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Posts with tag DIablo-III

"A more elegant collection game" - Watcher on transmog

Today we posted a rundown on PAX East information. and one of the pieces of information was that Diablo III's transmog system is not coming to World of Warcraft. This made me sad, of course. Today, Ion "Watcher" Hazzikostas tweeted the following update on that.
Now, this doesn't tell us how they plan to make transmog more elegant. It doesn't even tell us for sure that there won't be a Diablo III style approach to it - it just tells us that it won't be in Patch 6.0, whatever it ends up being. Still, it's nice to know that it's still being worked on. The extra void storage tab is a nice feature. Until we know what it is going to be I'll just be over here staring wistfully at my complete lack of bag space.

Filed under: Analysis / Opinion, Blizzard, Transmogrification, Warlords of Draenor

Diablo III - Hardcore Crusaders absolutely should not use Shattering Throw or they will die

This isn't me being all hyperbolic.

This is actually what will happen to you if you use the combination Blessed Shield and Shattering Throw. Your character will die, and for hardcore players, that means your character will be dead forever.
Grimiku - PSA: Avoid Blessed Shield - Shattering Throw
Hello, Crusaders

I wanted to help spread the word that there is currently a very ugly bug with Blessed Shield - Shattering Throw that will result in your Crusader instantly dying if you use this skill.

Hardcore players should avoid using this skill for now!

We're working on a hotfix for this issue and we'll update the Patch 2.0.4 Hotfix thread once that happens. Thank you all for your patience and understanding while we work on fixing this as soon as possible!


As my Crusader has both of these and likely would have blown himself up (a mere annoyance for me, but the end of that character if you play on Hardcore) I thought you all should know.

Filed under: Bugs, Blizzard, Diablo 3

The best Diablo III article you will read all week

Seriously, there's a lot of press out there about Diablo III. We've even done some here. But no one is going to top this piece over at Games.on.net, I promise you that. It simply cannot be done. How amazing is this piece, ostensibly about Reaper of Souls, that brought together interviewer Tim Colwill, senior character designer Paul Warzecha, and some pencils and paper to absolutely rethink some classic Diablo characters (and also a clown)? It's this amazing.

Paul: You know what – let's go ahead and... I don't think he needs a shirt. Does he need a shirt?

GON: Whenever I picture a clown, I always take their shirt off.

Paul: Yeah?

GON: We've all been there.

Paul: Well we're going there today, anyway. And I like these pants but I would... he needs some mobility. I would go full-on hammer pants. Remember in the 80's when they used to wear potato-sack pants? Remember those? With the things?

I don't see how I could add anything that would better encapsulate the brilliance of this article. Never before have I laughed quite this much at the notion of screaming decapitated heads being hurled at enemies by an evil clown with a lacrosse net, and I doubt I'll ever laugh that much at it again. This is, simply put, the best press you're going to see for Reaper of Souls or any Blizzard game this year, and I take the hat I don't have (probably made of snakes) off to you, Tim Colwill.

I now desperately want to see this happen for the Warcraft setting. I wonder what the clowns of Azeroth would look like. They'd probably have much bigger shoulders.

Filed under: Blizzard, News items, Diablo 3

Having trouble pre-ordering Reaper of Souls? You're not alone

If you're trying to pick up your own copy of Diablo 3's soon-to-be-released Reaper of Souls expansion from Blizzard, you may have run head-first into a "500: Internal Server Error" message. The big downside to this error -- beyond your inability to buy the expansion -- is that though you don't get anything, you may still see the charge pending on your credit card. According to Blizzard support, because the charge didn't successfully go through, it should vanish within a few days. However, it doesn't leave us inclined to, as the error suggests, try again later.

Fortunately, Blizzard is on the case:

Hopefully we'll see a resolution sooner rather than later -- with Reaper of Souls due out on the 25th, there's not much time left to buy for release-day gameplay. In the meantime, we're holding off on clicking "buy" until @BlizzardCS gives us the all clear.

Filed under: Diablo 3

What Diablo III's Reaper of Souls has to teach Warlords of Draenor

First off, let me say that I'm not agitating for WoW to copy all of Diablo III's improvements. A lot of the stuff D3 is doing now since the 2.0.1 patch are things WoW absolutely should never, ever do. But as valuable as it is to say that WoW should copy some of D3's better innovations, some times it's even more valuable to be absolutely clear on what would never, ever work if it were ported to the MMO space. (And vice-versa, as I think some of the problems that patch 2.0.1 solves are problems caused by trying to make D3 too much like an MMO). So, then, what can we learn from patch 2.0.1's successes?

