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Posts with tag Curse

Blood Pact: Weak Aura strings for warlocks

trinket-spell-procs-affliction
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill dares to share her stash of Weak Auras with the internet.

Since I primarily take my own screenshots, we've seen my Weak Auras in action already. I've talked a little about how this addon and TellMeWhen can accomplish some of the same user interface goals. Now, we finally get around to the big request -- let's see some warlock Weak Aura strings.

The usual caveat applies here: these are my Weak Auras and they work fine for me within my own setup of playing a warlock that is unique to me. I'm sure someone will find my Burning Embers graphic irrelevant, but I remind you, to each her own.

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Filed under: Warlock, (Warlock) Blood Pact

Blood Pact: Taking care of your DoTs

Blood Pact Taking care of your DoTs MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill admits to problems with DoT clipping (*gasp*) and finds a way to fix it.

Every warlock has at least one damage over time effect to take care of. Destruction has Immolate. Demonologists flip between Corruption and Doom (Metamorphosis), though I suppose you could count Shadowflame off Hand of Gul'dan as one. Affliction is the "DoT spec," starring Agony, Corruption, Unstable Affliction, with appearances of Haunt.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

The Queue: Ancient memes for ancient connections

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today.

Yes, that's right. I moved to California, land of actual broadband internet, leaving my dial-up and horrible mobile broadband far behind. Are you excited? I'm excited. I'm downloading games from Steam at 2MB/s. Do you know how long it took me to download stuff like that before? And how much I had to pay for it? Don't get me started, people.

Josh asked:

Did curse.com and MMO-Champion.com get hacked like the other gaming sites?

They've reported that they're working through a hardware failure, not a security issue, so it doesn't appear that they've been hacked. We like Curse and we hope everything is back up and running soon!

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Filed under: The Queue

Final issue of Curse of the Worgen now available

Curse of the Worgen is a pretty cool look at the worgen story and the lead-up to Cataclysm from the Gilnean point of view, and the series' final issue is now available. Not only that, but to celebrate this great series coming to an end, Blizzard has a treat for everyone: hi-res wallpapers of each of the Curse of the Worgen covers.

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Filed under: Comics, Cataclysm

World of Raids going offline in favor of MMO-Champion

It was announced in July that MMO-Champion had been acquired by Curse, which also owns World of Raids. It was unclear at the time what would eventually happen to World of Raids, given the obvious close proximity of content between WoR and Curse. While there were no details to be had, it seemed clear that something had to happen between MMO-C and WoR.

Now, Kody, a World of Raids administrator, has announced that World of Raids will be going offline and that most of the page views will automatically forward over to MMO-Champion. At the same time, MMO-Champion will receive a facelift by the same designer who created the Wowstead design. According to Kody, the new design will not repeat any of the "mistakes" in the WoR design, although Kody didn't specify what those mistakes may have been. World of Raids will still be providing basic coverage until the final forwards are completed and the lights are turned out.

Filed under: News items

Curse acquires MMO-Champion

Yesterday, Curse.com announced the acquisition of MMO-Champion from its owners, Major League Gaming. Boubouille, the big dog over at MMO-Champion, is heading to the Curse team as well. This is some pretty exciting news for the Curse network!

Curse, which already has one of the largest repositories of WoW addons and mods for download, as well as the venerable World of Raids outlet, adds on significant prowess in the WoW information community. With content from all three channeled into each other, you can expect big things from all involved. Read the official press release over at Curse or MMO-Champion.

Some of the questions that I personally had about the acquisition were, happily and thankfully, answered by both World of Raids and Boubouille himself. Curse currently has a premium subscription-based service, and I wanted to know if we could expect something similar from MMO-Champion in the future. Boubouille answered on his website:
I'm not going to bullshit you, premium might happen but it's really not a top priority for the moment. I would hardly call it premium, more like "Donator/Sponsor" for people who would like to help, I would also like to explore new features through that like user generated blogs or user groups on forums, etc ... But really, I don't see it happening in 2010.

