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Posts with tag Drinking-nerf

Advice for those with drinking problems

If you caught the MLG Orlando live stream over at GotFrag TV last weekend, you might have noticed a critical strategic move that many of the world's best players did over and over, particularly in the longer matches -- drink. Because mana-dependent classes don't have a constantly renewable resource such as Rage or Energy, drinking in Arenas is an important skill to master. Watching the tournament was educational because many of those pro Arena players knew how to drink like crazy.

The trickiest part of drinking in an Arena match is getting out of combat. Some classes, such as Druids, have an easier time than most but watching players escape focus fire with or without their teammates peeling opponents off them is really amazing to watch. It's a skill unto itself. Night Elves have a ridiculous advantage with Shadowmeld, allowing them to immediately enter stealth upon finding a safe spot to drink. This makes them harder to find, allowing them to get just a few more ticks from Star's Tears. Despite the nerf to drinking inside Arenas in Patch 2.4, players have managed to get those precious four seconds (and hopefully more) to get just enough mana back during matches. In the heat of combat, the nice cold drink is refreshing, indeed. Tips on how slake your thirst after the jump.

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Filed under: Analysis / Opinion, Odds and ends, PvP, Arena

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