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Posts with tag First-Impressions

All the World's a Stage: Attitudes about roleplaying for the first time


All the World's a Stage, and all the orcs and humans merely players. They have their stories and their characters; and one player in his time plays many roles.

We've talked before about getting started in roleplaying, as well as how to find the right group to roleplay with. But there's also another aspect the question of roleplaying for the first time, which is that inner attitude people feel towards it.

I often see people leaving comments on All the World's a Stage, saying that they have some sort of story for their character inside their heads, but they don't let it out, for various reasons. Some don't feel that they have the right social space to let it out, and find it difficult to connect with others in such a way that their internal idea can actually take shape in reality. Others feel as though roleplaying isn't for them, even though they clearly seem to have the gift for it. In both cases, their roleplaying is limited to their own mind, where no one else can hear it or benefit from it at all. For every one who posts something about it on a site like this one, how many more just think about it, and never say anything to anyone?

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Filed under: Analysis / Opinion, WoW Social Conventions, Virtual selves, RP, All the World's a Stage (Roleplaying)

Breakfast Topic: Your first impressions

I've got something to celebrate -- not only is my birthday just around the corner (May 6th, cash and cake both accepted as presents), but my WoW-nniversary has just passed also. It was three years ago, in mid April of 2005, I think, that I bought World of Warcraft as a birthday present to myself, and I've been playing the game ever since. So in celebration of my third anniversary as a WoW player, let's ask a first-timer question today (courtesy of WI's own Elizabeth Wachowski): what did you think when you first played this game?

I started up as a Night Elf, and even though I'd played Dark Age of Camelot before, and read up completely on World of Warcraft, I was pretty overwhelmed. I was clueless, too -- I had no idea there was any world beyond Teldrassil. I didn't discover Stormwind or Ironforge until I was at least level 30. But I did like it -- Dark Age of Camelot's long, low-reward grind had left me jaded, and so when a green item dropped for me within a few minutes of rolling up my character, I knew I'd found a game with a reward system as good as Diablo II.

What did you first think of World of Warcraft? I can't imagine anyone hating the game completely (and staying around long enough to answer a discussion question here), but did you hate it for some reason? Did you love it from the start, or were there things that you missed until much later on? Did you start in beta and think it was unfinished, or did you start after Burning Crusade and wonder why it was so empty? What were your first impressions of WoW?

Filed under: Virtual selves, Odds and ends, Blizzard, Breakfast Topics

Gifts from the Patch 2.3 fairy


I, like so many others, eagerly logged in to the game last night to survey all the new goodies brought by the Patch 2.3 fairy. Many things were not a surprise, if only because we've been reporting so assiduously on what was coming here on Wow Insider, coupled with the fact that I spent a little time on the PTR myself nosing around. A few things though changed without any formal announcement, and it's these little gems that make patch day a true joy.

First I noticed the changes to the mail system. You can now attach up to seven items to a mail message, making my use of the CT Mail Mod obsolete. Also, when you hover over the mail icon now, it tells you who has sent you that letter waiting for you in the mailbox. I know the new hover icons with NPCs were already on the PTR, but their addition to the game makes navigating cities a delight. Each icon tells you instantly who has a quest, who can repair, and who just wants to chat.

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Filed under: Patches

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