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Posts with tag Glider

Blizzard wins 2 year legal battle against WoW bot creator

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Blizzard's legal team has achieved another victory in their war against botting. Ceiling Fan Software, developer of the Shadow Bot and Pocket Gnome, is now facing a $7 million judgement and have been ordered to cease all operations.

After more than 2 years of legal battles with Blizzard Entertainment to both pursue our right to operate and our customer's right to play WoW as they choose, we did not prevail in the suit and have been ordered by the United States District Court in California to cease our operations.

This isn't the first time Blizzard has taken a botting company to court. The infamous Glider bot was deemed to have infringed on the Digital Millennium Copyright Act and was shut down. The details of that settlement were never made public other than the fact that all Glider trademarks were transferred to Blizzard.

WoW bots are programs which will play the game for you automatically, and Blizzard has a zero tolerance policy when it comes to any kind of gameplay automation.


Filed under: Blizzard

Mists of Pandaria Beta: Goblin Glider proves engineering is still the best profession

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My love of engineering is no secret. Engineering is the best profession in WoW, period, as measured by the only scale that matters: awesome points. We've seen some new head pieces coming in Mists of Pandaria, but there really has not been a huge amount of engineering news. Well, that's all changed now that the Goblin Glider engineering enchant has been introduced.

What's the Goblin Glider? This new enchant attaches the Mists of Pandaria version of the Flexweave Underlay (whose update was oddly missing from Cataclysm) that looks to only use a handful of easily obtainable materials. The real kicker with this new slow-fall cloak is that it's got a built-in Nitro Boost that periodically pushes the player forward through the air. What this means is that you've got periodic forward momentum for 30 seconds of slow fall with the ability to steer your character 360 degrees. Not only is this the coolest new escape tool for engineers, it makes WoW base jumping about 900 times cooler.

I am really excited to get my hands on the new engineering stuff, and it's great to see the best profession in the game getting some love. Let's see more, Blizz!

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Mists of Pandaria

The Lawbringer: Glider's story ends

Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play?

Deathwing isn't the only great beast to be impaled to death in an End Time this year, it seems. The tale of Glider, one of the biggest and most famous automation bot software packages for World of Warcraft, is effectively over. Based on reading various blog links (sent by a reader, thank you much) and a hefty amount of Internet Wayback Machine research, it appears that the lawsuit was settled and Glider is no more. What were the terms of the settlement, and why did Glider settle after the news back in 2010?

When I last updated you all about the Glider case back in December 2010, the courts reversed much of the decision in regards to the EULA copyright infringement claims but not with respect to violations of the Digital Millenium Copyright Act, as Glider circumvented the Warden software to essentially hack Blizzard's software. MDY Glider was not victorious per se, but it was definitely in a better position than it would have been had the copyright infringement stuff stood.

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Filed under: Analysis / Opinion, The Lawbringer

The Lawbringer: Mailbag 6.0 and Rogers updates

Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play?

Welcome to another exciting edition of The Lawbringer, where your questions about the esoteric topics revolving around WoW and MMOs potentially get answered, usually if the question is compelling. You know the drill -- ask a question, and maybe I can hash it out or at least point you in the right direction to get things under control.

Mailbags are fun, and updates are even more fun. This week, we have a couple of questions from the mailbag and an update to the situation with Rogers Communications up in Canada. Remember back a few months ago, when the Canadian Radio-television Telecommunications Commission demanded that Rogers find a way to stop the admitted throttling of World of Warcraft data because it appeared to be peer-to-peer traffic? Well, the Canadian government wants a plan by Tuesday. More on that in a bit. Questions first, yes?

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Filed under: Analysis / Opinion, The Lawbringer

The Lawbringer: Glider's Neverending Story

Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play?

Back in October, I made the case that Blizzard was in the best position to fight for a stronger EULA because it has the money, industry sway, and a very specific set of lawsuits pending that could allow for stricter End User License Agreement provisions. In the simplest terms, EULAs are hard to hold up in court. They aren't airtight -- yet. Game companies would love to strengthen EULAs since enforcement of their provisions would then be easier.

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Filed under: Analysis / Opinion, The Lawbringer

The Lawbringer: MDY v. Blizzard Q & A

Welcome to The Lawbringer, WoW.com's weekly look at the intersection of law and the World of Warcraft. I'm a new law school grad, acting as your tour guide after escaping the rapping, taco-eating armadillos of my bar prep class.

Last week's timeline of the MDY v. Blizzard case seemed to prompt more questions than it answered. Therefore, I want to take this week to go through the many questions and comments that were left on the site or emailed to me.

