended for player consumption. I've flown over Elwynn Falls a whole lot of times and never even noticed that cabin.

So if you're interested in this kind of 'secret cow level' stuff, check it out. And if you can think of any places the site's missed, I'd like to know about them.

Filed under: Odds and ends, Lore

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