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WoW Archivist: Patch 1.11, Shadow of the Necropolis

This article was originally posted September 13, 2011. With the release of Hearthstone's Curse of Naxxramas, we thought it would be fun to look back on the initial release of Naxxramas in World of Warcraft. The original publication of this article also included the patch 1.11 patch notes, which we've removed here. If you're interested in seeing them, time warp back to the original.

Patch 1.11 included the original 40-man version of Naxxramas, which was the final raid zone of classic World of Warcraft. The game had seen no expansions yet. While we all knew it was coming, the idea was still foreign and nebulous to players who had limited prior experience with MMOs. "Green is the new purple" was something nobody grasped yet. Naxxramas was seen as the true pinnacle of raiding in classic WoW ... and in some ways, it's still seen that way by WoW's raiding veterans.

The trailer for Shadow of the Necropolis is probably the first patch trailer I remember in vivid detail, as it's one of the first patch trailers in which Blizzard tried to tell a story. Previous patch trailers showed off new bosses and new environments completely without commentary, merely showing off pretty pictures set to new music from the patch's soundtrack. Shadow of the Necropolis slowed things down a bit, showing you some of who Kel'Thuzad was in life and how he came to be lich lord of Naxxramas. Patch trailers have continued to build on what patch 1.11 started.

Let's take a look at what else this patch held, shall we?

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Filed under: WoW Archivist

Around Azeroth: Sweep me off my feet

"Dear Blizzard: Seriously, guys," grouses submitter submitter Arugadh of The Brotherhood of Iron on Wyrmrest Accord (US-A). "Forget Garrosh and Draenor already. When are you gonna give us a chance to fight whatever the heck is underneath our farms that sends up all the demonic tentacles?" That's a very good question. I assume that beneath our farms lies a much lazier version of C'thun, who is totally content with having a few tentacles cut off every day by thousands of adventurers.

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: The Good of BlizzCon

Believe it or not, I do attempt to be fair. I'm not perfect, I have my biases, but when I wrote yesterday about BlizzCon, I did so knowing that for a lot of people it's been a positive experience. It wasn't my intention then to try and remove that experience for anyone. So, in the spirit of equal time, let me ask you this - have you been to BlizzCon? Have you had a positive experience there?

In years past a lot of my friends, coworkers and guildmates have gone to BlizzCon and enjoyed their experiences. Some have forged long friendships there. All have gotten to play Blizzard games (including various WoW expansions), hang out with people and be social while discussing things they loved, and that's all pretty great from my perspective. I'm not much of a con-goer (I dislike crowds) but I think that's all pretty worthwhile, and is worth mentioning.

So now it's your turn. What's the good of BlizzCon? Do you enjoy lore panels, Q&A sessions, systems discussions? Were you filled with joy when reforging was removed? Share your good times please.

Filed under: Breakfast Topics

The WoW Insider Show Episode 353

Every week, join us as we present you with The WoW Insider Show podcast -- an hour's worth of WoW community discussion covering everything from the week's top stories here on WoW Insider to emails from our readers and what's been going on with our particular characters in Azeroth.

Want to have your question answered on the air? Email theshow@wowinsider.com! And don't forget to join us for the live show again next Monday at 8:00 p.m. PDT!

iTunes Note: We're aware of a problem with our iTunes feed and are looking into it. Sorry for the issue!

Get the podcast:

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Filed under: Podcasts, WoW Insider Show

The Queue: Beggars, mounters, and dungeon runners


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

Nice questions in the Queue today. And I must say, it's a nice day out over all.

I just love it when it's 90 and humid.

Hint: I'm being sarcastic... very sarcastic.

Jeff "The Dude" LaBowski asked:

Why isn't begging for gold in WoW a ban worthy offense? Other than duel spam or guild invite spam, it's gotta be the most annoying thing.

Read more →

Filed under: The Queue

Around Azeroth Beta Edition: Keep your eyes on the road

"I'm really enjoying the scenery in Draenor," writes beta tester Gimmlette of Spectacular Death on Llane (US-A). "I have several screenshots I could see printing as art because some places are just beautiful. I like what the designers have done with draenei architecture, although there are some things I can't unsee now. I was running up to this building to complete a quest and came to a dead stop. It's looking at me; two eyes and a hat and and empty socket for a nose. Now that I've seen a face with this building, I'm seeing it in other buildings of this style. They're watching us. Where's my tinfoil hat?"

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: Do you want to keep your old face?

In my extremely accurate and scientific polling (I read some twitter) I have discovered that one of Blizzard's biggest fears for the new character models seems to have been pretty accurate. Even though they've said (multiple times) that the faces on the new models are still a work in progress, I keep seeing the same reaction over and over again - "I really like the new models but my character's face has changed and now it's not as good/not my character." If you remember back to 2009, when the when are they going to update character models talk started being bandied about, you'll remember that being one of Blizzard's biggest arguments against doing it - people get very attached to their characters and think of them in a way that makes them very dangerous to tinker with.

So far it seems like people have a Not My Character's Face policy towards the revamp - they like how the new models are more detailed and are in general much more fluid and animated, but they still don't like it when the faces change.

So how about you? How attached to your character's face?

Filed under: Breakfast Topics

WoW Moviewatch: Siege of Orgrimmar Abridged

Siege of Orgrimmar Abridged features an epic battle to bring justice to Azeroth. Or something like that. Despite its thrilling story and exciting bosses, there were more than a few odd moments in SoO. Also, some of the bosses spoke a little too much truth. After all, you and I both know that some of your raid members maybe shouldn't really be there, right?