Well, both WoW and D3 are loot based games -- at their hearts, you kill monsters for their loot in both. Diablo III's Loot 2.0 is an amazing system for itself -- it's fun and exciting when the loot you get from monsters ends up being awesome. But for WoW I think a system this personally rewarding would be insane. World of Warcraft is not set up for you to have some of the coolest, best items you'll ever see just drop from random trash, because WoW isn't a game designed around the idea of constantly going on reaping trash stomping dungeon crawls. The social aspect of WoW, with communal play of small 3, 5 and larger group content isn't the same as D3 and its multiplayer. If anything, Warlords' item squish is already a cautionary tale of the kind of excess that Diablo III not only rewards, but exults in. Nothing helps drive the lesson home that these are different games like their different approaches to loot.

That said, WoW can learn something from D3 in terms of the way loot works.

Read more →

Filed under: Analysis / Opinion, Blizzard, News items, Diablo 3, Warlords of Draenor

Diablo 3: Reaper of Souls commercial debuts


Last night, fittingly premiering during The Walking Dead, the Diablo III: Reaper of Souls commercial aired for the first time.

Reaper of Souls takes the player back into the conflict between heaven and hell, where the Black Soulstone is stolen and will soon be used to unleash the final end unto humanity. Diablo III's first expansion pre-patch is already live and features an absolute ton of goodies, many of which are bring players back to the game in droves.

Diablo III: Reaper of Souls releases on March 25. Hit after the break for the full opening cinematic and more RoS video goodness.

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Filed under: Diablo 3

Major updates coming to Diablo III with patch 2.0.1 release today

Though there's still some waiting to do before Reaper of Souls arrives, if you've been twiddling your thumbs hoping for the latest patch to hit Diablo III, you're in luck -- Lead Producer Alex Mayberry has announced on Twitter that patch 2.0.1 will be live today. This patch brings some big changes for Diablo players, including social groups Clans and Communities, itemization updates, paragon updates, class updates, crafting updates, difficulty updates... and more. For all the details, check out the patch notes.

If you're one of the players who grew tired with Diablo III after launch, this laundry list of changes -- combined with a quiet, patch-free time in World of Warcraft right now -- may give you good reason to revisit the game in advance of Reaper's release. We know that's where we're headed!

Filed under: Diablo 3

Diablo III: Reaper of Souls Collector's Edition content revealed

With all the talk of Warlords of Draenor and Hearthstone around here, you might have forgotten about Blizzard's other expansion release next month. Diablo III: Reaper of Souls makes it debut on March 25, and the contents of the physical Collector's Edition were finally revealed earlier this week for all to see. Purchasers of the Collector's Edition will receive several digital items, including the Treasure Goblin Pet for World of Warcraft, StarCraft II character portraits and Malthael Decals, and a Spectral Hound minion with a set of aesthetic artifacts -- helms and weapons -- to be used with Diablo III's new transmogrification feature.

Of course, this is all available with the Digital Deluxe version of the game as well, so why would you want a physical Collector's Edition? In addition to the digital goodies found in the Digital Deluxe edition, those purchasing the Collector's Edition will get a Behind-the-Scenes DVD and Blu-Ray two-disc set featuring interviews, round-table discussions and behind-the-scenes commentary on the game's development, the official Reaper of Souls soundtrack, The Art of Reaper of Souls -- a gorgeous hardcover book featuring early sketches, artwork, and 3D renders from the game, as well as a Malthael mouse pad.

The Diablo III: Reaper of Souls Collector's Edition is available for pre-order on Amazon for $79.99, as well as at a variety of other retailers. As with all Collector's Editions, supplies are limited -- if you want the physical version and all the bonuses it has to offer, you may want to pre-order your copy sooner rather than later.

Filed under: Blizzard, Diablo 3

Diablo III: Reaper of Souls closed beta has begun

The closed beta for Diablo III: Reaper of Souls has officially begun. Players that have opted in to the beta should begin checking their email for beta invites. Reaper of Souls, the first expansion for Diablo III, features all-new content as well as the new Crusader class, enchanting, transmogrification and of course, lots and lots of frantic mouse clicking. Players that have received a beta invite can check their Battle.net accounts to verify that the license has been added -- or if you've received a Closed Beta key, you can add it to your account by logging in to your Battle.net page.

For players that have yet to receive an invitation to the closed beta, make sure you've opted in on your Battle.net Beta Profile Settings page -- and while you're at it, make sure the page has the latest system specifications for your computer. Keep in mind that with the closed beta, you must have an active Diablo III license attached to your account -- and that license needs to be in good standing in order to be eligible. No banned or suspended accounts.

Also, as with any beta test, the risk of phishing attempts runs a little higher. If you receive an email that states you're in the beta, be sure you don't click any links in the email itself. Instead, log into your Battle.net account to check that the license has been added, or to manually add a game code. For more information on the Diablo III: Reaper of Souls closed beta, take a look at Blizzard's official page -- and good luck to all those that have opted in!


Filed under: Blizzard, News items, Diablo 3

BlizzCon 2013: Reaper of Souls Hands-on gameplay impressions

The Crusader battles a giant beast in the streets of Westmarch.
At BlizzCon 2013, I was lucky enough to sit down at one of Blizzard's demo machines and play through the first part of the new Diablo 3 Reaper of Souls expansion as the new class, the Crusader. This article will have some spoilers for the new content, so if you're trying to avoid that, beware.

