Jay Harding from ESL TV was able to catch up to Blizzard Lead Designer and the resident PvP guru Tom Chilton at the World of Warcraft Arena Tournament Regional Finals in Cologne, Germany last June and got to squeeze a decent length interview. Because of the focus of the event, Chilton talked a lot about PvP changes, particularly the impact of the upcoming Patch 3.2. Chilton, also known as Kalgan, expressed Blizzard's intent on trying to keep different comps viable while taking small steps to curb the dominance of extremely popular comps such as RMP and cleave, which he stopped short of calling a "faceroll comp" (still goes to show he was thinking it, though!). Highlights from the video include:
- Resilience - the change to Resilience in Patch 3.2 will make the greatest impact in Arena PvP, slowing down matches and likely impacting the effectivity of "burst" comps.
- The nerf to the 2v2 bracket is intended to equalize class representation since 2v2 isn't always a good bracket for all classes. Chilton mentions that "as the bracket size comes down, you lose a lot of those different synergies between different classes"
- Chilton says, "there's room for competitive Battlegrounds," and that "rated Battlegrounds is something that (Blizzard) has been thinking about for quite a while." He says they'll provide more information in the future.
- Isle of Conquest is intended to be epic, they want to "bring back a little of that crazy, big battle feel" and intergrating some features of existing Battlegrounds with new ones.
- Kalgan and his girlfriend will kick your butt in 2v2.