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Posts with tag Glyph-of-Corruption

The Queue: Crossroads


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

This queue is certified Panadaran free.

Enjoy it while it lasts.

Today's reading music The Crossroads by Bone Thugs-N-Harmony. Every time I'm in the Crossroads I think of that song.

Yokumgang asked...

"Why can't we bandage while bleeding?"

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Filed under: Warlock, Instances, Raiding, The Queue

Blood Pact: Raiding as Affliction


I'm stubborn. I am. Even though Blizzard have themselves admitted that Affliction's rotation just might be a little too complex, I insist on sticking with it. Partially because it's fun and partially because it really does give the highest returns once our gear gets up to par. My gear is slowly starting to improve, and one Valorous Plagueheart piece away from the 4-piece Life Tap spirit bonus which should help quite a bit. The new Ritual of Summoning -- which some of my guildies have dubbed the TV from Hell -- has impressed everyone and I feel somewhat useful again. Specially if people die during the run to Loatheb's room.

Let's for a moment forget that Survival Hunters are in the equation. We do this for our sanity. For now, let's focus on getting our own performance up to par. The spec I use for raids is a 53/ 0/ 18 as opposed to the more popular 56/ 0/ 15, but I've found it gives tremendous returns with just a few talent points allocated in some talents. It's been difficult, but it's slowly becoming rewarding. I say slowly because it must be noted that some classes scale better and faster with gear and the raid. Let's take a quick look at the build right after the jump.

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Filed under: Warlock, Analysis / Opinion, Raiding, (Warlock) Blood Pact

Blood Pact: Affliction and Demonology in Patch 3.0.2


It's easy to be disappointed with Warlocks, really. The best tree we have right now is Affliction, and is just really fun to play while dealing incredible damage. This is sad news for a lot of players who enjoyed playing Demonology or liked pressing their Shadow Bolt button with a dead Succubus. For one thing, going deep Demonology nets us a half-baked 51-point talent (more on that later) and killing off your Succubus for 10% more Shadow damage doesn't seem as compelling anymore.

To top it all off, we're simply squishier than ever in PvP. We've lost Stamina, lowered survivability, and need to make major sacrifices in PvP if we're to pursue deep Affliction or Destruction. Thankfully, Blizzard recognized this and -- according to Ghostcrawler -- will be making an important change to Soul Link by increasing the damage absorbed to 20%. It will still be inacessible if we take 51-point talents at Level 70, but it should be alright by Level 80. Unfortunately, when we finally get there, we'll be sharing gear with lowlife Mages and Priests. I mean that literally -- those guys simply used to have lower life totals.

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Filed under: Warlock, Analysis / Opinion, Talents, (Warlock) Blood Pact, Wrath of the Lich King

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