One of the aspects of the game that has to some degree been lost is the willingness to spend weeks upon weeks learning a boss fight, especially a boss who ends a dungeon. One of the memories I have of vanilla WoW
is the pop in TeamSpeak when we killed Nefarian
after nearly a month of working on him. People who didn't even make it into the raid got up and screamed.
One of the reasons it took us so long to do it was because there wasn't really any other way to discover what bosses did besides going in there and dying to him repeatedly. Boss kill vids were in their infancy, and there weren't many places
to go to get ideas on how other guilds got past X or Y. Our big stumbling block was the stream of adds before Nefarian landed; we kept trying to tank
them, before someone got the bright idea of using warlocks and mages to AOE them in place.
Over the years, the playerbase has built up an impressive array of options for boss fight information. Soon
, the Encounter Journal
will go one step beyond and incorporate loot drop and boss ability information into the game. It won't tell you how
to fight a boss, but it will tell you what the boss can do to you.
Read more →
Filed under: Analysis / Opinion, Raiding, Cataclysm