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Posts with tag Destruction

Blood Pact: What makes a 'lock a 'lock?

metamorphosis
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill discusses class identity.

One of our editors, Adam Holisky, forgot what class he was playing last week, and it made me a little sad. It's great that he wanted to be a warlock again, but we are not hunters. We're not mages either, despite how convinced Matt Rossi is by shared armor. We're not shadow priests, we have demons not totems, and having purple wings is the only similarity between a demo 'lock and a night elf moonkin.

I'm not out to make Adam eat his hat, but warlocks certainly distinguish themselves from other classes, I think.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Blood Pact: Flow like a shaman, sting like a hunter

Blood Pact Flow like a shaman, sting like a hunter MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill wants to look into a popular counterargument to the nerfing of Kil'jaeden's Cunning.

Or not, as I'll argue we warlocks have our own style of play.

The damage dealing game isn't just about turning a mob down to 0 points at the end of the night, but about using the mob's health bar to vault over cooldown or resource barriers. Turning a warlock into a sitting duck in PvE requires either getting rid of all the mob health bars or getting rid of the warlock, which is usually accomplished by movement or threat of certain death. This struggle against being useless is what makes choices in a damage dealer's arsenal meaningful.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Blood Pact: Inner demons in our talent selection

Blood Pact Inner demons in our talent selection MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill thinks it's too difficult to convey moving while casting in a static screenshot, so, instead, have the Scholomance potion guy in front of a Demonic Gateway.

We covered Karazhan's pets, mounts, and fun last week, so this week, we'll cover Serpentshrine Cavern and Tempest Keep in the continuing quest to colle--

No. Sorry. If you really thought I was going to skip this past week's bombshell of warlock PTR patch notes for collecting pets from retro raids, I will scold you later for having no faith in me. Let's talk level 90 talent problems.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Blood Pact: Combat log kung fu for warlocks

Blood Pact Combat log kung fu for warlocks MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill is finishing out the World of Logs posts while she hunts for BC-era battle pets.

Have you ever tried to read the combat log? Maybe you're on the PTR testing a spell change or you want to know how often a new trinket procs, so you open the combat log chat window and start reading.

You get twenty-something lines down before you realize something horrifying -- that's only one second of combat. Your jaw slowly falls to the floor and you reach up to pull your hair out as you contemplate reading a combat log for an entire raid fight -- that can sometimes last more than six hundred seconds and includes far more actors than just you and the training dummy.

Luckily for us, when events are printed in a specified format without too much variety, computers can read and process --or parse -- these lines magnitudes faster than we humans can. World of Logs has graphs and charts to help us understand our performance, but it also includes what is basically Google for your combat log. Just like there are tips to speed up and pinpoint your browser searches, there are tricks you can use to query events better in the World of Logs expression editor.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Blood Pact: World of Logging warlocks, part 1

Blood Pact Logging 'locks, part 1 MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill wonders how many logs would a warlock log if a warlock could log logs?

Occasionally I get a request to look through someone's raid log on World of Logs for warlock improvement. Sometimes it's for a guild applicant and sometimes it's for another tweeter. A thing I've thought about doing for a long time is a World of Logs 101 on warlocks -- both for warlock players and for non-warlock raid leaders.

I'm starting with the bare basics: how to tell warlocks apart on a World of Logs parse and exploring the DPS rankings. (It's actually not that difficult anymore!)

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Blood Pact: To summon or not to summon, that's the question

Blood Pact To summon or not to summon, that's the question
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill scraps another attempt at Kanrethad to discuss being a pet class instead.

Whether 'tis nobler in the mind to suffer the slings and arrows of outrageous pet bugs in encounter design like jumping down into Nefarian's pit in Blackwing Descent so your pet then did nothing but stand in the middle, or to take up Doomguards against a despawning abyssal phase 3 in Throne of the Four Winds -- and by opposing end them: to die, to sacrifice.

To sacrifice, perchance to DPS; Aye, there's the rub, for in that sleep of death, what meter-topping dreams of 5.0 may come, when we have shuffled off this mortal coil (no, not that one!), must give our developers pause.

My terrible warlock Shakespeare adaptation aside, we've had the ponderings about how tied to pets warlocks should or shouldn't be. As I continue to throw myself at Kanrethad's own demonic stampede, I've had some thoughts about the subject.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Blood Pact: 4 thoughts on destruction in Mists of Pandaria

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Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill finally dives into beta and found that she was having more fun flinging fire than draining souls.

I got into the beta a week ago (and with the last Annual Pass wave, a lot of the rest of you should be, too). So I went marching around Jade Forest and found myself continuously crashing to affliction spells triggering a fun little error. I'd heard things about moonkin and fire mages also having troubles, primarily when DoTs or debuffs were being cast. But errors are odd things, and I found I could cast Immolate all day long on my destruction spec.

So I did destro for a day of questing and flinging fire at the training dummy. Here are a few of the first thoughts I had.

