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Posts with tag BlackTemple

World of WarCrafts: Raid art

Every Thursday, Shelbi Roach of The Bronze Kettle guides you in creating WoW-inspired crafts using real world mats with World of WarCrafts.

With Wrath looming over the horizon, the instances we currently spend all of our time inwill become obsolete. The dusty halls of Karazhan will be forgotten and we will never have another chance at obtaining an Amani War Bear.

So, here's your chance to commemorate the good times with your fellow guildies and spruce up your WoWspace.

Here is what you will need:
  • White Cardstock
  • Color Printer
  • Scissors
  • Paper Cutter
  • Xacto Knife
  • Double Sided Tape
  • Photo Frames (8x10)
  • Matboard (3 for 8x10 frames)
Click on the images below to view a gallery of step-by-step instructions.

Filed under: How-tos, World of WarCrafts

Ready Check: Mother Shahraz


Ready Check is a weekly column focusing on successful raiding for the serious raider. Hardcore or casual, ZA or Sunwell Plateau, everyone can get in on the action and down some bosses. This week, it's all about shadow.

Six down, three to go. Our next Black Temple boss guide looks at a lady with more arms than should be strictly comfortable, Mother Shahraz.

Upon killing the last of the previous three bosses, which can be killed in any order -- Teron Gorefiend, the Reliquary of Souls and Gurtogg Bloodboil -- you'll see a message indicating that the door to the Den of Mortal Delights has been opened. This means it's time to pay a visit to Mother, although you don't need to iron your shirt for this particular drop-in.

What you will need, however, is shadow resistance -- and lots of it. The encounter is primarily resistance-based, and requires the epic craftable shadow resistance gear. This in turn requires Hearts of Darkness, which drop from Black Temple (and occasionally Hyjal) trash, so if you've blazed through the instance so far, chances are you won't have enough to kit out your raid group.

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Filed under: How-tos, Features, Bosses, Guides, Ready Check (Raiding)

Moving on

There comes a point where you move past content. There's no reason to go back to it other than nostalgia, or for the off chance on a slow night that the one really awesome drop that particular boss has might finally drop. It's a fact of the endgame... you work, you put in the wipes, you stock up on food, buff pots, elixirs, flasks, and other consumables, you go in over and over again and struggle and finally get the boss down... and then in a month or two it's trivial and you're sick to death of the sight of him or her. Another month and you're saying "Does anyone really need any Vashj drops anymore?" and a month after that, you're done with the instance.

This is fine, and it's part of the moving on process with content: if you're regularly farming M'uru you probably don't need anything off of Mother Shahraz anymore except for maybe bad luck on shoulders. Some guilds were fortunate (or unfortunate) enough to be completely done with Black Temple and Hyjal well in advance of Sunwell Plateau. Others are just now finishing up with Gruul and Magtheridon and preparing to move into SSC and Tempest Keep, while still others are just now done with those.

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Filed under: Analysis / Opinion, Guilds, Odds and ends, Instances, Raiding, Bosses, Wrath of the Lich King

Ready Check: Reliquary of Souls



Ready Check is a weekly column focusing on successful raiding for the serious raider. Hardcore or casual, ZA or Sunwell Plateau, everyone can get in on the action and down some bosses. Even if they are mysteriously conglomerate faces...

Continuing our jaunt through Black Temple, this week's Ready Check looks at the Reliquary of Souls, also known as the Essence of Souls (RoS or EoS for short). How often is it you get to fight three oversized faces joined together? Savour this opportunity now...

You'll encounter RoS by making your way through Black Temple, usually after either Teron Gorefiend or Gurtogg Bloodboil, depending on how your guild prefers to do things. Let's take a look at the fight.

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Filed under: How-tos, Instances, Bosses, Ready Check (Raiding)

Ready Check: Teron Gorefiend



Teron Gorefiend is usually the fourth boss players face in Black Temple and is really the first one to prove difficult in any way. While guilds new to the attunement-free Black Temple might have breezed their way through High Warlord Naj'entus, Supremus and the Shade of Akama, we're seeing many run into a standstill when they face Teron. Even those clearing Black Temple for the first time last year had some difficulty on the fight, so this Ready Check aims to look more closely at the fight and help out raiders who might be stuck on it even today.

