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Posts with tag Final-Fantasy

Transmogging Final Fantasy 6: Terra, Locke, and Celes

Transmogging Final Fantasy 6 Terra, Locke, and Celes
Last week, Anne Stickney put together an amazing transmogrification for the Masters of the Universe, which was, admittedly, completely lost on me. I sort of missed out on the whole He-Man, Transformers, and Thundercats thing when I was a kid, probably because I was too busy playing video games. You see, many of my fondest childhood memories involve holding a console controller and trying to save the world in games like Secret of Mana, Chrono Trigger, and most of all, Final Fantasy VI -- which was technically Final Fantasy III back then, but that's beside the point.

A few months back, I had a reader share a Celes Chere transmog in the comments of one my articles, and I've been wanting to do some Final Fantasy VI transmogs ever since. So for today's column, I've reproduced that reader's transmog, as well as two more for Terra Branford and Locke Cole. I would have liked to do my other two favorite characters, Shadow and Relm Arrowny, but WoW doesn't offer much in the way of fluffy harem pants and skin-tight ninja masks. Phooey! (Ten points if you get that reference.)

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Filed under: Transmogrification

Spiritual Guidance: Everything I know about magic I learned from Rydia


When I was growing up, I was a total Final Fantasy geek. I can still remember the thrill I got when I first started playing Final Fantasy II (Final Fantasy IV to you purists).

I never paid much attention to stats aside from the basics back then -- there was no reason to. When I did take a look under the hood, though, what I found was easy to understand. Cecil beat stuff down with a sword, so he had a high amount of strength. Rosa was better at healing things than Cecil, because she had more will than he did. Rydia blew things away with black magic and summons, so she was loaded up with wisdom.

When I eventually got around to playing World of Warcraft, I went into it with a lot of preconceptions from my Final Fantasy days. This healing priest? Spirit. Makes total sense, that's a healer stat. When it was time to use the darker side of the priestly art, it was time to look for gear with intellect. It made logical sense from a Final Fantasy standpoint. And just like in Final Fantasy, the most important thing to pay attention to was how well a piece of armor protects you from attack. Right? RIGHT?!

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Filed under: Priest, (Priest) Spiritual Guidance

Breakfast Topic: Culture permeates

One of my favorite things about World of Warcraft is how much culture seeps into the game. I don't mean the influences of Asian architecture in Moonglade, or the Native American aesthetic of the Tauren race. I mean the references to internet memes, pop culture, and literature. These little things always make me smile, and they're one of the many things I missed during the 17 days I played Aion last year. Eastern games might have been where I found my first love, but it's Blizzard's flair and style that turned me on to American game development. In fact, those little jokes are a lot like a warm blanket that keeps me toasty warm on those chilly nights...

But do you know what's better than an ordinary blanket?

Friends at Blizzard, please hear me out. Do you see the image above? I want one. I want one like I want a Slap Chop or a Bedazzler. I want to get on my Snuggie in the World of Warcraft. I want one for the whole guild. It would be perfect for those drafty raid instances! My ordinary tabard just doesn't keep me warm from head to toe... Okay, my absurdity level is getting out of hand.

Filed under: Breakfast Topics, Humor

Echoes of War music set out now

Blizzard has released the Echoes of War music set we posted about a while back, and they've got a nice new site to go along with it. The site features a trailer of what you'll hear on the CDs (and the included DVD, which has a feature length documentary, among other interviews and features): music from all of Blizzard's universes, from World of Warcraft to Diablo III. Pretty awesome. We originally said there'd be 70 minutes, but it turns out there's over 90 minutes of music to go around here. At $50 for the whole set and $30 for just the CDs, it might be a little pricey to pick up yourself, but it would make a great gift this holiday for a Warcraft fan (hopefully one close to you, so you can burn the CDs after you buy them, too).

And even if you don't want to buy the set, the new site has sample tracks which are definitely worth listening to. Blizzard gets a lot of praise for their art design and gameplay, and while their music isn't the most memorable in videogaming (Mario's theme, Final Fantasy's music, or the Zelda tunes are probably much easier to recollect for most gamers), all of Blizzard's tunes are definitely epic enough to fit nicely in the games they're written for.

[via WoW LJ]

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Instances

WotLK is one of Yahoo!'s most anticipated games of 2008


Wrath of the Lich King made Yahoo! Games' list of 10 anticipated games in 2008. It's the only expansion on the list, and it stands proudly alongside other legendary intellectual properties like Metal Gear Solid, Final Fantasy, Halo, Fallout, and Grand Theft Auto.

It's definitely unusual for an expansion pack to make a list like this; that just goes to show you how extraordinary World of Warcraft is as a cultural phenomenon. Now if only I knew when this blasted expansion might be coming out, I could stop sitting around and fantasizing about playing as a Death Knight. No, wait ... I'd still be doing that anyway.

Filed under: News items, Expansions, Wrath of the Lich King

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