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Filed under: Warlock, (Warlock) Blood Pact

Blood Pact: Initial impressions of 4.3 raiding as a warlock

Every week, WoW Insider brings you Blood Pact for affliction, demonology and destruction warlocks. For those who disdain the watered-down arts that other cling to like a safety blanket ... for those willing to test their wills against the nether and claim the power that is their right ... Blood Pact welcomes you. Send questions, comments, or requests to tyler@wowinsider.com or via Twitter to @murmursofadruid.

The first week of raiding after the release of patch 4.3 has more or less come and gone by this point, and while raiding isn't everything, it is the primary focus on this tier. Not only do we finally get to tackle with Deathwing himself, but Blizzard also introduced the Raid Finder tool in order to bring more players into the raiding game. Another part of this patch was an effort to bring destruction's damage up to par with that of our other two specs.

While there is still much more time needed in order to tell how exactly things are going to play out, for now it is time to lay down the initial impressions that raiding within this recent patch has left in my mouth. Some are good, some are bad, but the common denominator is that, hey -- at least we aren't mages.

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Filed under: Warlock, (Warlock) Blood Pact

Blood Pact: Distinguishing destruction from fire

Every week, WoW Insider brings you Blood Pact for affliction, demonology and destruction warlocks. For those who disdain the watered-down arts that other cling to like a safety blanket ... for those willing to test their wills against the nether and claim the power that is their right ... Blood Pact welcomes you. Send questions, comments, or requests for something you'd like to see to tyler@wowinsider.com or via Twitter to @murmursofadruid.

I like to think that I've been a solid supporter of the warlocks in their struggles against the devil mages. I know that I do have some split loyalties with the druids, but let's be fair in saying that a druid is wicked awesome in comparison to a mage. With that in mind, know that it brings me no joy to say that I'm worried. We talked about the new talents coming in the next expansion last week, and while I love what talents warlocks had and I think the new system has some great potential, there's one facet about it that concerns me.

Destruction and fire are very closely linked in playstyle. Both are heavy nuking specs that also utilize DOT effects to boost their damage. They both make use of an otherwise unwieldy long spell, albeit in different methods, but one cannot deny that the two specs are fairly similar. One of the key differences right now to set destruction apart from fire is Conflagration and Backdraft -- destruction has a form of focus on speed that fire doesn't. With traditional specs going out the window, one has to worry about how Blizzard intends to distinguish destruction from fire.

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Filed under: Warlock, (Warlock) Blood Pact

Blood Pact: The future of destruction

Every week, WoW Insider brings you Blood Pact for affliction, demonology and destruction warlocks. For those who disdain the watered-down arts that other cling to like a safety blanket ... For those willing to test their wills against the nether and claim the power that is their right ... Blood Pact welcomes you.

For the past two weeks, we've been taking a look at the future of warlock design -- a bit of clairvoyance on my part, with Blizzard's asking for player feedback of a similar nature this past week. First we looked at affliction's concerns, and then we talked about demonology. This week, we'll round out the series by discussing what might come of destruction, the current wayward child of warlocks.

It's easy to talk about the problems that destruction faces now, as they're things that we see inside of the game, yet damage balance is a very fickle mistress. Numbers can be tuned at the drop of a hat; whether they are or not is an entirely different matter. Dealing in numbers and figures really is a simple matter. This week's focus won't exclusively be on the damage disparity that destruction currently suffers from, but rather the mechanical difficulties and identity crisis that holds it back. Damage is meaningless when Blizzard could easily hotfix in a random buff or nerf without a moment's notice; again, it's more so a matter of if or when.

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Filed under: Warlock, (Warlock) Blood Pact

Blood Pact: Patch 3.3.3 raid build roundup

Each week Dominic Hobbs brings you Blood Pact. "Ah, a most excellent recovery. The blood will suppress the Doomguard's magical defenses" ~ Daio the Decrepit

It's been a few months since we did a roundup of the raiding builds and how the current game mechanics impact their relative DPS. With the patch 3.3.3 changes becoming public there are a couple of interesting warlock changes that are worth having a closer look at. Back in November with the coming of patch 3.3 we saw destruction lose its crown as "the best by far." Before then it was simply hard to justify any other spec unless you were giving the Demonic Pact buff to the raid, and doing so came at a personal DPS cost, so wasn't very popular.

While we've been raiding Icecrown Citadel affliction and destruction have been pretty even in their competitiveness, with demonology still trailing along behind like a wheezy fat-kid -- you still want him with you cos he has all the sweeties, but he's not one of the cool-gang. Well, times are a-changin', that kid is growing up into a real power-house.