You first encounter Teron Gorefiend in Shadowmoon Valley, during the popular 'Spectrecles' questline. We won't spoil the quests for those who might not have done them, but suffice it to say Teron is now un-alive and well in Black Temple. To get to him from the Shade of Akama, wait for the Ashtongue mobs to turn neutral ('Hail Akama!' yells ring out), return to the courtyard where you fought trash prior to Akama and go right. A repair, reagent and rep vendor is unlocked at the back of the courtyard, if you detour, otherwise continue through to a flight of stairs and some Shadowmoon Champions plus friends.

Gorefiend's trash isn't too tricky and can be done with two tanks and CC, although be careful of patrols and adds. When you're done with these mobs you'll find yourselves standing in a room with Teron alone on a platform at the other end. Ready for some fun? Let's take a look at what he does.

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Filed under: Tips, Tricks, Walkthroughs, Bosses, Ready Check (Raiding)

Forum post of the Day: So you're off to BT/Hyjal

Fear not, brave raiders who have been stuck on Kael and Vashj! In 2.4, you'll be able to walk into Black Temple and Mount Hyjal without having to kill the pain-in-the-tuchus prerequisite bosses to get attuned. To assist you in exploring these untamed lands, Gragnarth of <Simple Math> on Andorhal has created a quick guide to all the BT/Hyjal bosses. Corrected-for-spelling highlights include:

  • Archimonde: "A great way to prepare your guild for this encounter is to have all your guildies meet up in real life and kick each other in the balls repeatedly until they break down and cry."
  • Rage Winterchill: "After 8 waves of slaying exciting and dynamic pacing mechanisms, you will do battle with Rage Winterchill, who you may have met before in your adventures to Scholomance. He hits nearly as hard as the guy in Scholomance, so make sure you have at least 1 person Bandaging the Main Tank every minute."
  • The Black Temple: "Black Temple is the home of Illidan, he is in a guild called <The Betrayer> ... While waiting for your raid to form, you can play the exciting game of repeatedly aggroing Doomwalker on a flying mount, causing him to yell at the entire zone. The lvl 68's nearby will either threaten to report for for spamming in general chat or send you whispers asking to join your Doomwalker raid. Both should provide suitable entertainment while you wait for people to hearth and come back because they forgot their SR neck."
  • Illidari Council: "All throughout your World Of Warcraft raiding career, you have been preparing for this fight. From Magmadar to Magtheridon, Ragnaros to Rage Winterchill, you have learned not to stand in bad things. Well, my friends, it's time for all that experience to pay off because Illidari Council is the SUPER BOWL OF NOT STANDING IN THINGS! This fight has so many things not to stand in including: Concencrate, Blizzard, Flamestrike, the general area around the mage guy and much much more."
  • Illidan loots: "Congratulations on your double vanquisher, healing cloak with spellhaste, felhunter on a stick and leather bracer pattern. You are also guaranteed to get a warglaive of azzinoth, unless someone in the raid deserves one ... and always remember that all your accomplishments mean nothing because they are MONTHS BEHIND."

Hardcore raiders, got any other strategy tips for those of us in the MONTHS BEHIND category?

Filed under: Instances, Humor, Raiding, Bosses, Forums

Is Illidan bad or simply misunderstood?

You can find all kinds of things on the forums. For instance, you can find a forum thread about Illidan. Back and forth the debate goes: does killing Illidan free him from his demonic taint or, well, just kill him? Will he come back or not? Is Maiev kind of a jerk? Bornakk weighs in on page two and continues to post throughout, which to be honest is what I like to see in a blue poster.

The debate on whether Illidan was a hero to his people, a misguided power-hungry ambitious sort, or even out and out evil is interesting on its own, but what really interests me is to see this level of back and forth, even if Bornakk doesn't really say a lot in his replies. It may just be the lore geek in me talking, but I'd really like to take Chris Metzen out for a beer and talk turkey about Illidan, Arthas and the storyline in WCIII. How is it going to manifest in WotLK, did it work out in TBC the way they wanted? Might we see Illidan again or is he definitively dead on the floor of Karabor? Does Maiev have any purpose to her life now? This kind of stuff fascinates me, and clearly it does some other folks as well given the back and forth of this thread.

What about you? Could you care less about lore? Do you want to see Illidan again? Was he a basically good but flawed hero or an out and out villain or both?

Filed under: Analysis / Opinion, Lore, Forums

Phat Loot Phriday: Crystal Spire of Karabor


This incredible healing mace is actually changing looks in patch 2.2-- thanks to our friend MMO Champion for the comparison pic above.