Slightly Impressive to a bang up job highlighting those bizarre little quirks. Take the time to check out the video, and let us know in the comments if you shared Griff's experiences. We'd love to hear your story!
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

The Queue: Betas, Tanaan Jungle, and more

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Look at that crystal. That's a nice crystal.

DanielHudson asked:

Got into the beta last week, and was amused when the in game text popped up "awesome in game cinematic" was less amused when I didn't get to see the cinematic. Is this typical during betas?

Read more →

Filed under: Analysis / Opinion, The Queue

Around Azeroth: Whirlpool powwow

"How awesome is this?" asks submitter Quadratic of Gnomeregan Forever on Wyrmrest Accord (US-A). "After a hard day of slaughtering dinos and insane trolls that want to eat us, those same trolls were nice enough to have prepared a hot tub for us hard-working gnomes!" Abusing those poor trolls that just wanted to devour your succulent gnome flesh. You monsters.




Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Know Your Lore, Tinfoil Hat Edition: The terrifying, living world of Draenor

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

We don't really know much about Draenor. Certainly we know plenty about Outland, the shattered remains of a world once called Draenor, but that shattered world is a mere remnant of what Draenor actually was. In the Warcraft cosmos, the only planet we are incredibly familiar with is Azeroth -- and even then, Azeroth holds plenty of mysteries and riddles that have yet to be solved. But Draenor bears very little resemblance to Azeroth, touted instead as a savage land on which we'll have to fight to survive.

That statement is far more literal than you'd think. And if you thought the Iron Horde was the biggest problem we were going to face on Draenor, you'd be very, very wrong. In a universe of benevolent Titans, bastions of order, what makes a planet fight not just with aggressive invading forces, but itself?

Please note: The following Know Your Lore contains spoilers for Warlords of Draenor.

Today's Know Your Lore is a Tinfoil Hat edition. The following contains speculation based on known material. These speculations are merely theories and shouldn't be taken as fact or official lore.

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Filed under: Lore, Know your Lore, Warlords of Draenor

The Queue: Sunday songs

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

It's Sunday! And there are plenty of questions to answer, so let's just hop into them.

Ethan815 asked:

Q4tQ (but mostly for the readers): What is your favorite track from each of the WoW soundtracks?

I'm not going to list every track I love from every expansion, but the track above is one I've had stuck in my head recently.

Read more →

Filed under: The Queue

Sunday Morning Funnies: Second opinion

From Draenor With Love
Sunday Morning Funnies is your weekly list of WoW-related web comics.

This week, in comics: Deep, soul-searching questions. A unanimous vote-down. A makeover with an impact. In strolls a troll. Plus: Puppy love.

This week, Away From Reality celebrated its 300th comic. Congratulations AFR! And thank you, for entertaining us and creating for us all these years (and continuing to do so).

Also on the list this week is the Chapter 2 cover art for Best in Slot. Plus, both Sara & Kleeyo (which updates sporadically) and Kibble & Bit have a new comic up. NPC has posted one WoW-related comic this week, and Game of Thrones fans should read the next one in the series "Quizzed" as well.

However, Fox Rain did not update this week, presumably because its creator is traveling.

Finally, if you missed last week's comments section, then you are missing out on Trig's recipe for Strawberry-Basil Lemonade.

Read more →

Filed under: Analysis / Opinion, Humor, Comics, Sunday Morning Funnies

Breakfast Topic: How often do you look at your character's face?

The first thing I do when I create a character is turn on auto loot. The second thing I do is turn off both the helm and cloak displays. It's very rare that I actually have a visible helm on any of my characters -- usually if I do, it's a helm that doesn't really block the face too much. It's mostly because I like seeing what my character looks like -- after all, I spent all that time picking out what face, hair color and other touches I wanted on my character, I want to see it!

With the new character models, there is so much detail in the expressions and nuances of the characters that I honestly don't know if I'll ever make a helm visible again. It's like playing a brand new game, and it's really weird, but really cool to see the updates in action. Screenshots and model viewers are all well and good, but you don't really get a sense of what these new models look like until you see them and play with them in game -- and after seeing them, the last thing I want to do is cover them up!

But I'm only one person, and my habits are just that, habits. I'm wondering, especially with the advent of transmog and being able to choose whatever helm you'd like to wear -- how many people turn off helms and cloaks these days? How familiar are you with how your character looks? Have you gotten a good look at your character's face lately, or are you more accustomed to seeing them covered up? And when the new models come out, are you going to change your character's transmog to suit them, or simply leave things as they are?


Filed under: Breakfast Topics

The Queue: Well I look a little different

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

I logged onto the beta to find new models in place for both my shaman and my priest. I really like how the model revamps are coming along -- they look absolutely amazing, and my shaman is everything I could've hoped for. But let's get to the Warcraft questions, shall we?

jpec07 asked:

Do you think we should get recustomizations with the new models? Do you think we will?

Do I think we should get them? Yes. To keep it reasonable, limit it to one per WoW license, like the level 90 boosts that are coming with the expansion. Don't get me wrong, the new models look great, but I think it would go a long way if we were allowed to freely tweak our chosen main and make a few changes if we see fit to do so. I don't think it needs to be in place for every character on our account, but you'd think that one wouldn't be too far of a stretch. Do I think we'll actually get one? I honestly couldn't tell you -- we've been told no, that will not be a thing, but we're still in beta and Blizzard has been known to occasionally change their minds about things. We'll have to wait and see.

Read more →

Filed under: The Queue

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