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Filed under: Warlock, Analysis / Opinion, Raiding, (Warlock) Blood Pact

Blood Pact: Leveling a warlock, 40 to 60

Blood Pact is your weekly warlock digest brought to you by Dominic Hobbs. "Closer! Come closer... and burn!" ~ Keli'dan the Breaker

Once again Blood Pact turns its gaze towards those up-and-coming warlocks; those who are learning the craft, battling foes to hone their skills and sharpen their minds. I've said before that leveling a warlock is great fun and part of this is due to the diverse ways in which you can go about it. By the time you start getting a decent pile of talent points to spend you can shape your lock in many and varied forms. There's the unstoppable train of death that is the affliction lock, cursing and corrupting all around it as it passes smoothly through the world. The demonologist, pouring their power into their minion and pushing them into the fore while sitting back and calmly picking off their foes. And of course, the destruction warlock, blazing a trail of raw power in an explosive display of mental prowess over physical frailty.

Let's see how these locks in training are getting on.

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Filed under: Warlock, How-tos, Guilds, Instances, Leveling, Guides, Classes, (Warlock) Blood Pact

Blood Pact: 2009 through the Eye of Kilrogg

Blood Pact is your weekly warlock digest brought to you by Dominic Hobbs. "The avarice never ends! 'I want golf clubs. I want diamonds. I want a pony so I can ride it twice, get bored and sell it to make glue.' Look, I don't wanna make waves, but this whole Christmas season is stupid, stupid, stupid!" ~ The Grinch

Hmmm... a look back at changes for warlocks in 2009. Well there was... no, wait, that was 2008. Well what about... nah, that's planned for Cataclysm. Wow, this is harder than I thought. Nothing particularly outstanding has happened in the warlock area this year; but so much has happened and, well things have changed. It's like waking up each morning and something is subtly different. Your blue toothbrush is now red... The sofa is now against this wall, not that one... each change is pretty unremarkable in it's own right but by the end of the year you are a stuntman living in LA married to a small, blond Portuguese skier who when she's not training does abstract painting, practices yoga and brews her own beer.

As we surfaced, bleary-eyed into January our memories of sacrificing succubus and SL/SL were fading faster than those of December 31st. Those heady days of power that also led to FotM wannabes flooding our ranks. Skill and complexity had been leaking out of the class for a while and Naxx wasn't really providing any of us with much of a worthwhile proving ground. Affliction spell rotations were causing carpal-tunnel injuries on those who were determined to take the cold-turkey approach to dropping their addiction to Shadow Bolt spam. Fans of demonology were taking felguards like some sort of methadone for simplistic raiding, meanwhile retaining the use of their fingers.

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Filed under: Warlock, Analysis / Opinion, Classes, (Warlock) Blood Pact, Cataclysm

Choose My Adventure: Turpen dings 45


WoW.com readers, it's up to you to decide the fate of Turpen the Gnome Warlock with Choose My Adventure. Casting your vote toward the many aspects of Turpen and make him your own! Well, not literally. He belongs to Alex, but you know what we mean.

Well, it took longer than I had hoped, but Turpen has finally dinged level 45 and he did it in the wet, muddy wastes of Dustwallow Marsh. It wasn't particularly hard, but between all of the patch 3.2 preparation I've been doing, it was sort of a scatterbrained trip. Do a few quests here, a few quests there... all in all, it wasn't particularly memorable!

Throwing fuel on the 'not very memorable' fire was the completely anticlimactic ding of level 40. I remember that level being something of a landmark, but for Turpen the level came and went without much celebration. Mounts are at level 30 now, and the level 40 talent for Affliction Warlocks is pretty useful, but not much to get excited about. Oh boy, Dark Pact! Mana regen is so exciting! Don't get me wrong, I love me some mana, but could there be anything less exciting to someone who's leveling, questing and exploring? I want toys! I want explosions! I want excitement! This was none of those things. Maybe I would've been more excited if I run around with my Imp or Succubus out, but I've been getting pretty good mileage out of my Voidwalker still. I didn't have mana problems before Dark Pact, so I rarely use it now that I have it.

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Filed under: Warlock, Analysis / Opinion, Leveling

Choose my Adventure: I'm on a mount


WoW.com readers, it's up to you to decide the fate of Turpen the Gnome Warlock with Choose My Adventure. Help test the site's new features by participating in this event, casting your vote toward the many aspects of Turpen and following his exploits on Alex Ziebart's WoW.com profile!

Another week, another level. Ten levels, actually. And I guess it's been a few weeks. It sounded cooler that first way though, didn't it? Anyway... Yes, Turpen has hit level 35. The last couple of weeks have been busy around the office due to patch 3.2, so I didn't get as much done between level 25 and 35 as I had between 15 and 25. I only squeezed one dungeon run in, but I did manage to do something else that was asked of me: Battlegrounds.

Yes, I did quite a bit of PvP this week on our Gnomelock, primarily in Warsong Gulch in the 20-29 bracket. I tried a round of Arathi Basin (which we won 2000-100) but very quickly decided never to do that battleground in that particular bracket ever again. Running around Arathi Basin without a mount is pretty much the worst thing ever. Patch 3.2 will change that I suppose, but it'll be far too late to be of any use to Turpen. My next alt, maybe!

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Filed under: Warlock, Analysis / Opinion, Leveling

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