Name: Crystal Spire of Karabor
Type: Epic Main-Hand Mace
Damage/Speed: 16-132 / 1.80 (41 DPS)
Abilities:
  • +22 Stamina, +15 Intellect
  • Increases healing done by spells and effects by 486, which is high enough to make grown men cry
  • Restores 6 mana per 5 seconds, which makes grown Shaman everywhere weep with happiness
  • And if your target is below 50% health, direct heals will grant an additional 180 to 220 health to your target, which makes healers' mouths everywhere drop open. Which means if you're direct healing someone below 50% health, you get at least +660 healing just from this item. Of course, not all +healing translates directly into heals (and definitely not on the lower ranks anymore). But still, that's a lot of +healing.
  • Trivia: The Black Temple was previously known (long ago) as the Temple of Karabor, the center of Draenei worship everywhere. The Spire of Karabor is likely a piece of the temple itself (or perhaps the Altar within), fueled by years of Draenei faith and prayer. Pretty cool.
How to Get It: It drops from someone named Van Cleef in the Deadmines!

No, only kidding. Loot like this doesn't come easy-- you've got to be prepared for this one. Illidan himself drops this baby, when you kill him in the Black Temple. We haven't seen all that many kills yet, so a percentage isn't certain yet, but odds are it's less than 20% or so, and possibly a lot less than that. And considering this is a great mace for every healer in the raid, you're going to have to be pretty good and really lucky to call it your own.

Getting Rid of It: Sells for 14g 32s 71c, and disenchants into a Void Crystal, but come on now. Don't even think about it.

Filed under: Items, Analysis / Opinion, Raiding, Phat Loot Phriday

Should Oceanic realms get their own progression?

MMO Champion's got the tip on the Oceanic first kill of Illidan by a guild called Not Steamboat on Aman'thul. I'd actually call Archimonde the last boss in the game right now, although for the current Burning Crusade storyline, Bou is right-- Illidan is it, at least until the Sunwell.

But the kill brings up another interesting point with regards to Oceanic players. While they're often grouped with the US servers (unlike the EU or Asian servers, Oceanic and US servers are in the same place and subject to the same maintenance), are Oceanic servers that different that we should acknowledge a kill like this? This isn't like in China, where Burning Crusade just released. These Oceanic players have had access to Illidan just as long as an EU guild like Nihilum has. Why should we care if they kill Illidan? Sure, it's an accomplishment (just like every boss kill is, no matter how small or big), but is there even such a thing as "Oceanic first"?

Sanctus emailed Boubouille to argue just that and say that Oceanic servers should be considered separate, in terms of progression, from US and EU servers. He says that Oceanic players have to deal with the aforementioned maintenance schedule problems, as well as huge lag. So what do you think? If this issue of Oceanic progression as compared to the rest of the world hadn't come up, I wouldn't have mentioned this Illidan kill at all-- in my opinion, there is no such thing as "Oceanic first," because Oceanic players play on, more or less, the same realms that US players do. So should Oceanic realms be considered separately when comparing guild progression? Or should they be held to the same schedule and timeline for "first kills" as the rest of us?

Filed under: Analysis / Opinion, Guilds, Instances, Raiding, The Burning Crusade, Bosses

Phat Loot Phriday: Soul Cleaver


Sometimes you need some spell damage to get the job done. Every once in a while, you need a shield, or maybe a special trinket or a cool pair of shoulders. But every once in a while, you just need a big ass axe.

Name: Soul Cleaver
Type: Epic Two-Hand Axe
Damage / Speed: 386-579 / 3.70 (130.4 DPS)
Abilties:
  • It cleaves your SOUL!
  • +65 Strength, +63 Stamina, which makes this clearly a Hunter weapon. I'm KIDDING! No, Mortal Strike Warriors, this one's just for you, or maybe a Paladin or a Enhance Shammy if you've already got it.
  • Also, your attacks ignore 315 of your opponent's armor, which is a nice bonus to damage.
  • Plus, just look at it! That is a huge freakin' axe!
How to Get It: You have to kill Teron Gorefiend, who you can find in the Black Temple, and who you can learn all about right here on WoW Insider's Know Your Lore. So far, it seems like about a 20% drop, which means your chances aren't bad if you're in a guild running BT and you can use this. Unfortunately, my guess is that a lot of these are going to end up as Void Crystals (disenchanted by clothies pissed that their robe or cowl didn't drop), but it's a good looking axe nevertheless.

