Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.)
DPS is an art. It's not art in the sense that the Mona Lisa or Friday
by Rebecca Black are art, but it's art. It requires practice, knowledge, and dedication to make work, and judging by the Battle.net forums, Twitter
, and various other social media outlets, it's an art form that a lot of people still have trouble getting right. As a DPS shaman (really, as any class), there are a few basic rules every player should follow to enhance their DPS.
1. Use addons that make up for what the default UI lacks.
I know that there's a set of players out there who totally swear by using the default UI. In reality, I can understand that sentiment. I didn't realize it until I found myself with a sprained hamstring and only able to raid my borrowing my boyfriend's laptop and downloading an addon-less WoW
onto it this week, but I actually thought the default UI looked really cool.
Unfortunately, despite how cool it looks, default isn't optimal. Doing the Raid Finder as elemental, I realized a couple of things -- that of my 30-plus-addon suite, I really only missed six or seven of them, and those six or seven I missed were ridiculously important. I was lacking OmniCC
for watching my cooldown timers, and I didn't have Power Auras
to watch Fulmination
stacks or ForteXorcist
for tracking my DoT timers (important for both ele and enhance). I know that I played sloppily as a result. I missed Lava Surge
procs like crazy, I Fulminationed as Flame Shock
ran off, and I made other small mistakes that I would normally not make because I have addons to help me keep track of the fight.
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Filed under: Shaman, Analysis / Opinion, Raiding, (Shaman) Totem Talk, Cataclysm