Solving post-patch addon woes

Create a macro with that script command and hover over a section of your user interface. The name of that particular module of your interface will be displayed in your chat box. Simple and easy, in case you cannot figure out what addon you're looking at./script DEFAULT_CHAT_FRAME:AddMessage( GetMouseFocus():GetName() );
Whenever a new patch comes out or I head off to the PTR to test out the new changes, I like having this macro at the ready just in case one of my addons decides to move in a wacky place or if the game itself broke an addon's position and I need to remember which addon I'm dealing with.
Filed under: Add-Ons