Getting Rid of It: Well, you could DE it, of course. Vendors will give you 18g 17s 17c for it.

Filed under: Items, Instances, Raiding, Phat Loot Phriday

Furi of Blood Legion completes Warglaives of Azzinoth


With all this crazy BlizzCon stuff going on, I almost forgot that there's a game everyone's playing. But fortunately I was reminded of it with news that Furi of Blood Legion on the Illidan server has completed the Warglaives of Azzinoth set (possibly making him the only person to wield not one but two legendary items at a time?). Looks amazing.

These are of course Illidan's blades, and they both drop from him in the Black Temple. There was a rumor for a while that they could be transformed into one blade, but these blades can't do that-- the combined blade was at one point seen on a GM, or it could be an ability that only Illidan can do. At any rate, it's not like these two need to be combined to be mind-blowingly awesome. Grats to Furi on a world first of the set.

Thanks, Derek!

Filed under: Items, Guilds, Odds and ends, Instances, Raiding

Four endgame guilds on WoW Radio today


Our friend Totalbiscuit of WoW Radio sends word to remind us that today at 2 pm EST (in just about an hour and a half from now), he'll be hosting a roundtable with members of Nihilum, Death and Taxes, Forte and Method-- in other words, pretty much every endgame guild that matters. I guess he could probably go for Curse as well, but "Four Horsemen" just sounds better.

On the menu is supposed to be "all aspects of the endgame," so it'll be interesting to see what gets talked about. Expect to hear about what they thought of the Black Temple and the attunements being lifted from the Eye and SSC, and TB would probably be remiss if he didn't ask what they think is coming next (even though no one but Blizzard has anything but speculation about that right now, probably until Blizzcon). But nevertheless, WoW Radio always does a good interview, and this should be a good listen for sure.

Filed under: Podcasting, Guilds, Odds and ends, Instances, Interviews

First US Illidan kill


US guild Death and Taxes has managed to snag the US-first Illidan kill and thus finish all available raid content in the game. Their US-first puts them world-sixth, behind European guilds Nihilum, Forte, Last Resort, Curse, and For the Horde. So I'm thinking the process has to go something like this....
  1. Kill Illidan
  2. Farm status
  3. ....
  4. Profit!
Regardless of what step three may be, I'd like to congratulation Death and Taxes on their accomplishment!

Filed under: Instances, Raiding, Bosses

Exclusive interview: Awake from Nihilum speaks with WoW Insider

There might be no guild in all of Azeroth that has attracted attention like Nihilum has. They've charged through the endgame, gaining an unimaginable four world firsts in one day. They've downed Illidan. They've beaten the game.

And even out of the game, they seem to be a lightning rod for controversy. They don't like girls. They supposedly cheated on Vashj, and maybe they buy gold. Players have followed Nihilum's exploits like no other guild-- some hate them and some look up to them, but everyone who follows news from the endgame must know who they are.

Now, in their first exclusive interview after downing Archimonde and finishing off the current content, Awake from Nihilum spoke with us to talk about all of these things and more. What did they and did they not like about the endgame they just beat? What's Nihilum going to do now? And exactly how many of them have girlfriends?

Click the link below to read this exclusive interview, and get a glimpse of what it's like to run with the guild that beat the game. Questions were collected from both WoW Insider staff, and from members of our own casual guild, It came from the Blog. Thanks to Awake from Nihilum for doing this with us, and good luck to him and his guild in future content.

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Filed under: Analysis / Opinion, Guilds, News items, Features, Raiding, The Burning Crusade, Interviews

Blizz increases difficulty of Hyjal and Black Temple

Daelo, Blizzard's lead encounter designer, posted today on the forums that they had decided to ramp up the damage of six bosses in Hyjal and Black Temple: Gurtogg Bloodboil, Teron Gorefiend, Mother Shahraz, The Illidari Council, Illidan Stormrage and Archimonde. This contradicts Tigole's earlier statements that the raid game was where they wanted it to be.

Daelo also said, "Our intent is not to make the encounters impossible. Even with the increased difficulty, I do expect some of them to be quickly beaten again after guilds experience the changes and adapt." But it's hard to see this as anything other than a slowdown of progression for high-end guilds. There's some discussion about this on the Elitist Jerks forums.

What do you think?

Image from Nihilum via the Elitist Jerks boards.

Filed under: News items, Raiding, Bosses

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