So there I was, just minding my own business and trying to get the smoke out of my gear (being a flaming kitty is cool and all, but the dry cleaning costs are incredibly expensive), when one of those bronze dragons showed up. She looked human, but I can smell dragon a mile away (which incidentally has not helped much, being as the things seem to be around every corner these days -- I thought dragons were rare, mystical creatures?).
"Champion," she said. "My master, Nozdormu, needs your help urgently. The list of heroes powerful enough to assist him in his time of need are few. Please come at once!"
I glanced at the list. Apparently, "few" means half the population of Azeroth. Still, I was bored.
"So," I said, wearily. "What needs killing now?"
"He does," she replied. "We must kill his future self, who is preventing us from going to the past to get the item needed to save the present."
"Right. Wait, what?" I answered, confusedly. "If he has a future self, than that means we've already succeeded, and ... fine. Just tell me where to go, before I have to think about it again."
End Time, the first of the new 5-man instances, is arguably the easiest. In order to get to not-Nozdormu, you'll have to go through two of four echoes, which are alternate future versions of today's faction leaders. There's a bit of trash, but nothing that can't be AoEed down. As such, we'll jump right to talking about the echoes, which are more interesting.
Filed under: (Druid) Shifting Perspectives