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Posts with tag Haste Rating

Totem Talk: Haste and restoration shaman

Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration will show you how. Brought to you by Joe Perez, otherwise known as Lodur from World of Matticus and the For The Lore podcast.

Last week we talked about choosing a role for restoration and in that piece we talked about how raid healing shaman prioritize haste as their top stat. Haste is one of those stats that gained massive popularity around the time of Ulduar. Shaman were having a hard time fitting into hard mode kills as healers, and Chain Heal was slipping behind Wild Growth and Circle of Healing due to limited range between jumps and the need of many people to spread out beyond the maximum range (at the time 8 yards). Haste allowed healing shaman to use other spells to greater effect in these times, helping to close the gap somewhat.

Through Trial of the Crusader and now well into Icecrown Citadel, haste has remained on top of most end game raiding shaman stat priority lists. Almost any blog you visit now will exalt the virtues of haste as the primary stat. Truth is it can be useful in many situations and there are many boss fights where haste really is king of the stats.

So what do you need to know about haste? Let's take a look!

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Filed under: Shaman, (Shaman) Totem Talk

Spiritual Guidance: Secondary stats and what to stack

Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. Some requests were made recently to help newer Priests figure out what secondary stats are important and what to aim for. Matticus shall help!

I know when I started playing World of Warcraft, I didn't pay a whole lot of attention to secondary stats. To be fair, stats like Hit didn't exist back in the day. This post is meant for newer Priests who aren't quite sure what these secondary stats do or what they mean. Just to be clear, primary stats are base attributes like stamina and intellect. Secondary stats are things like haste and critical strike rating.

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Filed under: Priest, Tips, Raiding, (Priest) Spiritual Guidance, Wrath of the Lich King

Haste and the need for speed


There's been a lot of talk lately about the recent change to haste rating on the PTR. Melee classes are upset because the effects of melee haste rating has been nerfed by about a third, while caster classes are enjoying a buff to their spell haste rating.

Many players are arguing that the haste nerf for melee classes is unnecessary -- and while I tend to agree, it's hard to argue when rogues like Furi (who completed his legendary sword set earlier this month), or a Fury Warrior like Svag are cracking 3000 DPS in some fights all on their own. These players are specced and geared to take full advantage of haste rating

I'm in a modest guild that's raiding Kara, and our total DPS output is usually around 2200-2500. When one player can crank out more damage than a 10 man raid (even if they're geared out and buffed), something seems to be wrong. Maybe this haste change is for the best -- but it's pretty devastating to any melee class that depends on white damage for DPS.

Filed under: Rogue, Warrior, Analysis / Opinion, Buffs

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