Sean asked:

"Can you explain the unfair competition claim? As the only one that MDY won (far as I can tell), it's interesting in its own right."

Blizzard alleged that MDY's business practices of selling a product that encouraged people to violate their EULA & TOU was a willful and knowing violation of Arizona's Unfair Competition Law. MDY moved for summary judgment and Blizzard didn't oppose the motion. MDY "won" by default.

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Filed under: The Lawbringer

Glider down for the count

We knew this would happen after that last big Glider decision, but the judge's ruling has turned into action, and Glider has suspended their sales and operations. They're still hoping to bring it back up at some point -- there's still an appeals process to go through -- but that seems unlikely. Keep in mind that using Glider or any other botting software like it is a breach of Blizzard's terms of service and will most likely get you banned from the game.

The company also has a FAQ up (which includes a PDF link to the latest ruling), and they sound hopeful there as well, saying that they'll know in a little while whether they'll be "back within a month or... gone for at least a year." Just in case you have (against Blizzard's rules) purchased and used Glider and are concerned that your information is being passed on to Blizzard, worry not -- they say that the ruling doesn't require them to give up any sales information, just shut down their operations and sales of the program.

As Blizzard posted last month, they see this as a clear victory for both the company and players of the game -- Glider undermined both the wishes of the designers and the experience of other players in the game. Blizzard apparently feels the battle is over, while we're sure Glider is planning to continue the legal fight for as long as it takes. It seems unlikely that we'll see this software (or any bot software) back up for sale legitimately again, but if we do, we'll let you know.

Thanks to everyone who sent this in!

Filed under: Analysis / Opinion, Tricks, Blizzard, News items, Hardware

Breakfast Topic: No ifs or bots.

It's not even a question, really. Botting is against the game's TOS. If you're caught doing it, you're going to get banned. In case you hadn't already heard, Blizzard recently dealt the botting program Glider a killing blow in the courts, which should lead to the demise of the program. Whatever your views on it, Blizzard frowns on botting and even here at WoW Insider, most if not all of us are strongly against it.

That said, yesterday's 15 Minutes of Fame was an eye-opener for me. I guess because I'd never viewed botters with much regard I often dismissed them. I've even reported one or two over the past years. But Daedren's interview was actually something to mull over.

If you did bot, what would you bot? All of us have experienced horrible, senseless grinds in the game. Whether it's farming for mats, grinding Honor, completing long quest chains... at some point in playing the World of Warcraft, we've all felt the tedium that can sometimes lead to unsavory (and TOS-breaking) thoughts of hassle-free automation. I'd never do it, but if I did, I'd probably have used it to level from 1-80 -- something I don't particularly enjoy. How about you? Hypothetically, what would you have botted? Or does the thought of bots make you feel all dirty inside?

Filed under: Blizzard, Breakfast Topics

15 Minutes of Fame: WoW botter tells all


15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.

Daedren (not his former WoW character's name) ruffled more than a few feathers with an internet "confessional" (was it, really?) last week about his experiences botting in World of Warcraft. (To "bot," a term that comes from the word "robot," is to use a third-party program to play the game for you.) He initially declined an interview with 15 Minutes of Fame but was back in touch a few days later, after the comments and reaction began piling on.

With a measured, reasonable approach (somewhat at odds with the abrasive tone he takes with commenters on his blog), Daedren visits with us about botting. Is botting a blot on the soul of gaming humanity or a benign, time-saving technique for busy gamers? Read Daedren's post to learn what his botted characters were up to in WoW, then join us after the break to learn why his botting post was actually a farewell "ode to WoW."

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Filed under: Cheats, Features, Interviews, 15 Minutes of Fame

Blizzard responds to the Glider decision

Blizzard (via Nethaera) has released a nice long statement on the Glider outcome over on the forums. She basically runs through the history of the case and why Blizzard is against what Glider is doing, and why going through the courts was the only route left to them. She says that Warden (though called only "security measures") was enabled in response to player concerns about bots, and that when the MDY/Glider people circumvented Warden, their only recourse was to seek an injunction through the courts, which, as we've reported recently, they plan to have soon.

She does say that Blizzard won based on the judge's decision that MDY did violate the Digital Millenium Copyright Act, but Neth doesn't go any further into the issue, and doesn't elaborate at all on what might happen if this case is used as a precedent against other types of Terms of Use violations. As you might expect from an official Blizzard telling of the tale, the case is seen as a victory for Blizzard and their players -- for them, it's all about keeping bots out of Azeroth, and this decision will definitely help them do that.

