Gear vs. Skill

This is an old and valid argument. In many cases, some raids or instances just require a certain level of gear in order to beat it. Take Archavon, for example. He's the easiest raid boss in the game, but players will need to bring a minimum DPS in order to kill him before he enrages. It's a simple fight, and players don't need much skill to do it (step out of the clouds), but there's just a modicum of gear required to pump out enough DPS to beat him. No matter how good you are, weapons and gear scale your DPS upwards or downwards and there's a ceiling you just won't be able to break.
Filed under: Analysis / Opinion, Odds and ends, Instances





