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Posts with tag D.I.C.E.

More Blizzard news from the D.I.C.E. summit

Blizzard Entertainment logoWired's games blog brings us more news from D.I.C.E., with word of a "never before seen" presentation about Blizzard's canceled games over the years. Some of the games were later released by other companies, but others... Well, if you can remember anything about them, you may be a true Blizzard fan, and we'd have to kneel in homage to you.

But really, some of the games sounded pretty awesome by the title alone. Around Blizzard these days, Nomad refers to a new human unit from the upcoming Starcraft II, but it seems at the presentation in question, it was on the list of canceled games accompanied by a picture of two giant Zeppelins. And we, of course, are all about the Zeppelins, so the game would have obviously been cool, if it had Zeppelins.

Starcraft:Ghost, amazingly enough, didn't make the list of games, which brings up the question of whether there's still plans to resurrect it - or if Blizzard, like Wired's blogger suggests, just wants to forget about it altogether.

Finally, no list of canceled Blizzard games would be complete without a reference to Warcraft Adventures. I was always disappointed that this one got canceled, being a big fan of the old adventure games, and it looks like I even have allies at Blizzard on this point. But the WoW team seems to like to fit the game's story in wherever they can, so it wasn't all in vain, right?

Filed under: Analysis / Opinion, Blizzard, News items

Mike Morhaime speaks at D.I.C.E. 08

Blizzard Entertainment logoThe D.I.C.E. Summit's official site describes the event, currently taking place in Las Vegas, as a meeting of "the video game industry's most influential leaders," so of course you know Blizzard's there. Gamesindustry.biz's coverage of Mike Morhaime's presentation today doesn't reveal anything too earth-shattering about the company or the World of Warcraft. It's about the same thing we've heard from him in the past, but hey, if the presentation isn't broke, don't fix it, right?

It's still good to hear that Blizzard's on the right track, of course, and it's actually amazing that even with Mike Morhaime about to get his eighth boss, Blizzard's stayed pretty consistent on quality and dependability, as almost anyone who's had to switch bosses can tell you. But it looks like that, even with the Activision merger, we can expect the same tradition of long development cycles leading to quality games, which is, if familiar news, also comforting news.

Filed under: Analysis / Opinion, Blizzard, News items

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