If I ever add a Premium feature to the site, it will be because it can bring something more without penalizing people who don't want to pay, it won't be just because I'm jealous of Ghostcrawler and want to buy a bigger yacht than his. If something is free today, it will stay free. It's that simple.

Doesn't sound attractive or well-thought? Good, that's because we have no immediate plan to do that. Exactly my point.

Secondly, what happens to World of Raids, now that two similarly positioned outlets are housed under the same roof? From World of Raids:
What this means for World of Raids, and when it will happen, is still being worked out. I'll make sure to announce any plans well in advance though.

We talked with Boubouille back in 2009, and the interview is definitely worth a read. Good luck to Boubouille at his new home and big grats to Curse for picking up a hot property.

Filed under: News items

New issues with Adobe Flash, Google search links could compromise your account

We have news of two new tricks hackers are currently using to steal WoW accounts. First, from Curse, comes news of a Google sponsored link that claims to lead to the popular addon manager Curse Client, but instead leads to a malware download. To be absolutely safe, you should always only download the client from http://www.curse.com/client.

In addition, Blizzard is warning that Adobe Flash version 10.0.45.2 contains a critical vulnerability that could be used to install a keylogger on your computer in order to steal your WoW account info. You can avoid this issue by installing Adobe Flash version 10.1 Release Candidate 7, which does not appear to have the same vulnerabilities.

Filed under: Bugs, News items

Curse Client for Mac v4 reviewed

Curse Client version 4 for Mac has been in open alpha for some time now, and I'm happy to report it's pretty good -- far better than version 3 ever was. I have no idea how the Windows version is, but the Mac one is probably better than WoWMatrix ever was, from a usability standpoint, without that nagging "steals bandwidth from hosting sites" issue.

Things I like about it:

  • It's pretty fast. It doesn't lock up for seconds at a time, and it doesn't max out my CPU.
  • It works well with links on the Curse site to install addons; it also makes it pretty easy to get new addons from within the updater.
  • It's easy to update all your addons; one click does it.
  • The changelog for a new version is pretty easy to bring up, in case you're wondering whether to update.

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Filed under: Analysis / Opinion, Add-Ons

Cory Stockton breaks down the process of making an instance

Blizzard has done a lot of press regarding the fifth anniversary of the game (and there's probably more to come), but Curse has done one of the more interesting pieces so far. Instead of just chatting with Cory Stockton about his experiences, they had him sit down and explain just how Blizzard puts an instance together. They specifically talked about Ulduar, but the process Stockton reveals works for all of the instances Blizzard has created for the game.

A few interesting things -- they "block out" the instances first, create lower-res versions of them to play around in and create the mechanics for the fights. They also do some boss testing outside of the environments -- Razorscale, specifically, says Stockton, was actually tested down in the Stranglethorn Arena. Finally, once the encounter team works out the basics of the encounters, the art and item teams move in, and create art and loot, sometimes with the two of them collaborating (the art team will make a cool item for a boss, and then the item team, with the help of Greg "Ghostcrawler" Street, will give the item stats and balance). Interesting just how collaborative the whole process is -- even the Ironbound Proto-drake mount came from the team seeing Razorscale and wanting to put him in mount form. It's nice and all hearing Blizzard remember the Fry's launch, but it's nicer getting an inside look at their process.

Filed under: Analysis / Opinion, How-tos, Virtual selves, Blizzard, Instances, Raiding

Curse Client v4 now in open beta

Curse has recently released version 4 of their addon client to open beta. This is a major overhaul from their current client both in looks and functionality. It adds features such as change logs, settings backup, addon package creation, and a healthy dose of added security.

While it still does have some features only available to premium users, it is much less nagging about the process than their v3 client is known to be. Adamar (PC version) and Kaelten (Mac version as well as the addon OneBag) are the developers behind this new version and have been working with ckknight to help integrate some of its features into WoWAce.com and CurseForge addon development sites (both of which are owned by Curse Gaming). This allows players to report bugs via the new client and have them show up as support tickets in the addon sites for the developers to track and work with.

We've put together a couple quick galleries of what both the Mac (thanks Mike!) and PC versions of the new client look like as well as delving into some of the cool new features that are available with premium membership.