And that's obviously not a bad thing -- most players will agree that MDY was allowing players to cheat (by letting the game play automatically without them in control), and thus preventing the client from being used in-game is a good thing. It's just that DMCA issue that might be a nagging problem -- we'll have to see what happens with that in the future.

Filed under: Analysis / Opinion, Cheats, Odds and ends, Blizzard

The Glider outcome and copyright law

Well, as you may have heard, Blizzard has all but finished off Glider -- pending one more appeal (which doesn't seem likely to win), Glider is getting shut down for good next week. Good news for Blizzard, but not so good for copyfighters? Blizzard used a controversial argument for copyright in its case -- they claimed that by circumventing the ToS, the Glider folks were actually breaking copyright law, and an interest group called Public Knowledge didn't take kindly to that. They argued that a decision for Blizzard would mean that any software developer could then prevent any customer from doing anything they didn't want to do, just by calling it a copyright infrigement. Blizzard responded that "buying" your WoW software was actually "licensing" it, but of course that didn't settle anyone down.

And now, Glider has lost -- so what next?

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Filed under: Analysis / Opinion, Virtual selves, Odds and ends, Blizzard

Glider loses again, shutdown imminent

In the latest ruling in the Blizzard v. Glider case, the Honorable David G. Campbell (U.S. District Judge for the District of Arizona) ruled essentially that MDY Industries (the makers of Glider) has to present him with arguments why Glider should not be shut down during what will be a lengthy future appeals process. The arguments must be presented to the court by February 13th, 2009.

The Judge will then decide if the arguments hold merit and justify the continued operation of Glider.

If MDY Industries is not successful in their persuasion of the Judge Campbell, and MDY Industries CEO Michael Donnelly believes they will not be (according to posts made on the Glider forums), then they will have to cease and desist selling Glider. The shutdown of Glider will happen quickly after the February 13th date.

Campbell's full ruling on the matter is available in PDF format for your viewing. We'll have more on this as it develops in the next couple weeks. In the mean time, check out our previous coverage of Glider and its results

Thanks to everyone who sent this in! And while I don't know what Judge David Campbell looks like, I prefer to think of him as pictured in the article.

Filed under: Analysis / Opinion, Blizzard, News items

Blizzard wins $6 million in court case with MMO Glider

Another chapter of the Blizzard versus Glider story has come to a close. Blizzard and MDY Industries have been going at it over Glider since 2006, in a battle that's been rather important. Not only has it been about Glider doing something wrong, it's been about how well an EULA will hold up in court. That's something the entire gaming industry, especially MMOs, have their eyes on. If Blizzard had lost, it would have had a negative impact across the entire industry.

Blizzard is most certainly not losing. According to BBC News (among other sources), they just won $6 million from MDY Industries, which is less than what was expected of them. This isn't their first victory in the war, but it's the first involving money. Blizzard could still appeal the ruling, so it may not necessarily be over, though I personally think the point has been made as far as damages. There are still further chapters in the story that await, because they'll be in court again in January of 2009 to resolve further issues.

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Filed under: Analysis / Opinion, Blizzard, News items

Blizzard and the hidden population of disabled players

A Dwarf Priest has a nice long post up about the relationship between Blizzard and one of the more hidden (and yet surprisingly large) groups within their population: disabled gamers. It's no secret to anyone who's played WoW for a while that a lot of disabled gamers have found a lot of solace in a social game where you can be almost completely anonymous and play a character at whatever pace you want to play. Even if you go with the lowest of estimations, there are about 525,000 people playing the game with some kind of disability in real life. That's a much bigger number than I expected, and it's a significant number of people paying Blizzard every month.

Fortunately, Dwarf Priest found that accessibility is relatively good in Blizzard's game -- most of the work is actually done with third-party addons, but the UI and display is so customizable that even with the default interface, many people without a full range of controls or movement can figure out how to play the game. For their part, Blizzard has agreed that a customizable UI is the best way to make a game accessible -- J. Allen Brack says that's a priority in this interview with Able Gamers.

Dwarf Priest has lots more, including a quick comparison with accessibility in Warhammer Online, and even a weird wrinkle in the Glider lawsuit (the botting program's creators are apparently claiming it helps disabled players play their characters). It's a very well-written post about a subject that doesn't get covered much, and there's lots of extra reading to dig into at the bottom as well.

Filed under: Analysis / Opinion, Virtual selves, News items, Add-Ons

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