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Posts with tag Choosing-targets

The Art of War(craft): Choosing PvP targets part II


The gates open. We rush to the left side and head up the ramp, scoping out the opposing team from across the bridge, seeing totems drop and a Warrior peeking from behind the pillar. The Warrior's buffs reveal a Paladin, a Priest, and a Mage. 2345... a mirror match. As tab selections and they F key fill out our Proximo, it's time to get to work. Our Warrior charges the Shaman, our Mage starts spamming Ice Lance, and our Priest throws in a perfunctory Shadow Word: Pain while our Shaman keeps on Purging their Warrior.

As soon as the Warrior is stripped of all his buffs, a target switch is called out on vent and we all focus on the Warrior. Cooldowns are blown, a Counterspell thrown, and in about ten seconds their Warrior is dead and we switch to another target. After another five or ten seconds, two of them are down and it's all cruise control from there. The Shaman was a bluff. The Warrior was always our primary target, but we needed the opposing team to commit enough resources to protecting their Shaman in order to pull off a Warrior gib.

In PvP, particularly in Arenas, choosing the right target can make or break an encounter. It's probably one of the most critical skills in PvP. From the Battlegrounds to the Arenas to world PvP, it's important to learn how to choose your battles. Last week we glossed over the important factors in learning to pick the right target, such as awareness of your limitations and a good grasp of your opponents'. Exactly how to do that, however, is much trickier.

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Filed under: Analysis / Opinion, PvP, The Art of War(craft) (PvP), Battlegrounds, Arena

The Art of War(craft): Choosing PvP targets part I


My wife's Holy Priest got ganked on the Throne of Kil'jaeden the other day by a full Season 3 MS Warrior. She grouped with a Shadow Priest who was questing in the area and had also fallen victim to the bloodthirsty Human. They got ganked a couple more times while I took my Shaman over to lend them a hand. We managed to take down the ganker several times but not before he almost killed the poorly-geared Shadow Priest. Every time that the Warrior would rezz, he would immediately Charge the Shadow Priest and proceed to Mortal Strike him to within an inch of his life, despite getting heals from my wife's Holy Priest and my Restoration Shaman.

After several more tries, the Warrior mounted up and proceeded to taunt me away from the group, the only one he hadn't yet ganked, but I simply brushed him off with a /bored emote. My wife wondered why the Warrior kept on going for the Shadow Priest instead of herself. It only made sense, I replied, pointing out that the Shadow Priest was the most logical target considering he was undergeared. My wife countered that she wasn't equipped in PvP gear, either, but I reasoned that since he'd killed her once, he knows she's not specced Discipline because he's seen Spirit of Redemption pop up. That meant no Pain Suppression, and that there's no way she could heal through his damage.

One of the most crucial skills in PvP is choosing the right target, and encounters, matches, are won and lost through choosing the right target. This necessitates a full understanding of the limitations of one's own class, a moderate knowledge of other classes, a familiarity with gear, and an awareness of one's surroundings. It's rapid threat assessment and measured response. Almost every encounter will be different, even with the same players involved. Even with a lot of experience, choosing targets in PvP can still so often go wrong.

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Filed under: Analysis / Opinion, PvP, The Art of War(craft) (PvP), Battlegrounds, Arena

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