Filed under: Add-Ons, Account Security

Razer announces the Naga MMO mouse


BlizzCon isn't the only big gaming convention happening this week (though you'd never known it from reading our site -- we're a bit obsessive, no?). Gamescom is going on in Germany, and gaming equipment manufacturer Razer has announced there that they're releasing a new mouse, specifically designed for MMO games. They put it together in conjunction with MMO players (they say the folks at Curse had a hand in it), and while it isn't officially tied to Blizzard as far as we can tell (Steelseries already has that market cornered), there is one interesting connection. They decided to call this new mouse the "Naga."

Technically the word is Sanskrit for "snake," and especially since most of Razer's mice are already named after scaly reptiles, we suppose it works. But given that the mouse is supposed to be designed for MMO gameplay (it has a twelve button thumb grid, supposedly to keep your hands off of spell buttons and on movement buttons where they belong), it's probably a happy coincidence that the name of the product is reminiscent of well-known villians in one very famous MMO. Good show, Razer.

They also have a new "mousing surface" (back when I was a kid, we just called them mousepads) called the Megasoma. Both are available right now, and they ain't cheap: $80 for the mouse, and $50 for the pad. But if you want to go high-end on a mouse, and the Naga strikes your fancy, there you go.

Filed under: Items, Hardware

Get addon updates via Twitter or RSS

I am pretty notorious for not updating my addons often enough (I think some of the versions I have must be years old by now), but maybe with this, I'll be better: Reader Fin runs a website that tracks RSS updates of addons from most of the database sites, so all you need to do is hook that feed up to your reader of choice, and then whenever a new addon drops (either one that you're waiting for, or all of them, if you just want to watch them go by), you'll see it pop up in your reader, ready for inspection or a download or whatever you like.

He's also hooked it right up to a Twitter feed, so you can also tune in on Twitter and watch the new addons go past. I thought there might be too many going out, and that all those addons might spam up your Twitter feed, but actually if you've got a full slate of follows already (I've got about 200 talkative folks), it's not bad at all -- enough to keep you interested, but not so many that you feel flooded.

Of course, this probably still won't help me get my addons updated -- only putting an extra hour or two of free time in the day will help me accomplish that one. But it'll nice, at least, to know they're out there.

Filed under: Fan stuff, Odds and ends, Add-Ons, Hardware

The Daily Quest: Podcasts galore

We here at WoW Insider are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

Filed under: The Daily Quest

Win a year of Curse's premium service

WoW Insider and Curse have teamed up and are giving away a year of Curse's premium service! Twenty (20) lucky people who leave a comment in this post before 12:00 a.m. EDT on Thursday May 14th will be randomly selected to have their Curse account upgraded to the premium version for one year (if you don't have a regular account you can create one for free now).

You may enter only one time. The contest is open to legal residents of the 50 United States, the District of Columbia and Canada (excluding Quebec) who are 18 and older. Click here for the complete Official Rules.

We spoke about the premium service when it launched a couple weeks ago. The Curse premium service features a fast download client that will update all your add-ons with one click. You'll also get access to premium only beta key give-aways, see no ads on Curse's website, and support the add-on developers that maintain the add-ons you use every day.

So what are you waiting for? Leave a comment and cross your fingers, you might just win a free year of Curse's premium service!

Contest closed, thanks for playing!

Filed under: Add-Ons, Contests

[1.Local]: To agree, to disagree, or to agree to disagree


Reader comments – ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.

Flamers and trolls aside, WoW Insider readers are generally a contentious lot. Their viewpoints are as divergent as the player demographics the site attracts – all types of players, from the casual to the hardcore. With this many angles to consider, WoW Insider becomes a melting pot of ideas and opinions, from the sublime to the ridiculous. (And let's face it – some of the so-called ridiculous ideas are the most entertaining to read.)

Yet this week, readers seemed to be more often of one mind than not – whether that agreement was ultimately to agree over the topic at hand or to agree to disagree. [1.Local] highlights several reader conversations that made the radar this week.

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Filed under: Rogue, Shaman, Analysis / Opinion, Features, [1.Local]

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