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Posts with tag Graveyard

Hotfix incoming to fix Seat of Knowledge death issues

If you're on a PvP realm, you may have noticed that with the release of Patch 5.3 that things have gotten kind of hectic at the Seat of Knowledge, where Lorewalker Cho hangs out when he's not pushing buttons randomly in MSV. Apparently the guards at the Seat simply cannot cope with the increased volume of Horde/Alliance aggression, and players who die in the fracas are finding out that they can't easily get back to their bodies.

Rygarius, ever the helpful hippogryph, informs us that there's a hotfix on the way to smooth out these issues and allow players to get back to their bodies if they die ignominiously at Cho's feet. Or in the vicinity of his feet. His feet will be close, is what I'm saying. We're told that the hotfix may require a realm restart to take affect, so be on the watch for that.

Filed under: PvP, Mists of Pandaria

Mists of Pandaria Beta: Scarlet Monastery revamp

While the level 90 heroic versions aren't available on the beta servers yet, MMO-Champion and Wowhead both took a look into the lower level version of Scarlet Monastery to see all the revamps. The current four wings of Scarlet Monastery have been slimmed down into two wings, the Scarlet Cathedral and the Scarlet Halls, removing most of the unnecessary trash while keeping what made the monastery a great set of dungeons to begin with.

Scarlet Cathedral now starts with the graveyard. Interrogator Vishas is no longer there; it's just Bloodmage Thalnos, now outside the mausoleum. Before Thalnos among the mobs are Scarlet Flamethrowers, who drop explosive cannisters that players can use to damage other mobs.

Read more →

Filed under: News items, Mists of Pandaria

Tips for the Wrecking Ball achievement

This forum thread is full of great advice and tips for the Wrecking Ball achievement, in which you've got to get 20 killing blows without dying in a battleground. The key here seems to be to find a place with lots and lots of folks to kill (a spawn point, like the graveyard in WSG, works great, or you can hide behind the big groups in AV), and then just hanging out there as far out of the way as you can get. Having a pocket healer won't hurt either, and playing fair isn't really part of this one -- you want to duck in when you're sure to win the fight, and run like crazy when things even threaten to go against you.

Some people say that doing it at a lower bracket can help, too, because unless you're uber geared, it'll be better to go after lower levels than have everybody in the BG be 80. It actually sounds like it's easier than it seems -- as long as you set yourself up in the right place and be really careful about getting stuck in a fight you can't win, you should be able to walk away with the points. Good luck!

Filed under: Tips, Tricks, PvP, Battlegrounds, Achievements

Traveling in patch 3.1

Patch 3.1 will be changing how we all get around. Travel is usually a bit of a touchy subject, but there are some huge improvements on the way.

If you love Kirin'Tor bling, you'll be happy to note that their transportation rings are getting an upgrade. Should you purchase one, you get a free teleport to Dalaran once every hour.

The Hearthstone that you've carried with you since you day one, unless you deleted it and had to bribe an Innkeeper for a new one, is changing radically. The cooldown is being reduced from one hour to half an hour. This was done partially to appease the whining over nerf to ghetto hearthing.

Ghetto Hearthing is/was the process of dropping your group while in a dungeon and waiting one minute for a free hearth, provided your hearthstone was on a cooldown. In 3.1, you will no longer be able to do this. Fortunately, you can still use the method to get yourself out of a dungeon.

Ghetto hearthing will be less of a hearth and more of a shifting of your virtual person to the nearest graveyard, alive and well. This will stop people from doing things like entering Ragefire Chasm while grouped, dropping, and getting a free hearth.

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Filed under: Items, News items, Wrath of the Lich King, Forums, Battlegrounds

Phat Loot Phriday: Blighted Leggings


Last week we got requests to do a lowbie item, and since everyone will be headed into SM Graveyard soon to get the Headless Horseman, I thought I might let you know about another piece of loot hidden in that not-often-traveled instance.

Name: Blighted Leggings
Type: Rare Cloth Legs
Armor: 45
Abilities:
  • +17 Spirit
  • Increases damage done by Shadow spells by up to 10.
  • The Shadow spell might make you think Warlock, but the Spirit on these pants says they're for Shadow priests (Warlocks would rather have Stamina, as Life Tap can hook them up with mana as long as they have HP left). And for the level, they're very nice for young Shadow priests to grind with.
How to Get It: They drop from Azshir the Sleepless, a rare mob in the Scarlet Monastery Graveyard wing. The GY is also where the Headless Horseman will be spawning during the upcoming Hallow's End holiday, so to get these, just camp your young Shadow Priest outside the instance, and then dive in with your level 70 group to get the Horseman. Once that's done, check and see if Azshir has spawned (he usually spawns in front of the Mausoleum), and if so, bring your Priest in, down him, and hope the pants drop-- they've got a 30% chance.

And if they don't drop or he isn't there, worry not. The Horseman is a daily quest, and odds are everyone in your party will want something from him, so put your Priest back outside, come back the next day, and check again. By the time everyone in your party has a broom, you'll hopefully have grabbed these pants as well.

Getting Rid of It: Disenchants into Small Glowing Shard, and sells to vendor for 35s 59c.

Filed under: Items, Analysis / Opinion, Phat Loot Phriday

Around Azeroth: Sunfury Graveyard


Reader Sinkiller on Thunderhorn sends in this interesting shot taken in the graveyard by Sunfury Hold in Netherstorm. It's a grave, obviously, on which someone has left a bundle of flowers and... a picture of a scantily clad woman. Seems like an odd thing to leave at a grave, to me...

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth.

Filed under: Screenshots, Around Azeroth

New flight paths and graveyards

The 2.1 news just keeps coming. As well as boatloads of profession changes and new Darkmoon cards, now there is information on two new graveyards and some new flight points and flight paths:

New Graveyards

Two new graveyards have been added to Blade's Edge Mountains.

New Flypaths
New flight points:
Felwood, Emerald Sanctuary (Both)
Ashenvale, Forest Song (Alliance)

New flight paths:
Stormwind <-> Thorium Point
Grom'gol Base Camp <-> Flame Crest
Ratchet <-> Gadgetzan, Astranaar, Brackenwall Village
Brackenwall Village <-> Ratchet, Camp Taurajo, Freewind Post
Thunderbluff <-> Zoram'gar Outpost
Evergrove <-> Toshley's Station
Honor Hold <-> Shattrath

In addition, many flight paths have been adjusted to be shorter, faster flights.


I must say, I'm pretty apathetic about flight paths these days. Now that I have my epic flying mount, it's easier just to aim myself towards my destination, fly high, hit runlock, and go AFK. No finding a flight master, no fee, and I can go anywhere. Epic mounts: the only way to fly. Still, these improvements are great for anyone that doesn't yet have the epic, including of course my eight zillion alts. And the new paths and points are all long overdue (very long, for the Azeroth ones).

Filed under: Odds and ends, News items, Mounts

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