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Posts with tag Classic-Realms

Turn off XP gain for classic raiding

The ability to turn off experience gains is coming in patch 3.2, and is rightly being touted as a feature to enable twinking (to go along with the new battleground experience system).

However, that's not all that turning off XP lets you do. Remember how people have been asking for classic realms with the level cap set at 60 (or 70)? Yeah, here you go. Level a guild of characters to 60, pay 10g to turn off XP gain, and raid the old world to your heart's content.

Nethaera mentioned as much in a blue post yesterday, constituting the first supportive mention of classic only raiding that Blizzard has ever made, as Adam noticed. She does mention that this may change during testing, like everything, but for now: classic content lovers, rejoice! Don't forget to loot your core hound.


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Filed under: Patches, Raiding

No vanilla WoW realms. Really.

This is a tired old argument, but Blizzard poster Vaneras wanted to drive another nail into the coffin by stating, simply, that Blizzard has no plans of launching classic or pre-TBC realms. Aside from being a very complex endeavor that undoes a lot of class balancing over the years, the game simply isn't designed for Level 60 content anymore. Still, there are some proponents of the idea, which has even gotten some enterprising folks to set up private (and illegal) servers just for vanilla WoW.

It's a line Blizzard has drawn from way back when, yet suggestions or requests for classic realms continue to pop up on the forums. Let me tell you here and now... don't bother. Blizzard will eventually just lock your thread or delete it entirely simply because it's not in their best interests to provide such a service. First of all, so much development time has been invested in moving the game forward. Blizzard is also ramping up leveling time because they want players to focus on the endgame that they're developing right now. Besides, really, the game has never been more fun.

Filed under: Blizzard, Forums

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