Do note that he specified current plan. The expansion has just been announced. Many things will change before any beta phase. Even more will change before launch.
Filed under: BlizzCon
Filed under: BlizzCon
Filed under: Blizzard
Filed under: Analysis / Opinion
Filed under: Breakfast Topics
Filed under: Mists of Pandaria
The first few days of every new expansion, including Cataclysm, were a little crazy. The first thing you need to prepare for is the hyperinflation. Everyone will have more money, and they will all be spending it. Nothing gets people spending their savings like a new expansion. Pets will be battleable, new glyphs will be available, and everyone will be leveling professions. All this new demand is going to overwhelm the farmers, and for a while at least, the only cheap way to get materials will be to farm them yourself.
I love your column on WoW Insider. It's been an eye opener for me on just how easy it can be to make some serious gold. That said, I didn't discover it until well after Cataclysm had launched, and so my question to you is; what were the first few days of the Cataclysm launch like economically, and what do you think I can expect from Mists of Pandaria? I had a blacksmith at the time of the Cata launch, and I remember spending exorbitant amounts of gold on ore/bars (he wasn't a miner). Is it a situation where, for the first few days, farming actually is worth doing, or are goods still worth making then? I have a bunch of 85s, all with worthwhile trade skills, and I'm just wondering what the best way will be to capitalize on the newness of the expansion.
We've been able to do it in one sense, but not as much as I would like to in another sense. I would like for all patches to reliably have raid bosses. Our first Cataclysm patch didn't have raid bosses. From a raider's persepctive, it probably doesn't feel any faster than it did before. For us, where the biggest improvement is going to be in this cycle is in the actual expansion release. Traditionally we've only been able to do an expansion about every two years. We're really hoping to make a meaningful difference in that.
Filed under: Cataclysm
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