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Posts with tag BlizzCon-2014

WoW Moviewatch: Starcraft Evacuation

Okay, obviously this isn't Warcraft -- heck, I'm not even sure we can classify it as machinima. But this is the second place winner from the 2014 BlizzCon movie contest, so I thought you guys might like to see it. Starcraft: Evacuation is a short film by Youtuber Peter Stroll about a small Terran mining settlement that is under attack -- the story is relatively straightforward.

What's pretty cool about this particular movie is that sure, there's live action, but there's also some visual effects included that are surprisingly well done for an amateur effort. My only lament is that the film cuts off just when I wanted to see what was going to happen next. Maybe we'll see a sequel in time for the next BlizzCon? Let's hope so.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: Machinima, WoW Moviewatch

BlizzCon 2014 interviews feature Cory Stockton, Alex Afrasiabi

Just in case you missed it in the madness of Warlords of Draenor's launch, WoW Insider had the opportunity to interview not one but two developers this year at BlizzCon 2014. Both interviews were posted earlier this week and are well worth the look -- and may have been missed in the flood of Warlords expansion announcements and updates.

For those with more of a bent towards lore, the interview with World of Warcraft's Creative Director Alex Afrasiabi focused on the story behind the expansion, including discussion on alternate universes, some surprising stories about Garrosh Hellscream and the development of Warlords, and even an interesting tidbit about alternate Azeroth.

For those with more of a technical bent and burning questions about Warlords of Draenor's features and content, check out our interview with Lead Game Designer Cory Stockton. In the interview, we take an in-depth look at garrisons and their development, the new look of Warcraft's professions, and some cool new things to look forward to with transmogrification, as well as a few other fun features of the latest expansion.


Filed under: Interviews, BlizzCon, Warlords of Draenor

Garrisons, professions and more with Cory Stockton

Warlords of Draenor has arrived, with tons of new content, quests, dungeons, raids, zones, and of course garrisons! During BlizzCon 2014, we sat down with Lead Game Designer Cory Stockton to discuss the development and design behind the new feature, in addition to a closer look at the changes to professions and profession design in Warlords of Draenor. But what's a talk with Mumper without a little transmog talk thrown into the mix -- and it appears we've got more transmog changes on the distant horizon that we'd originally thought.

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Filed under: Interviews, BlizzCon, Warlords of Draenor

BlizzCon 2014: Art gallery celebrates Blizzard's past and present

World of Warcraft 10th anniversary
The Blizzard art gallery on display at BlizzCon is always worth a visit for convention-goers, but this year's gallery was a special treat highlighting the history and development of Warcraft and World of Warcraft. If you were looking for a trip down memory lane, this was the place to be: along with early concept art and design documents, a monitor cycled through screenshots of WoW's past, including an early image of WoW running on the Warcraft III engine, the first Molten Core raid and the first Blackwing Lair raid (the which goes about as well as you'd expect).

After the opening ceremony announced Overwatch, an empty part of the gallery filled with Overwatch concept art and attracted most of the attention away from Warcraft's past... but it was fun to venture back into Blizzard's past before heading into Blizzard's future. For more art, check out the full gallery below.

Filed under: BlizzCon

Last Week on Massively: BlizzCon 2014

Overwatch
This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

BlizzCon 2014 dominated the weekend in all corners of the Joystiq network, Massively included. Blizzard not only announced OFPS Overwatch but spilled details on Hearthstone's upcoming expansion, Diablo III, Heroes of the Storm, the Warcraft movie, and the World of Warcraft Warlords of Draenor expansion launching this coming Thursday. We've rounded up all the best bits from Massively and WoW Insider right here!
Liveblogging the opening ceremonies of BlizzCon 2014
World of Warcraft Q&A liveblog
World of Warcraft items, class changes liveblog
Blizzard announces new charity pet for ebola relief efforts
Warcraft movie panel liveblog
Blizzard takes on superheroes with Overwatch
Live blogging the Overwatch panel
Overwatch hands-on gameplay impressions
The heroes of Overwatch
Hearthstone: Goblins vs. Gnomes expansion announced
Hearthstone: Goblins vs. Gnomes cards and mechanics
Diablo III previews Season 2
Heroes of the Storm panel

Read on for a look at the rest of this week's top MMO stories.

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Filed under: Analysis / Opinion, MMO Roundup

TradeChat's recap of BlizzCon 2014

Missed BlizzCon? Didn't get in on the virtual ticket? Panser has you covered with her recap of BlizzCon 2014. She covers the biggest news of the convention and provides a convenient gathering place for all of BlizzCon's hottest trailers. On top of it all, she provides a great big dose of Overwatch geekery, a sentiment many of us share.

Filed under: News items, BlizzCon

World of Warcraft: Looking for Group premieres at BlizzCon


The World of Warcraft: Looking for Group documentary recently premiered at BlizzCon, and Blizzard has put it up on YouTube for all to enjoy. It runs for a full hour and gives a fascinating behind the scenes look at the 10-year history of WoW, along with stories from players about what the game means to them. Just stop reading this and watch it!

