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Posts with tag Chain Heal

Totem Talk: The Curious Case of Chain Heal

Totem Talk The Curious Case of Chain Heal Tuesday
Every week, WoW Insider brings you Totem talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and content creation at InternetDragons.TV), shows you how.

Back in the glory days of restoration shaman, say around The Burning Crusade, Chain Heal was the best things since Roasted Kodo Meat. It was the premier group heal, it was incredibly efficient in terms of mana cost, and you could heal for the same value as two healers. It was truly the greatest of times for those healing minded of us.

Anyone who has been following me on Twitter has probably noted that over the last few weeks I've had a pretty love hate relationship with CH on various fights in Siege of Orgrimmar. It is a complicated matter, at least through my eyes, for a few reasons.

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Filed under: Shaman, (Shaman) Totem Talk

Totem Talk: New look for Chain Heal, new features for resto shaman

Shaman flies a kite
Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and cohost of the For the Lore and Raid Warning podcasts), shows you how

So with all the excitement over the release of Diablo III, Mists hasn't been one to sit idly by and just be completely quiet. There have been a number of changes to shaman in general over the last few builds. I figured if you could tear yourself away from the eternal struggle of the High Heavens and the Burning Hells, then we could take a look at some of those changes.

One of the most underrated aspects of the new expansion, in my opinion, is the glyphs themselves. There's a lot to be said about the importance of the glyphs in the new expansion. I personally feel that they will become much more useful as tools to help define our healing kits for the fights, much more so than talents currently do.

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Filed under: Shaman, (Shaman) Totem Talk

Totem Talk: It's all about the Mana Tide

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and co-host of the Raid Warning podcast), shows you how.

So last week, we had ourselves a little bit of a Q&A for restoration shaman. The post went live on the same day that the patch 4.0.6 shaman changes were announced. A lot of what we talked about changed as a result of those notes, causing a lot more in the way of questions and concerns from just about everyone in the restoration shaman community. While some of the changes are being hailed as pretty bad or downright nerfs, there are quite a few tweaks and buffs. This includes the new restoration shaman casting animations that are being put into the game.

While we have done some analysis of the changes, I felt it would be good to really take a look at these changes a little more in depth. I've spent the last few days really poking around on the PTR trying to see exactly what effect these changes have on us, and I'd like to share that with you.

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Filed under: Shaman, (Shaman) Totem Talk

Raid Rx: Help! How do I start organizing my healers?

Raid Rx has returned from retirement! Every Thursday (usually), Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. This week I explore a few questions that new healing leaders have.

This is a question that caught my attention on the Plusheal forums. Julanna just became their guild's de facto healing lead and had some important questions to ask.

So, I have become our de facto healing lead. We have very little structure. We need some. I am not sure how to get some coordination going between our healers.

How do you communicate with your healers? How much do they expect from you in terms of instructions or advice? Is it before the raid? During? How can you get the raid leader to understand that healing assignments other than "don't let people die" are important and make things go better (especially if it is a tank with a healer alt)?

I am not positive about assigning other classes of heals, and I am the only holy priest.

Any resources out there I should look at? That may inform me of other classes basic skills, spells, etc?
Or any advice you may have from a newb officer, newb healing lead, newb progression raider from a new guild?

I'll break up these questions individually and answer them based on my own experience.

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Filed under: Druid, Paladin, Priest, Shaman, Tips, Raiding, Guides, Raid Rx (Raid Healing)

Totem Talk: Misinformation

Totem Talk is the column for shamans. Matthew Rossi has decided to spend this week's column exploring the odd notions people, including up and coming shamans, sometimes get about the class. He'll admit that he was guilty of one of these himself, and looks forward to your guesses.

I was thinking I might talk about how to solo and quest as a restoration shaman. After all, there are a lot of new dailies out now and you might not have anyone online to run them with. Since elemental and enhancement are both DPS options, I thought it would be reasonable to talk about some things like putting Frostbrand or Flametongue on your weapon instead of Windfury (I always used to use Windfury with my dinky, 41 dps healing mace, and it was the wrong move) if you're soloing in your healing gear. Both frostbrand and flametongue get the benefit of 10% of your spell damage, making them better than Windfury for elemental or restoration shamans who won't be doing a lot of weapon damage - I use frostbrand on my resto shaman and would prefer it over flametongue if I were elemental, because I like to try and get back out to casting range, but flametongue can do a lot of damage on a fast weapon so a lot of elemental shamans like it better. And I definitely think I'll probably still do a column about proper soloing for the healer shaman. (Hint: your healing gear has a decent amount of spell damage now.)

But then I got into a discussion with an old game friend I haven't talked to in a while about shamans, and things he's had people ask him or tell him while he was playing his (he has three, making me feel like a shaman slacker) and he told me that a group he was running with recently got upset with him for not shifting to Ghost Wolf to clear an entangle.

Perhaps they thought he was a druid, you might say, even with the totem dropping and the being a troll. I find these kinds of errors to be regretfully common, and so I decided that for today, we could cover a few of them and try and clear up any mistakes people might have about shamans. A lot of these will seem obvious to long term shaman players and those familiar with the class, but believe me, sooner or later (in my case, often sooner) you will group with someone who does not know this stuff.

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Filed under: Shaman, Analysis / Opinion, Tips, How-tos, Instances, Classes, (Shaman) Totem Talk

Totem Talk: Shamans are awesome.

Another week, another Totem Talk, a column by and for shamans and those that love us. Well, okay, you don't have to love us to read it, but why wouldn't you? Look how cuddly we are! We even provide Bloodlust or Heroism for your 5 mans and raids. Don't you want to adopt one of us and take us home right now? No? What do you mean, no? Matthew Rossi is disappointed that you haven't already made a shaman plushie and cuddled it upon finishing this paragraph.

Okay, so my introductory column for Totem Talk went about like I expected, with most folks disagreeing with the idea that shamans need help. This isn't a new problem, of course, and it's not likely to go away for a while. Most players have enshrined the concept of shamans as OP and either deliberately or unknowingly exaggerate certain abilities (as an example, complaining that Grounding Totem, an ability which has a 15 second cast cooldown and which dies in one hit, is eating half of their frostbolts. How is that mathematically possible? Frostbolt has a max casting time of three seconds. You can cast five of them in the time it takes to cast one Grounding. It's just not possible for it to be eating half of your frostbolts, even assuming a one on one mage vs. shaman battle) but this happens to everyone. When I play my warrior, I see people complaining about 6k executes, and I'm sure every single class in the game has a similar ability or two that everyone complains about far more than it is actually capable of.

But this week there will be no complaining. No, this week we're going to celebrate shamans and what they're capable of and try and sell a really interesting and fun class to everyone in WoW. So read on for tales of high adventure! Or at least tales of stuff that would be good to have along on an adventure, anyway.

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Filed under: Shaman, Analysis / Opinion, Features, Classes, Talents, (Shaman) Totem Talk

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