Crusading

The demo character was a male Crusader, set at level 33. He came with a few powers preset, which I used for the demo. For the left mouse button, a single target Slash attack struck the enemy with holy power. For the right button, Fist of the Heavens sent a huge beam of Holy Energy from the heavens around the Crusader, followed up by electric bolts that split off and attacked any enemies still standing. This right click, of course, cost Wrath, which is the Crusader's resource and regenerates like a combination of a rogue's energy and a death knight's runic power from WoW.

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Filed under: BlizzCon, Diablo 3

Blizzcon 2013: Diablo III Reaper of Souls class and systems panel

On the second day of BlizzCon 2013, the Diablo 3 team hosted a gameplay systems panel in which they covered some of the new systems coming to the Reaper of Souls expansion, including not only the Crusader class, but information on changes for the existing classes and some of the new itemization tweaks we can expect to see in Loot 2.0.

Crusading for a new class

The first section of the panel introduced the new class, the Crusader. Designing a new class is one of the most complex tasks in an RPG, but it starts with a simple concept. In this case, the team wanted a righteous paladin type, which would work as a good answer to Malthael, the angel of death and main villain of Reaper of Souls. The idea came together of having a dark paladin, full of righteous wrath, a "knight in battle-scarred armor" to stand for humanity in its darkest hour. This lead to concept art. They knew they wanted the Crusader to be bulky and blocky, but it took many weeks of reiterations before they settled on the look of today, with the shield, the flail, and the tabard.

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Filed under: BlizzCon, Diablo 3

BlizzCon 2013: Voice actors to take the stage

Voice Actor Stage
BlizzCon will be hosting a voice actor stage with several panels over both days. Many of the voice actors from World of Warcraft, Diablo and Starcraft will be on hand to discuss their craft as well as sign autographs. Posters will be handed out to be autographed during the sessions in between the panels.

Included on the Warcraft panel Friday between 3 and 4 p.m. PST will be the voices behind Chen Stormstout, Garrosh Hellscream, Jaina Proudmore and a few others. To see the schedule and all of the voice actors appearing, go to the original post.

The stage will be setup between Hall A and B and is described as being attendee-only, so those watching on the Virtual Ticket will be out of luck.

Filed under: BlizzCon

BlizzCon 2013 schedule app now available for Android, iPhone

Blizzcon 2013 schedule app now available for Android, iPhone
Wondering how to keep all of the events and panels at Blizzcon 2013 straight? Or just how to get around that incredibly large convention center? There's an app for that -- the BlizzCon schedule app, first released for BlizzCon 2011, has been updated for this year's festivities. Both the iPhone and Android versions have received snazzy new updates with an all new map of the convention center as well as this year's schedule of events and panels.

But that's not all! This year's update has also added new features and social media integration with Facebook, Twitter, and Instagram, so you can share your experience as you experience it. In addition, the mobile app will also have access to all the free BlizzCon video streams, so you can watch all the action, even if you're not present for it in person. And the best part? The app is completely free. The app for BlizzCon 2011 was tremendously handy to have while wandering the convention center -- if you're attending BlizzCon 2013, I highly recommend picking up the updated version for easy access to maps and schedules while you're on the go.

Filed under: BlizzCon

WRUP: Cross pollination of ideas

WRUP Cross pollination of ideas
Transmogrification is landing in Diablo III, an idea that feels so natural you almost wonder why it wasn't always there. It just feels right. The ability to customize the appearance of your character is already ingrained in us WoW heads, so those Diablo fiends will almost certainly enjoy it. Some of D3's transmog is so cool that we already hope that WoW can steal it.

So this week, when we asked your intrepid WoW Insider staff what they're playing, we also asked what other features we hoped to see enjoy this kind of cross pollination. I'm pulling for pet battles, myself. What good's a monk without a fighting chipmunk?

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Filed under: Analysis / Opinion

Hands on with Diablo III: It's perfect for consoles

Diablo III is perfect for consoles
Diablo III launched on console yesterday, and I was lucky enough to be invited down to London by Blizzard Europe to attend an opening shindig for the game's new home. And as part of heading down there, we all got to have a very thorough play-test of the PS3 version of Diablo III. It wasn't the first time I'd had a go, as I had fifteen minutes of the console version, again on PS3 at Gamescom in Germany, so I had an idea of what to expect, but fifteen minutes isn't enough time to really form a firm opinion on a game. I left last night's event with a t-shirt and a copy of Diablo III in my hand, went home and put it straight in the PS3.

This should be praise enough, that after an evening of playing a game I wasn't hugely enamored with on the PC, I rushed home to play it even more on the PS3. But there's something about DIII on the console that just works.

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Filed under: Diablo 3

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