
If you're like me, you're writing a guide for shamans explaining how the class will change when patch 3.0.2, the
Echoes of Doom patch, goes live tomorrow. Hi, I'm doing that too! Right now, in fact. By the time you read this, I will have finished it and the blistering, searing array of changes will have stopped erupting in my poor, addled brain.
One of the interesting effects of Echoes of Doom is what won't be accessible: the long awaited and somewhat controversial shaman CC, Hex, will not be ours until level 80. The new fire-based spell Lava Burst will also not be attainable, which was even listed as a reason for a
nerf that didn't happen to our lightning spells. Many of the changes to our class will still be in the future when this Tuesday's patch rolls around.
There's still plenty to comment on, though. Spell coefficients, the unified spell power system, and specific talents and spells aimed at changing how you spec and how shamans feel to play.
Earthliving Weapon is just one change, but it's one of my favorites... a useful imbue for resto shamans and anyone forced to emergency heal. There are still concerns (well, okay, I still have a few concerns, I can't speak for everyone) about how things will look as we all level up, but none of that will affect you when patch 3.0.2 hits, since 70 will still be max level and you'll still be in the gear you have now.
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Filed under: Shaman, Patches, Analysis / Opinion, Odds and ends, Expansions, Classes, Talents, (Shaman) Totem Talk