Filed under: BlizzCon

BlizzCon 2014: Diablo 3 adds Ruins of Sescheron, new items

Diablo 3 treasure goblins
Diablo 3 fans may not have as much excitement from BlizzCon this year as Hearthstone fans or StarCraft 2 fans, but there are a few changes coming as Blizzard continues to refine the Diablo experience to maximize fun and minimize the frustrating grind that characterized the game at launch. Though this year's panels spent the majority of their time talking about the development process that brought Diablo 3 to the place it is now, there were some hints at the future, new monsters, new items, and an early demo of a new area, the Ruins of Sescheron (which you may remember from its brief appearance in Diablo 2: Lord of Destruction).

As to a new Diablo expansion, the devs refused to give a yes or no answer, but we live can live in hope, right? In the meanwhile, check out our galleries for a look at what's coming, or keep reading for a rundown of upcoming changes.


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Filed under: BlizzCon, Diablo 3

The Queue: Convention recovery mode

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

BlizzCon is over. I'm exhausted. Let's do this.

DaEvilGenius asked:

I see no mention of Eye of Azshara. Any thoughts on what it might be since all major announcements were done.

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Filed under: The Queue

BlizzCon 2014 day 2 recap

BlizzCon has reached its conclusion but our coverage has not. If you missed any of today's events, you can find all of it below. And if you're really behind on BlizzCon, jump back to our day 1 recap. In the coming days, we will also have photo galleries, interviews with Alex Afrasiabi and Cory Stockton, and other bits and bobs we picked up along the way during BlizzCon 2014. We will also most certainly still be here for coverage of the launch of Warlords of Draenor which is less than one week away.

Filed under: BlizzCon

BlizzCon 2014: World of Warcraft Q&A liveblog

BlizzCon stage
Get ready to talk Warcraft! The last World of Warcraft panel of BlizzCon is the Q&A, where BlizzCon attendees can pose any questions they like to the development team. Here's what you can expect:

Members of the World of Warcraft dev team tank your questions about the game's lore, zones, dungeons, raids, and more.


This free-for-all panel always has some interesting moments, so stay tuned for this year's Q&A, live from the BlizzCon floor. The panel kicks off at 3:30 PM PST (6:30 PM EST), so stay tuned!

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Filed under: BlizzCon

Method wins their second BlizzCon live raid


Congratulations to Method for winning their second BlizzCon live raid! This year, both Method and Midwinter raced in Highmaul (Heroic), one of the upcoming Warlords of Draenor raids. Unlike the Siege of Orgrimmar race from last year, this race was from start to finish -- including the trash, which proved to be one of the deciding factors for Method's victory.

Midwinter started out strong by killing the first boss, Kargath, while Method still had about 20% to go. This advantage quickly shifted when Midwinter had some hiccups on the trash on the way to Twin Ogron (the 3 bosses in between are optional bosses, which they skipped for the purpose of the race). Method killed Twin Ogron with Midwinter still at 25%. Midwinter slowly caught up during Ko'ragh and ended up pulling the final boss, Imperator Mar'gok, only 10 seconds behind Method.

The final fight was pretty exciting, with Method and Midwinter only about 5-10% apart on boss health throughout the whole fight. There were several close calls, but Method ended up pulling it off. If you have the BlizzCon Virtual Ticket, I'd recommend checking out the VOD. Lead Designer Ion Hazzikostas gives some good background information on the fight mechanics and some of the lore behind the raid.

Filed under: BlizzCon

BlizzCon Overwatch Origins liveblog

The Overwatch Origins panel will begin at 11:30 a.m. Pacific. The BlizzCon schedule provides the following description:
Supercharged heroes, astonishing super-science, and super-secret syndicates with mysterious agendas -- witness the origin story of Blizzard's first all-new game universe in over 15 years, and explore the vision behind the world and gameplay of Overwatch.
We'll be liveblogging the whole panel right here. Updates will be in reverse-chronological order, with newest updates at the top of the page. If you only want the latest update, you can stay near the top. If you missed the beginning of the panel, scroll to the bottom.

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Filed under: BlizzCon

BlizzCon 2014 day 1 recap

The first day of BlizzCon is behind us. Blizzard's new IP Overwatch has stolen the headlines, but it isn't all that happened today. Below is all of WoW Insider's day one coverage. Make sure you didn't miss anything delicious! WoW Insider's coverage will continue on day 2, opening with a liveblog of the Overwatch Origins panel and hands-on reports of Overwatch and other titles. Hope to see you there!

Filed under: BlizzCon

Hearthstone: Goblins vs. Gnomes cards and mechanics

Hearthstone announcing its expansion, Goblins vs. Gnomes, is no surprise. The fact that it releases in one month is a surprise. At BlizzCon this afternoon, Hearthstone Game Director Eric Dodds discussed some of the expansion's new gameplay developments in their Fireside Chat. You can see all of the newly revealed cards in our gallery embedded at the end of this post or follow along to learn about the new Mech minions, Piloted Mechs, Spare Parts, and new class cards.


Mechs

Goblins vs. Gnomes introduces a new minion type: Mechs. Not only are many of the new minions Mechs, but a number of old minions will be placed in this new category, too. The Harvest Golem was offered as an example along with the Alarm-o-Bot and Mechanical Dragonlings. There are enough new Mechs included in the expansion that you could, if you wanted to, build a full Mech Deck.

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Filed under: BlizzCon, Hearthstone Insider

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